Player Matchup

Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
EwertonTeto10
Nemesis
Level 31
God Stats
2W - 3L
1,283 SR
Queue Stats
34W - 43L
1,399 Elo+
Solo
Tiamat
Tiamat
OldVIkingrr
Tiamat
Level 66
God Stats
12W - 15L
1,583 SR
Queue Stats
75W - 86L
1,596 Elo+
Solo
Bastet
Bastet
Retificador
Bastet
Level 125
God Stats
14W - 12L
1,748 SR
Queue Stats
137W - 148L
1,465 Elo+
Party 3
Rama
Rama
oretornodo225m
Rama
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,414 Elo+
Party 3
Team Averages
Level 48
1,523 SR
1,475 Elo+

VS

Team Averages
Level 96
1,609 SR
1,574 Elo+
Baron Samedi
Baron Samedi
Alienígena404
Baron Samedi
Level 134
God Stats
68W - 31L
1,872 SR
Queue Stats
586W - 345L
1,649 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DinoooXxX
Ah Muzen Cab
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 80L
1,746 Elo+
Party 2
Anubis
Anubis
nahuspawn
Anubis
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 41L
1,553 Elo+
Party 1
Susano
Susano
oolaciledusk
Susano
Level 147
God Stats
2W - 1L
1,738 SR
Queue Stats
24W - 13L
1,370 Elo+
Party 1
Ares
Ares
plastico13
Ares
Level 27
God Stats
3W - 6L
1,437 SR
Queue Stats
41W - 26L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 3
6,545
436
639
8,282
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
12
0 / 9 / 0
6,515
434
1,496
14,490
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
10
0 / 2 / 0
6,302
420
1,218
5,544
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
15
4 / 5 / 0
9,031
602
6,751
9,021
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 0
6,508
434
4,444
9,643
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alienígena404
Baron Samedi
16
8 / 0 / 4
9,530
635
10,464
6,139
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
DinoooXxX
Ah Muzen Cab
15
2 / 0 / 4
8,771
585
7,067
5,504
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
nahuspawn
Anubis
15
3 / 3 / 3
9,129
609
4,030
8,061
3,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
17
9 / 1 / 4
10,408
694
8,466
9,879
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 3
7,513
501
1,435
7,447
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
22
22
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
3
0.75
W
Baron Samedi
Alienígena404
Baron Samedi
8
0
4
10
W
Ah Muzen Cab
DinoooXxX
Ah Muzen Cab
2
0
4
4
L
Nemesis
0
9
0
0
L
Tiamat
0
2
0
0
L
Bastet
4
5
0
0.8
W
Anubis
nahuspawn
Anubis
3
3
3
1.5
W
Susano
9
1
4
11
L
1
4
0
0.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
31,462
46,980
Taken
37,030
15,568
Mitigated
19,213
14,027
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
639
0
303
1,966
8,282
3,759
0
3,350
4,932
7,560
0
W
Baron Samedi
Alienígena404
Baron Samedi
10,464
349
725
3,916
6,139
2,716
390
1,081
5,058
60,999
0
W
Ah Muzen Cab
DinoooXxX
Ah Muzen Cab
7,067
2,618
0
2,723
5,504
2,106
4,443
58
5,446
0
73,976
L
Nemesis
1,496
223
0
4,228
14,490
4,033
0
6,134
8,356
0
36,223
L
Tiamat
1,218
349
0
1,386
5,544
2,055
0
3,440
2,104
32,239
0
L
Bastet
6,751
2,063
0
2,636
9,021
3,093
798
2,001
7,020
0
52,078
W
Anubis
nahuspawn
Anubis
4,030
748
0
2,908
8,061
3,274
132
150
7,911
46,744
0
W
Susano
8,466
2,220
0
5,318
9,879
4,214
0
428
9,451
0
68,627
L
4,444
2,873
0
3,508
9,643
2,628
0
1,789
7,854
0
37,166
W
1,435
35
0
1,924
7,447
6,903
450
140
7,307
11,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
45,351
352
Minions Killed
517
0
Camps Cleared
0
1,276,405
Distance Traveled
1,430,448
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,545
436
21
1
0
250,063
4
W
Baron Samedi
9,530
635
109
7
0
290,991
3
W
Ah Muzen Cab
8,771
585
139
9
0
266,048
6
L
Nemesis
6,515
434
61
4
0
251,756
0
L
Tiamat
6,302
420
72
5
0
191,766
2
L
Bastet
9,031
602
110
7
0
318,603
3
W
Anubis
9,129
609
122
8
0
246,967
2
W
Susano
10,408
694
128
9
0
314,952
0
L
Rama
6,508
434
88
6
0
264,217
4
W
Ares
7,513
501
19
1
0
311,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role