Player Matchup

Chang'e
Chang'e
bodegajonez
Chang'e
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 86L
1,508 Elo+
Party 1
Atlas
Atlas
cakedupdavid
Atlas
Level 116
God Stats
1W - 1L
1,704 SR
Queue Stats
240W - 159L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
ii A i R o AXE
Danzaburou
Level 69
God Stats
21W - 10L
1,500 SR
Queue Stats
113W - 61L
1,570 Elo+
Party 1
Team Averages
Level 94
1,568 SR
1,564 Elo+

VS

Team Averages
Level 56
1,908 SR
2,065 Elo+
Fenrir
Fenrir
CHIMPYBAWLZ
Fenrir
Level 8
God Stats
10W - 0L
1,910 SR
Queue Stats
210W - 9L
2,153 Elo+
Party 2
Zhong Kui
Zhong Kui
Chimpdyck
Zhong Kui
Level 5
God Stats
1W - 0L
1,796 SR
Queue Stats
13W - 0L
2,153 Elo+
Party 2
Bastet
Bastet
S0nyPoldier
Bastet
Level 156
God Stats
19W - 2L
2,018 SR
Queue Stats
546W - 123L
1,889 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
bodegajonez
Chang'e
9
1 / 5 / 2
6,247
625
2,284
6,994
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 3 / 2
7,278
728
5,791
11,259
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ii A i R o AXE
Danzaburou
9
1 / 6 / 2
6,306
631
6,520
9,326
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 2 / 5
8,282
828
7,009
8,486
4,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Chimpdyck
Zhong Kui
13
3 / 1 / 10
7,882
788
9,528
7,653
5,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
12
3 / 0 / 10
7,637
764
8,228
8,458
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
5
5.25
W
Zhong Kui
Chimpdyck
Zhong Kui
3
1
10
8
W
Bastet
3
0
10
8
L
Chang'e
bodegajonez
Chang'e
1
5
2
0.4
L
1
3
2
0.67
L
Danzaburou
ii A i R o AXE
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,595
Damage
24,765
27,579
Taken
24,597
11,658
Mitigated
13,724
6,239
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,009
1,423
80
2,095
8,486
4,370
1,014
2,719
5,767
0
20,899
W
Zhong Kui
Chimpdyck
Zhong Kui
9,528
528
414
4,368
7,653
5,184
718
2,968
4,685
34,163
0
W
Bastet
8,228
1,603
0
3,620
8,458
4,170
763
2,921
5,537
0
21,035
L
Chang'e
bodegajonez
Chang'e
2,284
347
631
867
6,994
1,805
0
2,090
4,702
7,468
0
L
5,791
2,036
465
3,175
11,259
6,970
0
5,109
5,904
17,196
0
L
Danzaburou
ii A i R o AXE
Danzaburou
6,520
2,390
0
1,101
9,326
2,883
0
2,329
6,817
0
15,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,831
Gold Earned
23,801
69
Minions Killed
105
0
Camps Cleared
8
430,149
Distance Traveled
578,366
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,282
828
26
3
5
175,655
1
W
Zhong Kui
7,882
788
51
5
2
180,957
4
W
Bastet
7,637
764
28
3
1
221,754
4
L
Chang'e
6,247
625
15
2
0
121,549
1
L
Atlas
7,278
728
14
1
0
163,963
3
L
Danzaburou
6,306
631
40
4
0
144,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role