Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DarkSoul2219
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,324 Elo+
Party 1
Anubis
Anubis
Jasper1517
Anubis
Level 18
God Stats
0W - 1L
1,598 SR
Queue Stats
78W - 80L
1,340 Elo+
Party 1
Chang'e
Chang'e
VyrlektheDuck
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,305 Elo+
Party 1
Jing Wei
Jing Wei
monkey chee5e
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 164L
1,206 Elo+
Party 1
Team Averages
Level 74
1,520 SR
1,335 Elo+

VS

Team Averages
Level 105
1,534 SR
1,572 Elo+
Horus
Horus
DragonLordKale
Horus
Level 143
God Stats
10W - 6L
1,359 SR
Queue Stats
252W - 203L
1,535 Elo+
Party 2
Anhur
Anhur
GlueBrainz
Anhur
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
206W - 134L
1,636 Elo+
Party 2
Hera
Hera
GraciousFoal140
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,594 Elo+
Party 2
Ah Puch
Ah Puch
StompingCrib02
Ah Puch
Level 97
God Stats
12W - 7L
1,810 SR
Queue Stats
385W - 378L
1,525 Elo+
Party 2
Chronos
Chronos
thebeastcode
Chronos
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 54L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 5 / 8
10,348
545
15,177
36,433
39,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 6 / 7
11,842
623
14,584
19,196
6,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Jasper1517
Anubis
19
3 / 10 / 12
12,024
633
7,011
21,886
8,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
20
6 / 7 / 8
11,844
623
21,505
26,733
11,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
monkey chee5e
Jing Wei
20
6 / 9 / 9
13,187
694
32,568
27,696
9,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 18
16,058
845
24,360
40,053
30,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
18
6 / 6 / 12
12,449
655
12,537
15,388
6,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 23
14,774
778
31,777
16,397
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 7 / 15
14,059
740
29,285
19,410
8,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos
thebeastcode
Chronos
20
0 / 2 / 22
12,006
632
18,394
21,136
9,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
127
22
Kills
37
37
Deaths
22
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
8
1
L
6
6
7
1.58
W
14
4
18
5.75
W
Anhur
6
6
12
2
W
9
3
23
6.83
L
Anubis
Jasper1517
Anubis
3
10
12
0.9
W
8
7
15
2.21
L
Chang'e
6
7
8
1.43
L
Jing Wei
monkey chee5e
Jing Wei
6
9
9
1.17
W
Chronos
thebeastcode
Chronos
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,845
Damage
116,353
131,944
Taken
112,384
76,127
Mitigated
61,304
53,510
Healing
54,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,177
595
2,021
12,856
36,433
39,832
836
19,765
16,253
25,864
0
L
14,584
819
1,629
3,261
19,196
6,599
205
11,458
7,339
28,616
0
W
24,360
12,475
12,391
20,424
40,053
30,156
770
18,697
21,356
0
36,481
W
Anhur
12,537
5,102
818
1,541
15,388
6,131
2,487
8,623
6,765
0
17,519
W
31,777
6,906
1,106
3,468
16,397
7,341
780
8,559
7,838
66,827
0
L
Anubis
Jasper1517
Anubis
7,011
381
0
3,557
21,886
8,414
0
14,539
7,091
19,464
0
W
29,285
769
2,769
4,792
19,410
8,335
1,488
10,340
9,070
52,457
0
L
Chang'e
21,505
1,234
9,723
10,640
26,733
11,338
354
17,527
8,950
49,787
0
L
Jing Wei
monkey chee5e
Jing Wei
32,568
25,558
2,349
7,474
27,696
9,944
147
14,563
12,855
0
69,295
W
Chronos
thebeastcode
Chronos
18,394
3,138
1,751
5,262
21,136
9,341
1,630
12,058
9,078
35,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,245
Gold Earned
69,346
206
Minions Killed
175
0
Camps Cleared
0
1,587,435
Distance Traveled
1,776,299
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,348
545
26
1
0
342,135
11
L
Nox
11,842
623
40
2
0
335,908
0
W
Horus
16,058
845
12
1
0
408,968
6
W
Anhur
12,449
655
10
1
0
322,986
2
W
Hera
14,774
778
63
3
0
370,048
2
L
Anubis
12,024
633
22
1
0
282,780
0
W
Ah Puch
14,059
740
57
3
0
284,179
2
L
Chang'e
11,844
623
42
2
0
337,707
0
L
Jing Wei
13,187
694
76
4
0
288,905
0
W
Chronos
12,006
632
33
2
0
390,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role