Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
CtrlAltIEat
Medusa
Diamond III
Level 160
God Stats
40W - 33L
1,729 SR
Queue Stats
312W - 276L
2,228 MMR
Solo
Susano
Susano
Gold I
FáráonMx
Susano
Gold I
Level 105
God Stats
3W - 2L
1,889 SR
Queue Stats
21W - 15L
1,913 MMR
Solo
Eset
Eset
Platinum II
OfficialStevie
Eset
Platinum II
Level 128
God Stats
47W - 40L
1,575 SR
Queue Stats
641W - 638L
1,944 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,639 SR
1,817 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,672 SR
1,914 MMR
Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond V
Fμry
Horus
Diamond V
Level 139
God Stats
22W - 16L
1,764 SR
Queue Stats
350W - 325L
2,092 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Izulian
Erlang Shen
Gold II
Level 156
God Stats
5W - 0L
1,651 SR
Queue Stats
106W - 106L
1,875 MMR
Solo
Sol
Sol
Platinum III
OhhViperzz
Sol
Platinum III
Level 158
God Stats
12W - 18L
1,647 SR
Queue Stats
315W - 274L
1,949 MMR
Party 1
Bellona
Bellona
Platinum II
TheOTP
Bellona
Platinum II
Level 65
God Stats
55W - 46L
1,799 SR
Queue Stats
110W - 108L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 4 / 4
7,987
571
7,536
14,375
13,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
 
Ganesha
10
0 / 6 / 8
6,686
478
5,266
14,177
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
4 / 5 / 1
8,462
604
8,148
9,218
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
FáráonMx
Susano
14
9 / 6 / 2
8,489
606
13,138
12,482
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 5
7,234
517
5,669
10,444
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshFenrirBastetGeb

VS

Bans
ArtioThothCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
12 / 5 / 7
9,983
713
10,411
9,323
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Fμry
Horus
14
5 / 4 / 14
9,261
662
8,655
17,118
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Izulian
Erlang Shen
16
4 / 2 / 9
9,541
682
7,167
12,008
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 6
10,082
720
14,355
12,222
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
TheOTP
Bellona
14
3 / 3 / 6
9,065
648
10,091
11,658
10,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
16
Kills
30
30
Deaths
16
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
4
1.25
L
Ganesha
 
Ganesha
0
6
8
0.67
W
Raijin
 
Raijin
12
5
7
3.1
L
Medusa
4
5
1
0.9
L
Susano
FáráonMx
Susano
9
6
2
1.67
W
Horus
Fμry
Horus
5
4
14
3
W
Erlang Shen
Izulian
Erlang Shen
4
2
9
4.25
L
0
9
5
0.28
W
6
2
6
4.5
W
Bellona
TheOTP
Bellona
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
50,679
60,696
Taken
62,329
30,818
Mitigated
31,315
11,269
Healing
23,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,536
716
0
4,661
14,375
13,731
0
4,475
9,900
28,685
0
L
Ganesha
 
Ganesha
5,266
753
830
1,835
14,177
9,877
0
6,097
8,080
20,629
0
W
Raijin
 
Raijin
10,411
1,142
0
1,373
9,323
3,056
0
3,869
5,454
57,906
0
L
Medusa
8,148
3,471
0
2,258
9,218
1,861
0
4,029
5,189
0
46,935
L
Susano
FáráonMx
Susano
13,138
4,393
0
408
12,482
3,466
0
4,084
8,398
0
46,025
W
Horus
Fμry
Horus
8,655
4,064
2,271
6,743
17,118
8,485
0
4,543
11,920
0
25,927
W
Erlang Shen
Izulian
Erlang Shen
7,167
3,968
0
1,128
12,008
5,636
0
1,760
10,248
0
75,837
L
5,669
939
348
929
10,444
1,883
0
4,626
5,818
48,132
0
W
14,355
6,284
0
6,812
12,222
4,048
130
4,252
7,970
77,929
9,573
W
Bellona
TheOTP
Bellona
10,091
4,161
289
4,770
11,658
10,090
124
4,047
7,611
0
47,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
47,932
371
Minions Killed
481
0
Camps Cleared
0
1,336,742
Distance Traveled
1,500,307
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,987
571
70
5
0
293,100
3
L
Ganesha
6,686
478
5
0
0
261,321
2
W
Raijin
9,983
713
102
7
0
239,854
1
L
Medusa
8,462
604
112
8
0
242,752
6
L
Susano
8,489
606
69
5
0
297,173
2
W
Horus
9,261
662
26
2
0
296,317
3
W
Erlang Shen
9,541
682
118
8
0
352,764
7
L
Eset
7,234
517
115
8
0
242,396
3
W
Sol
10,082
720
147
11
0
292,693
1
W
Bellona
9,065
648
88
6
0
318,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role