Player Matchup

Pele
Pele
Balmares
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
Khramalo
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 2
Merlin
Merlin
KusHFictioN
Merlin
Level 69
God Stats
0W - 2L
1,332 SR
Queue Stats
92W - 99L
1,458 Elo+
Party 2
Bellona
Bellona
Maramiroo
Bellona
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 2
Serqet
Serqet
XkullXpider
Serqet
Level 41
God Stats
4W - 3L
1,532 SR
Queue Stats
52W - 69L
1,396 Elo+
Solo
Team Averages
Level 32
1,430 SR
1,406 Elo+

VS

Team Averages
Level 47
1,534 SR
1,334 Elo+
Tiamat
Tiamat
FreakZazoid
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Nemesis
Nemesis
Kuberman
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Nike
Nike
Vodbringer
Nike
Level 44
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dreniorr
Morgan Le Fay
Level 107
God Stats
18W - 10L
1,797 SR
Queue Stats
508W - 571L
1,493 Elo+
Party 3
Poseidon
Poseidon
h0lx
Poseidon
Level 37
God Stats
28W - 22L
1,603 SR
Queue Stats
445W - 510L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 9 / 0
7,994
400
3,490
18,412
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Khramalo
Hou Yi
15
2 / 4 / 3
9,030
452
8,443
11,882
4,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
0 / 2 / 3
8,007
400
6,497
9,304
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maramiroo
Bellona
14
1 / 3 / 1
8,639
432
7,376
11,441
5,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
12
1 / 5 / 3
8,291
415
4,379
14,277
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 1 / 3
10,785
539
6,880
11,036
7,060
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Kuberman
Nemesis
20
9 / 0 / 0
12,120
606
10,002
12,376
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 6
10,295
515
5,091
14,436
10,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
dreniorr
Morgan Le Fay
16
7 / 2 / 4
10,600
530
14,608
12,331
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
h0lx
Poseidon
17
5 / 2 / 6
10,972
549
8,403
8,511
2,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
23
23
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
2
9
0
0.22
W
Tiamat
1
1
3
2.5
L
Hou Yi
Khramalo
Hou Yi
2
4
3
0.88
W
Nemesis
Kuberman
Nemesis
9
0
0
9
L
Merlin
0
2
3
0.75
L
Bellona
Maramiroo
Bellona
1
3
1
0.5
W
1
1
6
4
L
Serqet
1
5
3
0.5
W
Morgan Le Fay
dreniorr
Morgan Le Fay
7
2
4
4.5
W
Poseidon
h0lx
Poseidon
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
44,984
65,316
Taken
58,690
25,988
Mitigated
29,638
14,697
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,490
817
185
3,230
18,412
5,311
0
4,067
14,269
0
53,497
W
Tiamat
6,880
867
0
3,295
11,036
7,060
1,284
3,333
7,703
53,438
0
L
Hou Yi
Khramalo
Hou Yi
8,443
2,741
0
1,594
11,882
4,116
0
7,666
3,716
0
49,603
W
Nemesis
Kuberman
Nemesis
10,002
5,973
0
1,933
12,376
5,136
633
956
11,420
0
114,341
L
Merlin
6,497
128
823
1,880
9,304
2,575
0
6,776
2,202
39,337
0
L
Bellona
Maramiroo
Bellona
7,376
1,002
0
3,078
11,441
5,390
0
2,712
8,603
0
48,262
W
5,091
660
0
4,525
14,436
10,251
342
1,440
12,906
483
50,025
L
Serqet
4,379
441
0
3,907
14,277
8,596
0
7,500
6,273
0
35,464
W
Morgan Le Fay
dreniorr
Morgan Le Fay
14,608
1,733
73
4,540
12,331
4,250
1,342
440
11,393
48,201
0
W
Poseidon
h0lx
Poseidon
8,403
595
0
5,082
8,511
2,941
2,344
328
8,062
68,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
54,772
447
Minions Killed
537
0
Camps Cleared
0
1,768,980
Distance Traveled
1,953,600
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,994
400
90
5
0
340,803
0
W
Tiamat
10,785
539
125
6
0
396,962
6
L
Hou Yi
9,030
452
113
6
0
345,980
3
W
Nemesis
12,120
606
147
7
0
480,541
0
L
Merlin
8,007
400
83
4
0
350,504
1
L
Bellona
8,639
432
109
5
0
395,593
7
W
Nike
10,295
515
89
4
0
337,332
4
L
Serqet
8,291
415
52
3
0
336,100
2
W
Morgan Le Fay
10,600
530
61
3
0
355,478
2
W
Poseidon
10,972
549
115
6
0
383,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role