Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MagoBorracho739
Bastet
Level 126
God Stats
21W - 21L
1,566 SR
Queue Stats
328W - 319L
1,529 Elo+
Party 1
Atlas
Atlas
Mast3rkilo
Atlas
Level 44
God Stats
25W - 14L
1,415 SR
Queue Stats
296W - 315L
1,536 Elo+
Party 1
Medusa
Medusa
SirWilliam201
Medusa
Level 104
God Stats
10W - 8L
1,473 SR
Queue Stats
515W - 497L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
uhSinr
Nu Wa
Level 108
God Stats
5W - 5L
1,489 SR
Queue Stats
581W - 546L
1,501 Elo+
Party 2
Team Averages
Level 85
1,489 SR
1,501 Elo+

VS

Team Averages
Level 89
1,554 SR
1,605 Elo+
Artemis
Artemis
Beyond_Distinct
Artemis
Level 45
God Stats
20W - 25L
1,489 SR
Queue Stats
92W - 104L
1,503 Elo+
Solo
Cliodhna
Cliodhna
Ge_ThanG
Cliodhna
Level 120
God Stats
1W - 5L
1,781 SR
Queue Stats
128W - 132L
1,511 Elo+
Solo
Eset
Eset
ITZ-A-SET-UP
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Red22q
Amaterasu
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 125L
1,727 Elo+
Party 3
Geb
Geb
big__country__5
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 1 / 2
5,995
545
6,492
10,741
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 1
6,313
574
4,300
5,666
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
9
2 / 1 / 1
5,711
519
5,687
6,307
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 1
6,468
588
6,278
4,770
1,340
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
uhSinr
Nu Wa
11
0 / 1 / 2
5,970
543
3,872
4,014
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,419
493
3,259
8,030
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Ge_ThanG
Cliodhna
9
2 / 2 / 1
5,778
525
3,623
6,620
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
6,032
548
3,133
5,609
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Red22q
Amaterasu
11
0 / 2 / 1
6,057
551
6,407
10,551
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 1
6,054
550
2,835
9,639
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
2
2
L
1
2
1
0.75
L
Cliodhna
Ge_ThanG
Cliodhna
2
2
1
1.25
L
1
1
1
1.5
W
3
1
1
3.5
W
Atlas
2
1
1
2.5
L
Amaterasu
Red22q
Amaterasu
0
2
1
0.25
W
2
1
1
2.5
L
1
1
1
1.5
W
Nu Wa
uhSinr
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
19,257
31,498
Taken
40,449
17,099
Mitigated
13,652
13,042
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,492
1,539
418
7,544
10,741
10,440
0
441
10,300
0
29,433
L
3,259
1,561
0
2,982
8,030
1,686
0
1,456
6,530
0
23,937
L
Cliodhna
Ge_ThanG
Cliodhna
3,623
499
0
382
6,620
1,527
0
1,060
5,392
0
28,114
L
3,133
186
281
1,614
5,609
1,559
0
2,927
2,558
35,258
0
W
4,300
771
0
1,251
5,666
1,558
0
651
4,947
0
32,524
W
Atlas
5,687
2,124
0
1,358
6,307
2,528
0
1,916
4,347
17,573
0
L
Amaterasu
Red22q
Amaterasu
6,407
2,989
0
5,500
10,551
5,447
0
668
9,121
0
33,818
W
6,278
2,827
0
693
4,770
1,340
604
460
4,310
0
39,377
L
2,835
573
1,477
3,041
9,639
3,433
0
3,067
6,405
23,102
0
W
Nu Wa
uhSinr
Nu Wa
3,872
1,091
0
1,778
4,014
1,233
0
2,240
1,626
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
29,340
298
Minions Killed
288
0
Camps Cleared
0
1,110,107
Distance Traveled
1,074,538
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,995
545
57
5
0
241,570
2
L
Artemis
5,419
493
40
4
0
193,864
3
L
Cliodhna
5,778
525
58
5
0
239,075
2
L
Eset
6,032
548
82
7
0
202,352
2
W
Bastet
6,313
574
65
6
0
251,688
3
W
Atlas
5,711
519
17
2
0
201,035
5
L
Amaterasu
6,057
551
65
6
0
217,067
1
W
Medusa
6,468
588
79
7
0
202,847
4
L
Geb
6,054
550
43
4
0
222,180
2
W
Nu Wa
5,970
543
80
7
0
212,967
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role