Player Matchup

Heimdallr
Heimdallr
CynicalBacon
Heimdallr
Level 49
God Stats
6W - 7L
1,581 SR
Queue Stats
39W - 52L
1,540 Elo+
Party 3
Hel
Hel
KatyaPetrov
Hel
Level 30
God Stats
0W - 4L
1,189 SR
Queue Stats
16W - 14L
1,505 Elo+
Party 3
Thor
Thor
MaddogX3003
Thor
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 27L
1,506 Elo+
Party 3
Ares
Ares
MrSlammy
Ares
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 17L
1,560 Elo+
Party 3
Ra
Ra
PaterMortis1
Ra
Level 16
God Stats
2W - 3L
1,700 SR
Queue Stats
8W - 7L
1,330 Elo+
Party 3
Team Averages
Level 23
1,494 SR
1,488 Elo+

VS

Team Averages
Level 53
1,578 SR
1,571 Elo+
Izanami
Izanami
AlongUsername
Izanami
Level 43
God Stats
4W - 1L
1,383 SR
Queue Stats
53W - 66L
1,468 Elo+
Party 1
Loki
Loki
DoctahD
Loki
Level 18
God Stats
6W - 4L
1,609 SR
Queue Stats
27W - 32L
1,665 Elo+
Party 2
Terra
Terra
Joëlle
Terra
Level 39
God Stats
12W - 5L
1,500 SR
Queue Stats
83W - 89L
1,441 Elo+
Party 1
Thanatos
Thanatos
Kevdollaz
Thanatos
Level 54
God Stats
7W - 5L
1,820 SR
Queue Stats
43W - 39L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
xXtRiPpY DxX
Baron Samedi
Level 109
God Stats
5W - 9L
1,579 SR
Queue Stats
70W - 69L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CynicalBacon
Heimdallr
16
0 / 4 / 6
10,045
1,005
8,221
17,272
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 8 / 2
10,418
1,042
7,502
14,965
10,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
1 / 9 / 4
10,192
1,019
8,013
17,109
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
2 / 1 / 4
11,563
1,156
12,609
18,543
30,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 5 / 2
9,910
991
8,915
15,208
8,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

153

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
10 / 2 / 12
12,466
1,247
28,469
12,802
5,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
DoctahD
Loki
17
7 / 0 / 15
12,110
1,211
11,694
6,703
3,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Joëlle
Terra
18
0 / 0 / 24
12,168
1,217
9,508
14,582
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Kevdollaz
Thanatos
17
5 / 3 / 11
11,340
1,134
9,394
9,024
3,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xXtRiPpY DxX
Baron Samedi
18
5 / 1 / 21
12,270
1,227
19,591
7,770
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
6
Kills
27
27
Deaths
6
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
10
2
12
8
L
Heimdallr
CynicalBacon
Heimdallr
0
4
6
0.75
W
Loki
DoctahD
Loki
7
0
15
14.5
W
Terra
Joëlle
Terra
0
0
24
12
L
2
8
2
0.38
W
Thanatos
Kevdollaz
Thanatos
5
3
11
3.5
L
1
9
4
0.33
L
Ares
2
1
4
4
L
1
5
2
0.4
W
Baron Samedi
xXtRiPpY DxX
Baron Samedi
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,260
Damage
78,656
83,097
Taken
50,881
66,124
Mitigated
33,065
16,662
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
28,469
15,879
0
1,444
12,802
5,856
0
7,376
5,426
0
58,305
L
Heimdallr
CynicalBacon
Heimdallr
8,221
4,825
0
1,928
17,272
7,703
0
6,115
11,157
0
30,480
W
Loki
DoctahD
Loki
11,694
1,666
0
0
6,703
3,085
0
3,005
3,698
0
24,519
W
Terra
Joëlle
Terra
9,508
637
1,216
3,725
14,582
16,465
0
9,482
5,100
12,772
0
L
7,502
1,572
4,852
2,836
14,965
10,438
0
7,585
7,380
21,619
0
W
Thanatos
Kevdollaz
Thanatos
9,394
2,442
0
3,449
9,024
3,696
0
4,903
3,644
0
22,853
L
8,013
1,589
0
21
17,109
9,028
0
5,181
11,928
0
22,314
L
Ares
12,609
439
0
1,367
18,543
30,321
0
6,111
12,432
21,096
0
L
8,915
1,150
3,361
2,297
15,208
8,634
0
4,107
11,101
31,444
0
W
Baron Samedi
xXtRiPpY DxX
Baron Samedi
19,591
1,205
5,034
2,171
7,770
3,963
0
4,260
3,510
46,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,128
Gold Earned
60,354
174
Minions Killed
188
4
Camps Cleared
11
840,864
Distance Traveled
1,032,872
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,466
1,247
76
8
4
160,050
1
L
Heimdallr
10,045
1,005
45
5
0
166,255
2
W
Loki
12,110
1,211
21
2
5
235,561
0
W
Terra
12,168
1,217
9
1
0
245,029
3
L
Hel
10,418
1,042
37
4
2
153,783
0
W
Thanatos
11,340
1,134
28
3
2
183,333
2
L
Thor
10,192
1,019
24
2
1
166,631
0
L
Ares
11,563
1,156
7
1
1
204,131
4
L
Ra
9,910
991
61
6
0
150,064
1
W
Baron Samedi
12,270
1,227
54
5
0
208,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role