Player Matchup

Ymir
Ymir
AmaranthPhoenix8
Ymir
Level 68
God Stats
4W - 7L
1,487 SR
Queue Stats
98W - 132L
1,372 Elo+
Party 2
Pele
Pele
Barewell
Pele
Level 17
God Stats
4W - 14L
1,078 SR
Queue Stats
63W - 98L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
LaGinchetta
Danzaburou
Level 67
God Stats
15W - 12L
1,556 SR
Queue Stats
87W - 125L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
SoilaCerdaRica
Gilgamesh
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 58L
1,540 Elo+
Party 3
Janus
Janus
salviRBB
Janus
Level 99
God Stats
3W - 2L
1,503 SR
Queue Stats
33W - 33L
1,528 Elo+
Party 3
Team Averages
Level 57
1,425 SR
1,431 Elo+

VS

Team Averages
Level 84
1,441 SR
1,414 Elo+
Sol
Sol
Perellokk77
Sol
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 96L
1,343 Elo+
Party 1
Neith
Neith
SpirZz_Nexus_
Neith
Level 41
God Stats
2W - 2L
1,468 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 4
Nemesis
Nemesis
catalinuJR3
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
jayson--ch
Baron Samedi
Level 81
God Stats
13W - 26L
1,238 SR
Queue Stats
64W - 94L
1,585 Elo+
Party 4
Awilix
Awilix
polferrer43
Awilix
Level 100
God Stats
5W - 10L
1,500 SR
Queue Stats
150W - 149L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,305
450
3,133
16,722
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
11
3 / 7 / 0
6,966
498
5,959
10,988
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
LaGinchetta
Danzaburou
11
2 / 5 / 2
7,098
507
5,770
10,285
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SoilaCerdaRica
Gilgamesh
10
0 / 5 / 0
6,283
449
4,605
11,347
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
salviRBB
Janus
10
0 / 7 / 2
6,367
455
5,082
9,196
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
8,852
632
11,334
6,784
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 7
7,236
517
4,893
6,320
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
catalinuJR3
Nemesis
16
9 / 0 / 3
9,529
681
8,352
9,751
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
jayson--ch
Baron Samedi
12
4 / 3 / 9
7,402
529
8,362
8,557
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
9 / 1 / 12
8,973
641
12,646
9,802
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
29
29
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Pele
3
7
0
0.43
L
Danzaburou
LaGinchetta
Danzaburou
2
5
2
0.6
W
6
0
10
11
L
Gilgamesh
SoilaCerdaRica
Gilgamesh
0
5
0
0
W
1
2
7
2.25
W
Nemesis
catalinuJR3
Nemesis
9
0
3
10.5
W
Baron Samedi
jayson--ch
Baron Samedi
4
3
9
2.83
W
Awilix
9
1
12
15
L
Janus
salviRBB
Janus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
45,587
58,538
Taken
41,214
25,620
Mitigated
19,472
11,501
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
996
340
3,051
16,722
11,849
0
7,155
9,567
18,621
0
L
Pele
5,959
1,496
0
2,157
10,988
3,085
0
2,487
8,501
0
34,954
L
Danzaburou
LaGinchetta
Danzaburou
5,770
1,517
143
3,381
10,285
3,447
40
4,479
5,806
0
38,212
W
11,334
3,560
0
4,249
6,784
2,742
1,760
1,934
4,651
46,481
4,076
L
Gilgamesh
SoilaCerdaRica
Gilgamesh
4,605
1,285
0
1,902
11,347
5,212
0
1,116
10,231
0
32,707
W
4,893
2,102
0
2,659
6,320
1,942
385
131
6,189
0
37,077
W
Nemesis
catalinuJR3
Nemesis
8,352
4,643
0
3,863
9,751
5,864
819
958
8,351
0
60,228
W
Baron Samedi
jayson--ch
Baron Samedi
8,362
659
1,986
4,398
8,557
5,305
312
2,529
5,936
29,437
5,244
W
Awilix
12,646
5,316
0
2,184
9,802
3,619
320
2,185
7,389
0
42,081
L
Janus
salviRBB
Janus
5,082
234
0
527
9,196
2,027
0
2,973
6,223
33,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
41,992
311
Minions Killed
400
0
Camps Cleared
0
1,196,529
Distance Traveled
1,417,679
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,305
450
32
2
0
232,848
4
L
Pele
6,966
498
70
5
0
289,709
1
L
Danzaburou
7,098
507
67
5
0
233,451
2
W
Sol
8,852
632
96
7
0
275,006
4
L
Gilgamesh
6,283
449
67
5
0
218,776
2
W
Neith
7,236
517
79
6
0
242,001
0
W
Nemesis
9,529
681
116
8
0
306,534
1
W
Baron Samedi
7,402
529
37
3
0
262,604
0
W
Awilix
8,973
641
72
5
0
331,534
0
L
Janus
6,367
455
75
5
0
221,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role