Player Matchup

Chaac
Chaac
BMankiLLer0112
Chaac
Level 23
God Stats
23W - 19L
1,729 SR
Queue Stats
48W - 51L
1,535 Elo+
Party 1
Chernobog
Chernobog
ChiIdishHambino
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,679 Elo+
Party 1
Atlas
Atlas
FatMexicanJesuse
Atlas
Level 7
God Stats
7W - 7L
1,590 SR
Queue Stats
13W - 17L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
baconater678
Danzaburou
Level 62
God Stats
32W - 39L
1,640 SR
Queue Stats
82W - 119L
1,514 Elo+
Party 1
Zeus
Zeus
lAdversaryl
Zeus
Level 104
God Stats
18W - 12L
1,628 SR
Queue Stats
95W - 129L
1,514 Elo+
Party 1
Team Averages
Level 61
1,617 SR
1,564 Elo+

VS

Team Averages
Level 31
1,450 SR
1,371 Elo+
Artemis
Artemis
Dodarr
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,307 Elo+
Solo
Raijin
Raijin
DrJnkenstein
Raijin
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 49L
1,265 Elo+
Solo
Vulcan
Vulcan
Ju5tP1ay3n
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Ra
Ra
ShimboAlpha
Ra
Level 38
God Stats
2W - 4L
1,298 SR
Queue Stats
46W - 45L
1,402 Elo+
Solo
Cerberus
Cerberus
XMuisemonX
Cerberus
Level 59
God Stats
3W - 2L
1,451 SR
Queue Stats
189W - 174L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
9,819
755
10,251
17,206
15,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
ChiIdishHambino
Chernobog
20
12 / 2 / 10
12,053
927
22,543
15,673
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 11
9,538
734
5,771
13,340
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
baconater678
Danzaburou
18
6 / 2 / 12
11,014
847
12,591
12,586
4,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
19 / 5 / 10
12,460
958
25,185
10,261
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dodarr
Artemis
16
2 / 10 / 5
9,326
717
10,735
14,184
5,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
15
4 / 9 / 3
9,025
694
9,166
14,551
6,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
Ju5tP1ay3n
Vulcan
14
0 / 10 / 5
8,100
623
7,084
13,385
5,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 5 / 8
10,162
782
17,191
14,570
6,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
XMuisemonX
Cerberus
17
5 / 6 / 8
11,275
867
10,159
28,138
36,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
40
Kills
16
16
Deaths
40
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Chernobog
ChiIdishHambino
Chernobog
12
2
10
8.5
L
Artemis
Dodarr
Artemis
2
10
5
0.45
L
Raijin
4
9
3
0.61
W
1
5
11
1.3
L
Vulcan
Ju5tP1ay3n
Vulcan
0
10
5
0.25
L
5
5
8
1.8
L
Cerberus
XMuisemonX
Cerberus
5
6
8
1.5
W
Danzaburou
baconater678
Danzaburou
6
2
12
6
W
19
5
10
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
54,335
69,066
Taken
84,828
41,287
Mitigated
61,773
20,969
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,251
1,727
0
5,199
17,206
15,981
1,078
9,509
7,495
0
34,968
W
Chernobog
ChiIdishHambino
Chernobog
22,543
13,152
0
5,734
15,673
6,194
0
9,903
5,555
0
70,895
L
Artemis
Dodarr
Artemis
10,735
4,261
0
140
14,184
5,797
0
6,070
8,002
0
18,285
L
Raijin
9,166
1,939
0
1,536
14,551
6,492
0
2,979
11,516
20,000
0
W
5,771
3,256
471
1,417
13,340
10,692
677
8,565
4,538
12,244
0
L
Vulcan
Ju5tP1ay3n
Vulcan
7,084
4,990
0
769
13,385
5,952
0
6,995
6,288
13,702
0
L
17,191
1,920
2,179
2,878
14,570
6,806
0
4,031
10,443
47,450
0
L
Cerberus
XMuisemonX
Cerberus
10,159
1,298
196
8,909
28,138
36,726
0
9,260
18,354
27,225
0
W
Danzaburou
baconater678
Danzaburou
12,591
5,527
454
5,778
12,586
4,468
4,294
8,559
3,795
0
31,149
W
25,185
9,386
0
1,916
10,261
3,952
783
6,036
4,083
52,396
2,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,884
Gold Earned
47,888
253
Minions Killed
163
0
Camps Cleared
0
1,263,114
Distance Traveled
1,081,708
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,819
755
38
3
0
270,986
2
W
Chernobog
12,053
927
98
8
0
267,432
0
L
Artemis
9,326
717
13
1
0
194,422
0
L
Raijin
9,025
694
20
2
0
195,929
1
W
Atlas
9,538
734
6
0
0
235,945
0
L
Vulcan
8,100
623
17
1
0
196,821
0
L
Ra
10,162
782
67
5
0
267,791
1
L
Cerberus
11,275
867
46
4
0
226,745
1
W
Danzaburou
11,014
847
37
3
0
258,185
2
W
Zeus
12,460
958
74
6
0
230,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role