Player Matchup

Ne Zha
Ne Zha
Medusin10
Ne Zha
Level 123
God Stats
14W - 5L
1,291 SR
Queue Stats
322W - 315L
1,512 Elo+
Party 1
Ares
Ares
Verduradura15
Ares
Level 107
God Stats
5W - 6L
1,719 SR
Queue Stats
399W - 385L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
mauRM52
Baron Samedi
Level 129
God Stats
24W - 14L
1,632 SR
Queue Stats
176W - 198L
1,479 Elo+
Party 1
Medusa
Medusa
xKINGEIBOx
Medusa
Level 124
God Stats
3W - 0L
1,353 SR
Queue Stats
52W - 56L
1,387 Elo+
Solo
Mulan
Mulan
xxRoCkXtRoOpxx
Mulan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,562 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,485 Elo+

VS

Team Averages
Level 95
1,576 SR
1,524 Elo+
Chang'e
Chang'e
Shadowscry111
Chang'e
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 81L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
THE_CUTESTLADY
Baron Samedi
Level 94
God Stats
33W - 22L
1,611 SR
Queue Stats
101W - 119L
1,449 Elo+
Party 2
Rama
Rama
Vazdictus
Rama
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 138L
1,503 Elo+
Party 2
Ganesha
Ganesha
Way2Ez7025
Ganesha
Level 67
God Stats
2W - 1L
1,770 SR
Queue Stats
92W - 103L
1,491 Elo+
Solo
Hun Batz
Hun Batz
rockstarspxcn
Hun Batz
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Medusin10
Ne Zha
13
8 / 2 / 6
7,892
658
9,396
10,559
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 7
7,667
639
6,262
9,754
5,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
mauRM52
Baron Samedi
11
1 / 3 / 5
6,408
534
4,632
5,421
2,621
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
xKINGEIBOx
Medusa
13
3 / 0 / 2
7,326
611
4,508
3,706
1,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
3 / 1 / 9
7,149
596
5,439
5,760
4,326
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
5 / 3 / 1
7,060
588
5,329
7,593
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
THE_CUTESTLADY
Baron Samedi
10
0 / 5 / 1
6,052
504
5,209
9,183
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
0 / 3 / 3
5,597
466
3,898
6,401
1,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Way2Ez7025
Ganesha
8
0 / 4 / 2
5,193
433
1,568
10,820
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
rockstarspxcn
Hun Batz
9
1 / 5 / 5
5,948
496
3,828
9,733
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
6
6
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Medusin10
Ne Zha
8
2
6
5.5
L
Chang'e
5
3
1
1.83
L
Baron Samedi
THE_CUTESTLADY
Baron Samedi
0
5
1
0.1
L
Rama
0
3
3
0.5
W
5
0
7
8.5
L
Ganesha
Way2Ez7025
Ganesha
0
4
2
0.25
W
Baron Samedi
mauRM52
Baron Samedi
1
3
5
1.17
L
Hun Batz
rockstarspxcn
Hun Batz
1
5
5
0.7
W
Medusa
xKINGEIBOx
Medusa
3
0
2
4
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
19,832
35,200
Taken
43,730
18,245
Mitigated
15,904
12,151
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Medusin10
Ne Zha
9,396
3,695
0
2,248
10,559
4,188
920
4,107
6,302
0
48,923
L
Chang'e
5,329
595
770
3,455
7,593
2,317
0
2,726
4,867
33,980
0
L
Baron Samedi
THE_CUTESTLADY
Baron Samedi
5,209
293
55
2,513
9,183
3,385
0
983
8,200
31,739
0
L
Rama
3,898
3,299
0
1,667
6,401
1,685
0
1,367
5,034
0
32,356
W
6,262
404
1,633
3,583
9,754
5,997
243
2,601
7,037
15,703
0
L
Ganesha
Way2Ez7025
Ganesha
1,568
164
446
1,349
10,820
5,877
0
3,791
7,029
12,487
0
W
Baron Samedi
mauRM52
Baron Samedi
4,632
309
709
1,594
5,421
2,621
455
1,675
3,651
32,211
0
L
Hun Batz
rockstarspxcn
Hun Batz
3,828
1,039
0
2,038
9,733
2,640
0
2,027
7,706
0
23,873
W
Medusa
xKINGEIBOx
Medusa
4,508
1,332
0
1,325
3,706
1,113
0
523
3,173
0
50,745
W
5,439
642
0
1,059
5,760
4,326
1,941
2,821
2,931
0
27,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
29,850
327
Minions Killed
267
0
Camps Cleared
0
1,132,787
Distance Traveled
1,026,679
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,892
658
86
7
0
251,934
1
L
Chang'e
7,060
588
71
6
0
214,772
3
L
Baron Samedi
6,052
504
68
6
0
172,878
6
L
Rama
5,597
466
67
6
0
230,717
7
W
Ares
7,667
639
14
1
0
201,108
0
L
Ganesha
5,193
433
8
1
0
207,499
2
W
Baron Samedi
6,408
534
64
5
0
204,799
3
L
Hun Batz
5,948
496
53
4
0
200,813
0
W
Medusa
7,326
611
101
8
0
234,591
0
W
Mulan
7,149
596
62
5
0
240,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role