Player Matchup

Chronos
Chronos
Gold II
Beastly BT
Chronos
Gold II
Level 146
God Stats
10W - 4L
1,353 SR
Queue Stats
242W - 203L
1,625 MMR
Party 1
Sobek
Sobek
Gold IV
DeeCoalition
Sobek
Gold IV
Level 144
God Stats
43W - 29L
1,541 SR
Queue Stats
351W - 313L
1,406 MMR
Party 1
Neith
Neith
Gold V
Wuannn352
Neith
Gold V
Level 66
God Stats
4W - 2L
1,715 SR
Queue Stats
85W - 85L
1,483 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,537 SR
1,505 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,433 SR
1,503 MMR
Sylvanus
Sylvanus
Bronze III
BBY PANDAA4715
Sylvanus
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ra
Ra
Bronze III
Foxzye
Ra
Bronze III
Level 62
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
GXELA7
Chiron
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beastly BT
Chronos
18
8 / 4 / 12
14,091
742
17,876
17,124
7,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 5 / 15
13,940
734
12,600
28,108
32,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Wuannn352
Neith
20
12 / 2 / 9
14,923
785
26,312
12,878
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FenrirSolGebAresAh Muzen Cab

VS

Bans
DanzaburouAtlasHeraArtioZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 6 / 8
12,671
667
12,890
21,354
29,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
17
3 / 8 / 4
13,167
693
12,781
16,664
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
GXELA7
Chiron
16
6 / 10 / 3
12,221
643
14,970
23,367
9,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
24
Kills
11
11
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
6
8
1
W
Chronos
Beastly BT
Chronos
8
4
12
3.5
W
4
5
15
2.3
L
Ra
3
8
4
0.63
L
Chiron
GXELA7
Chiron
6
10
3
0.75
W
Neith
Wuannn352
Neith
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,788
Damage
40,641
58,110
Taken
61,385
44,099
Mitigated
44,891
21,633
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
12,890
2,394
3,327
7,089
21,354
29,026
13
10,281
11,073
23,527
0
W
Chronos
Beastly BT
Chronos
17,876
8,171
0
6,439
17,124
7,459
637
9,634
7,180
58,149
0
W
12,600
324
606
10,315
28,108
32,064
395
9,205
18,275
27,751
0
L
Ra
12,781
844
1,789
2,374
16,664
6,613
0
9,478
7,186
45,142
0
L
Chiron
GXELA7
Chiron
14,970
6,387
294
3,248
23,367
9,252
0
10,895
12,469
0
49,848
W
Neith
Wuannn352
Neith
26,312
8,226
297
3,976
12,878
4,576
2,254
6,212
6,380
0
68,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
38,059
197
Minions Killed
180
7
Camps Cleared
4
975,305
Distance Traveled
905,116
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,671
667
22
1
2
294,219
2
W
Chronos
14,091
742
79
4
5
322,805
3
W
Sobek
13,940
734
24
1
0
340,873
0
L
Ra
13,167
693
77
4
0
314,975
1
L
Chiron
12,221
643
81
4
2
295,922
6
W
Neith
14,923
785
94
5
2
311,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role