Player Matchup

King Arthur
King Arthur
Batman Corps
King Arthur
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 27L
1,766 Elo+
Party 1
Cernunnos
Cernunnos
Eagle Eye 129
Cernunnos
Level 143
God Stats
1W - 2L
1,708 SR
Queue Stats
5W - 5L
1,907 Elo+
Party 1
Merlin
Merlin
LILRICHKIDD
Merlin
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
162W - 171L
1,575 Elo+
Solo
Athena
Athena
Pain Darling
Athena
Level 87
God Stats
9W - 7L
1,658 SR
Queue Stats
9W - 8L
1,588 Elo+
Solo
Fenrir
Fenrir
TheIceCreamButt
Fenrir
Level 158
God Stats
1W - 1L
1,652 SR
Queue Stats
110W - 92L
1,790 Elo+
Party 1
Team Averages
Level 138
1,604 SR
1,725 Elo+

VS

Team Averages
Level 132
1,668 SR
1,552 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SON of A VIK1NG
Danzaburou
Level 140
God Stats
2W - 0L
1,732 SR
Queue Stats
19W - 15L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
SpiredSteam3459
Cthulhu
Level 138
God Stats
58W - 32L
1,726 SR
Queue Stats
135W - 129L
1,614 Elo+
Solo
Poseidon
Poseidon
StoicTrashPanda
Poseidon
Level 129
God Stats
28W - 24L
1,882 SR
Queue Stats
558W - 530L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Batman Corps
King Arthur
13
1 / 7 / 2
7,390
672
4,174
12,240
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Eagle Eye 129
Cernunnos
14
1 / 4 / 3
7,520
684
9,832
7,356
1,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
1 / 1 / 2
8,566
779
5,506
3,808
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
12
0 / 3 / 4
7,383
671
5,273
15,214
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 1
7,178
653
5,847
11,144
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 1 / 9
8,118
738
7,423
8,084
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
14
2 / 3 / 6
8,018
729
6,575
9,172
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
SON of A VIK1NG
Danzaburou
16
2 / 0 / 11
9,024
820
7,012
4,576
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 9
8,173
743
6,668
12,210
13,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
17
9 / 0 / 6
9,499
864
13,823
6,268
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
5
Kills
18
18
Deaths
5
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
9
5.5
W
Thanatos
 
Thanatos
2
3
6
1.67
L
King Arthur
Batman Corps
King Arthur
1
7
2
0.29
L
Cernunnos
Eagle Eye 129
Cernunnos
1
4
3
0.63
L
Merlin
1
1
2
2
L
Athena
0
3
4
0.67
W
Danzaburou
SON of A VIK1NG
Danzaburou
2
0
11
7.5
W
4
1
9
8.5
W
Poseidon
9
0
6
12
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
41,501
49,762
Taken
40,310
31,137
Mitigated
23,917
8,690
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,423
3,992
0
2,163
8,084
3,093
2,955
1,879
6,038
0
27,601
W
Thanatos
 
Thanatos
6,575
692
0
4,242
9,172
3,414
319
1,648
7,260
0
18,805
L
King Arthur
Batman Corps
King Arthur
4,174
603
604
2,545
12,240
9,395
0
5,190
6,699
0
17,384
L
Cernunnos
Eagle Eye 129
Cernunnos
9,832
4,016
0
1,359
7,356
1,951
0
2,596
4,484
0
35,875
L
Merlin
5,506
280
0
688
3,808
1,223
858
577
3,093
43,327
0
L
Athena
5,273
1,182
0
860
15,214
11,440
0
5,894
8,801
10,347
0
W
Danzaburou
SON of A VIK1NG
Danzaburou
7,012
2,042
0
3,187
4,576
1,825
360
1,687
2,811
0
28,319
W
6,668
775
92
1,688
12,210
13,141
435
3,068
8,579
14,408
0
W
Poseidon
13,823
1,739
440
1,953
6,268
2,444
1,125
2,497
3,697
40,512
0
L
5,847
605
444
2,190
11,144
7,128
0
4,494
6,194
0
7,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
42,832
205
Minions Killed
214
0
Camps Cleared
0
1,058,790
Distance Traveled
1,199,920
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,118
738
41
4
0
248,857
2
W
Thanatos
8,018
729
20
2
0
236,923
0
L
King Arthur
7,390
672
30
3
0
205,861
0
L
Cernunnos
7,520
684
59
5
0
194,780
1
L
Merlin
8,566
779
102
9
0
198,626
2
L
Athena
7,383
671
10
1
0
233,219
0
W
Danzaburou
9,024
820
72
7
0
218,311
2
W
Cthulhu
8,173
743
18
2
0
251,019
2
W
Poseidon
9,499
864
63
6
0
244,810
4
L
Fenrir
7,178
653
4
0
0
226,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role