Player Matchup

Erlang Shen
Erlang Shen
Silver I
Foogest
Erlang Shen
Silver I
Level 113
God Stats
1W - 2L
1,284 SR
Queue Stats
71W - 68L
1,635 MMR
Solo
Vamana
Vamana
Silver I
HoollyywwooD
Vamana
Silver I
Level 148
God Stats
0W - 1L
1,782 SR
Queue Stats
12W - 2L
1,721 MMR
Party 1
Vulcan
Vulcan
Platinum III
Texastech92
Vulcan
Platinum III
Level 159
God Stats
7W - 6L
1,888 SR
Queue Stats
184W - 172L
1,789 MMR
Party 3
Charybdis
Charybdis
Platinum V
naytoneious
Charybdis
Platinum V
Level 134
God Stats
17W - 20L
1,498 SR
Queue Stats
90W - 90L
1,737 MMR
Party 3
Sobek
Sobek
Silver I
poojokes
Sobek
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,721 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,591 SR
1,721 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,653 SR
1,695 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Chicoooo
Medusa
Gold II
Level 97
God Stats
9W - 4L
2,045 SR
Queue Stats
337W - 310L
1,666 MMR
Solo
Horus
Horus
Gold IV
Majicbeasty
Horus
Gold IV
Level 160
God Stats
9W - 3L
1,720 SR
Queue Stats
53W - 54L
1,793 MMR
Party 2
He Bo
He Bo
Gold II
Thinkadink
He Bo
Gold II
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 43L
1,784 MMR
Solo
Cliodhna
Cliodhna
Gold III
maj1cbeasty
Cliodhna
Gold III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Foogest
Erlang Shen
15
2 / 6 / 4
9,312
466
9,395
20,569
12,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
17
5 / 3 / 0
10,802
540
10,778
23,975
17,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
16
2 / 7 / 2
9,804
490
7,925
12,528
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
naytoneious
Charybdis
16
1 / 6 / 1
10,052
503
6,029
15,259
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
poojokes
Sobek
13
1 / 2 / 7
9,628
481
7,202
20,881
22,011
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaAtlasIzanamiBastet

VS

Bans
GebThothKaliArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
2 / 0 / 5
12,328
616
13,201
14,846
18,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mace

Mace

+10
Physical Power

Medusa
Chicoooo
Medusa
20
6 / 2 / 4
12,852
643
13,282
12,004
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 2 / 17
11,268
563
11,791
16,697
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
20
12 / 4 / 6
13,727
686
25,928
14,609
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
maj1cbeasty
Cliodhna
17
3 / 3 / 8
11,503
575
10,976
16,933
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
11
Kills
24
24
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
5
4.5
W
Medusa
Chicoooo
Medusa
6
2
4
4
L
Erlang Shen
Foogest
Erlang Shen
2
6
4
0.67
L
Vamana
5
3
0
1.67
W
1
2
17
4.75
L
Vulcan
2
7
2
0.43
W
He Bo
12
4
6
3.75
W
Cliodhna
maj1cbeasty
Cliodhna
3
3
8
2.33
L
Charybdis
naytoneious
Charybdis
1
6
1
0.25
L
Sobek
poojokes
Sobek
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,329
Damage
75,178
93,212
Taken
75,089
61,188
Mitigated
49,409
26,845
Healing
30,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,201
2,259
0
3,629
14,846
18,475
0
2,161
12,683
9,118
78,419
W
Medusa
Chicoooo
Medusa
13,282
7,161
0
5,456
12,004
4,575
2,025
1,333
10,635
0
109,722
L
Erlang Shen
Foogest
Erlang Shen
9,395
3,096
0
6,842
20,569
12,715
0
7,716
12,853
0
78,087
L
Vamana
10,778
3,984
0
7,425
23,975
17,446
1,016
1,969
22,006
7,316
57,191
W
11,791
3,771
4,555
5,556
16,697
14,623
415
4,670
11,987
0
46,481
L
Vulcan
7,925
2,563
76
1,396
12,528
4,791
0
6,038
6,490
66,858
0
W
He Bo
25,928
628
567
4,965
14,609
5,283
74
4,856
9,619
110,855
0
W
Cliodhna
maj1cbeasty
Cliodhna
10,976
1,112
0
5,582
16,933
6,453
136
4,354
12,429
0
84,926
L
Charybdis
naytoneious
Charybdis
6,029
2,575
0
3,968
15,259
4,225
0
5,585
9,674
0
73,373
L
Sobek
poojokes
Sobek
7,202
99
2,327
4,811
20,881
22,011
0
6,346
14,535
20,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
61,678
524
Minions Killed
671
0
Camps Cleared
0
1,998,096
Distance Traveled
2,185,546
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,328
616
151
8
0
435,979
11
W
Medusa
12,852
643
175
9
0
403,846
2
L
Erlang Shen
9,312
466
104
5
0
409,521
4
L
Vamana
10,802
540
130
7
0
408,083
5
W
Horus
11,268
563
57
3
0
458,938
5
L
Vulcan
9,804
490
125
6
0
410,977
8
W
He Bo
13,727
686
173
9
0
409,219
10
W
Cliodhna
11,503
575
115
6
0
477,564
8
L
Charybdis
10,052
503
155
8
0
360,989
9
L
Sobek
9,628
481
10
1
0
408,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role