Player Matchup

Hercules
Hercules
Baul1Plart2Mop
Hercules
Level 65
God Stats
8W - 10L
1,693 SR
Queue Stats
30W - 25L
1,216 Elo+
Party 2
Nemesis
Nemesis
ILoveCherrys
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2
Agni
Agni
Marxman420
Agni
Level 35
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 2
Team Averages
Level 36
1,492 SR
1,311 Elo+

VS

Team Averages
Level 80
1,870 SR
1,641 Elo+
Guan Yu
Guan Yu
AnEpicGamer247
Guan Yu
Level 98
God Stats
7W - 7L
1,861 SR
Queue Stats
292W - 276L
1,524 Elo+
Solo
Poseidon
Poseidon
Daftfire
Poseidon
Level 129
God Stats
17W - 7L
1,984 SR
Queue Stats
268W - 188L
1,720 Elo+
Party 1
Cerberus
Cerberus
TankByBlood
Cerberus
Level 14
God Stats
39W - 26L
1,765 SR
Queue Stats
149W - 113L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
2 / 8 / 1
8,095
623
5,780
13,759
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
ILoveCherrys
Nemesis
11
0 / 6 / 3
7,606
585
5,660
14,828
9,902
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 7 / 1
8,144
626
12,846
12,821
3,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 8
10,947
842
12,393
12,918
12,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Daftfire
Poseidon
15
7 / 1 / 13
10,552
812
19,502
11,433
5,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TankByBlood
Cerberus
15
2 / 1 / 18
10,450
804
3,363
13,729
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
21
21
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
Hercules
2
8
1
0.31
W
Poseidon
Daftfire
Poseidon
7
1
13
13.5
L
Nemesis
ILoveCherrys
Nemesis
0
6
3
0.25
L
1
7
1
0.21
W
Cerberus
TankByBlood
Cerberus
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
35,258
41,408
Taken
38,080
24,608
Mitigated
30,193
6,424
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,393
2,658
2,113
4,063
12,918
12,654
247
3,766
9,152
0
39,404
L
Hercules
5,780
812
0
1,900
13,759
11,017
0
7,481
6,278
0
13,713
W
Poseidon
Daftfire
Poseidon
19,502
2,514
441
596
11,433
5,205
1,832
4,186
7,247
64,983
0
L
Nemesis
ILoveCherrys
Nemesis
5,660
1,013
621
2,276
14,828
9,902
0
8,731
6,097
0
16,246
L
12,846
1,027
0
1,627
12,821
3,689
0
6,653
6,168
41,810
0
W
Cerberus
TankByBlood
Cerberus
3,363
354
2,545
3,479
13,729
12,334
483
5,871
7,858
15,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
31,949
96
Minions Killed
159
0
Camps Cleared
12
619,245
Distance Traveled
781,615
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,947
842
39
3
3
265,393
1
L
Hercules
8,095
623
14
1
0
216,504
1
W
Poseidon
10,552
812
90
7
7
267,940
5
L
Nemesis
7,606
585
18
1
0
211,270
0
L
Agni
8,144
626
64
5
0
191,471
3
W
Cerberus
10,450
804
30
2
2
248,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role