Player Matchup

Zeus
Zeus
Amonarith
Zeus
Level 158
God Stats
115W - 74L
1,596 SR
Queue Stats
988W - 986L
1,533 Elo+
Solo
Discordia
Discordia
Shinroi
Discordia
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 74L
1,472 Elo+
Solo
Medusa
Medusa
fernande14893
Medusa
Level 152
God Stats
34W - 39L
1,733 SR
Queue Stats
390W - 414L
1,469 Elo+
Solo
Chaac
Chaac
prince_virtue
Chaac
Level 143
God Stats
5W - 1L
1,847 SR
Queue Stats
371W - 376L
1,547 Elo+
Solo
Ravana
Ravana
sabersoul64
Ravana
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 209L
1,465 Elo+
Solo
Team Averages
Level 153
1,635 SR
1,497 Elo+

VS

Team Averages
Level 125
1,698 SR
1,572 Elo+
Zeus
Zeus
BruceBanner10079
Zeus
Level 111
God Stats
20W - 13L
1,697 SR
Queue Stats
124W - 133L
1,536 Elo+
Solo
Nox
Nox
FOXHOUND92
Nox
Level 129
God Stats
41W - 30L
1,639 SR
Queue Stats
66W - 53L
1,620 Elo+
Party 1
Terra
Terra
Streetsoldier13
Terra
Level 158
God Stats
3W - 2L
1,674 SR
Queue Stats
131W - 109L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
YiddishGodd
Sun Wukong
Level 104
God Stats
56W - 35L
1,747 SR
Queue Stats
56W - 37L
1,692 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sandeaterr
Ah Muzen Cab
Level 122
God Stats
6W - 3L
1,735 SR
Queue Stats
120W - 124L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 3 / 0
10,980
1,098
11,428
10,039
2,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Shinroi
Discordia
16
1 / 7 / 2
10,401
1,040
8,875
9,923
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 3
10,151
1,015
6,123
12,400
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 3 / 2
10,502
1,050
4,792
11,587
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
16
1 / 5 / 2
10,502
1,050
4,758
13,239
3,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

144

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,504
1,150
16,234
5,832
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 10
11,573
1,157
7,874
5,272
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 15
11,981
1,198
6,754
8,827
8,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
YiddishGodd
Sun Wukong
18
7 / 1 / 9
12,635
1,264
13,685
10,827
10,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
sandeaterr
Ah Muzen Cab
18
5 / 2 / 8
12,094
1,209
10,337
9,394
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
5
Kills
21
21
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
3
0
0.67
W
4
2
7
3.75
W
4
0
10
9
L
Discordia
Shinroi
Discordia
1
7
2
0.29
W
1
0
15
8.5
W
Sun Wukong
YiddishGodd
Sun Wukong
7
1
9
11.5
L
0
3
3
0.5
L
1
3
2
0.67
L
Ravana
1
5
2
0.4
W
Ah Muzen Cab
sandeaterr
Ah Muzen Cab
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,976
Damage
54,884
57,188
Taken
40,152
20,102
Mitigated
28,660
6,026
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,428
456
0
0
10,039
2,521
0
5,645
4,394
42,033
0
W
16,234
84
0
0
5,832
2,131
0
2,429
3,322
30,509
0
W
7,874
136
0
192
5,272
2,154
0
2,971
2,301
22,113
0
L
Discordia
Shinroi
Discordia
8,875
266
0
0
9,923
2,994
0
5,044
4,879
25,056
0
W
6,754
359
3,510
4,826
8,827
8,926
0
4,908
3,851
10,350
0
W
Sun Wukong
YiddishGodd
Sun Wukong
13,685
2,750
0
69
10,827
10,949
0
5,750
4,919
0
34,152
L
6,123
1,313
0
1,475
12,400
3,495
0
7,585
4,815
0
23,641
L
4,792
670
0
2,997
11,587
7,108
0
6,373
5,214
0
25,202
L
Ravana
4,758
1,075
0
1,554
13,239
3,984
0
6,215
7,024
0
14,696
W
Ah Muzen Cab
sandeaterr
Ah Muzen Cab
10,337
2,847
0
4,127
9,394
4,500
0
4,245
5,030
0
53,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
59,787
228
Minions Killed
233
4
Camps Cleared
13
922,330
Distance Traveled
1,045,088
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,980
1,098
68
7
2
190,941
0
W
Zeus
11,504
1,150
28
3
7
189,421
1
W
Nox
11,573
1,157
45
5
1
239,677
1
L
Discordia
10,401
1,040
36
4
2
196,368
1
W
Terra
11,981
1,198
5
1
0
186,424
1
W
Sun Wukong
12,635
1,264
39
4
3
220,942
0
L
Medusa
10,151
1,015
45
5
0
184,133
0
L
Chaac
10,502
1,050
38
4
0
159,044
0
L
Ravana
10,502
1,050
41
4
0
191,844
1
W
Ah Muzen Cab
12,094
1,209
116
12
2
208,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role