Player Matchup

Osiris
Osiris
AJ MRSH JA
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,116 Elo+
Party 1
Apollo
Apollo
Aghost27uwu
Apollo
Level 133
God Stats
2W - 1L
1,289 SR
Queue Stats
61W - 68L
1,195 Elo+
Party 1
Chang'e
Chang'e
SlinkyBoi420
Chang'e
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,368 Elo+
Solo
Team Averages
Level 95
1,430 SR
1,226 Elo+

VS

Team Averages
Level 118
1,328 SR
1,368 Elo+
Guan Yu
Guan Yu
I--BEM--I
Guan Yu
Level 87
God Stats
10W - 9L
1,406 SR
Queue Stats
106W - 138L
1,380 Elo+
Solo
Discordia
Discordia
estewyld
Discordia
Level 109
God Stats
3W - 4L
1,080 SR
Queue Stats
14W - 19L
1,287 Elo+
Party 2
Bastet
Bastet
eviljeff89
Bastet
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 66L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AJ MRSH JA
Osiris
12
1 / 2 / 0
8,227
588
6,418
13,428
11,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
0 / 3 / 1
8,127
581
10,490
13,609
4,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SlinkyBoi420
Chang'e
12
0 / 8 / 1
7,947
568
5,632
16,260
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I--BEM--I
Guan Yu
15
3 / 1 / 9
10,697
764
6,082
15,869
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
estewyld
Discordia
15
4 / 0 / 7
9,928
709
19,117
6,776
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
eviljeff89
Bastet
14
6 / 0 / 3
10,048
718
12,747
9,053
3,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
13
13
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
AJ MRSH JA
Osiris
1
2
0
0.5
L
Apollo
0
3
1
0.17
W
Guan Yu
I--BEM--I
Guan Yu
3
1
9
7.5
L
Chang'e
SlinkyBoi420
Chang'e
0
8
1
0.06
W
Discordia
estewyld
Discordia
4
0
7
7.5
W
Bastet
eviljeff89
Bastet
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
37,946
43,297
Taken
31,698
20,180
Mitigated
20,883
12,412
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AJ MRSH JA
Osiris
6,418
1,260
630
2,749
13,428
11,662
100
6,618
6,810
0
21,242
L
Apollo
10,490
5,787
0
3,256
13,609
4,078
360
6,817
6,792
0
39,218
W
Guan Yu
I--BEM--I
Guan Yu
6,082
584
3,106
9,349
15,869
15,386
284
2,948
12,921
6,911
10,048
L
Chang'e
SlinkyBoi420
Chang'e
5,632
144
2,749
3,028
16,260
4,440
338
8,148
8,112
24,563
0
W
Discordia
estewyld
Discordia
19,117
717
118
840
6,776
2,155
416
1,137
5,639
57,084
0
W
Bastet
eviljeff89
Bastet
12,747
1,110
0
2,490
9,053
3,342
2,135
1,918
7,135
0
31,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
30,673
152
Minions Killed
131
5
Camps Cleared
5
742,953
Distance Traveled
887,388
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,227
588
29
2
1
268,469
2
L
Apollo
8,127
581
71
5
4
239,491
3
W
Guan Yu
10,697
764
15
1
2
318,478
4
L
Chang'e
7,947
568
52
4
0
234,993
4
W
Discordia
9,928
709
68
5
0
274,699
2
W
Bastet
10,048
718
48
3
3
294,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role