Player Matchup

Atlas
Atlas
GNNY
Atlas
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,365 Elo+
Party 2
Olorun
Olorun
Smurfdalo
Olorun
Level 38
God Stats
1W - 0L
1,341 SR
Queue Stats
40W - 24L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Th7z
Gilgamesh
Level 88
God Stats
6W - 5L
1,733 SR
Queue Stats
243W - 263L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheRealApex
Ah Muzen Cab
Level 99
God Stats
6W - 3L
1,500 SR
Queue Stats
196W - 172L
1,512 Elo+
Party 2
Discordia
Discordia
TheRealRat
Discordia
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
228W - 218L
1,619 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,490 Elo+

VS

Team Averages
Level 113
1,307 SR
1,473 Elo+
Sobek
Sobek
 
Sobek
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Tyrionh
Neith
Level 45
God Stats
0W - 1L
1,199 SR
Queue Stats
7W - 10L
1,398 Elo+
Solo
He Bo
He Bo
XPlosiveCusso
He Bo
Level 125
God Stats
13W - 16L
1,262 SR
Queue Stats
527W - 540L
1,538 Elo+
Solo
Hachiman
Hachiman
hystrix96
Hachiman
Level 139
God Stats
1W - 2L
1,283 SR
Queue Stats
57W - 71L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
maxhoogendijk
Gilgamesh
Level 141
God Stats
6W - 8L
1,293 SR
Queue Stats
50W - 61L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GNNY
Atlas
11
0 / 0 / 8
6,330
575
3,629
8,859
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Smurfdalo
Olorun
13
6 / 1 / 1
7,573
688
8,734
10,084
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Th7z
Gilgamesh
11
5 / 1 / 2
6,826
621
4,866
7,087
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TheRealApex
Ah Muzen Cab
13
6 / 2 / 1
7,295
663
7,435
8,588
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheRealRat
Discordia
12
1 / 1 / 3
6,988
635
4,861
5,327
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 3 / 3
5,548
504
4,267
10,469
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Tyrionh
Neith
7
0 / 6 / 0
4,300
391
3,051
7,203
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 1
5,347
486
2,940
7,251
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
hystrix96
Hachiman
9
1 / 5 / 1
5,683
517
5,004
8,045
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
maxhoogendijk
Gilgamesh
11
2 / 0 / 1
6,256
569
4,785
7,209
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
5
5
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
3
0.83
W
Atlas
GNNY
Atlas
0
0
8
4
W
Olorun
Smurfdalo
Olorun
6
1
1
6.5
W
Gilgamesh
Th7z
Gilgamesh
5
1
2
6
W
Ah Muzen Cab
TheRealApex
Ah Muzen Cab
6
2
1
3.25
W
Discordia
TheRealRat
Discordia
1
1
3
2.5
L
Neith
Tyrionh
Neith
0
6
0
0
L
1
4
1
0.38
L
Hachiman
hystrix96
Hachiman
1
5
1
0.3
L
Gilgamesh
maxhoogendijk
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,525
Damage
20,047
39,945
Taken
40,177
16,934
Mitigated
15,296
20,240
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,267
445
81
3,495
10,469
6,370
0
3,302
7,121
14,956
0
W
Atlas
GNNY
Atlas
3,629
1,342
450
3,570
8,859
6,854
84
1,445
7,414
14,232
0
W
Olorun
Smurfdalo
Olorun
8,734
4,268
0
6,556
10,084
3,549
2,542
251
9,833
47,908
0
W
Gilgamesh
Th7z
Gilgamesh
4,866
847
0
3,592
7,087
2,190
0
2,109
4,849
0
32,443
W
Ah Muzen Cab
TheRealApex
Ah Muzen Cab
7,435
3,620
0
4,438
8,588
2,761
962
1,836
6,752
0
51,776
W
Discordia
TheRealRat
Discordia
4,861
259
0
1,634
5,327
1,580
92
1,566
3,761
42,039
0
L
Neith
Tyrionh
Neith
3,051
642
0
720
7,203
2,518
0
5,736
1,413
0
10,579
L
2,940
0
0
634
7,251
1,768
0
2,707
4,166
24,671
0
L
Hachiman
hystrix96
Hachiman
5,004
2,667
0
2,429
8,045
2,277
0
1,675
6,370
0
34,110
L
Gilgamesh
maxhoogendijk
Gilgamesh
4,785
712
0
2,210
7,209
2,363
0
3,198
3,883
0
31,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
27,134
364
Minions Killed
236
0
Camps Cleared
0
1,107,975
Distance Traveled
1,074,604
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,548
504
33
3
0
232,142
5
W
Atlas
6,330
575
17
2
0
240,365
3
W
Olorun
7,573
688
97
9
0
171,167
0
W
Gilgamesh
6,826
621
70
6
0
259,516
3
W
Ah Muzen Cab
7,295
663
98
9
0
213,997
0
W
Discordia
6,988
635
82
7
0
222,930
6
L
Neith
4,300
391
20
2
0
209,068
1
L
He Bo
5,347
486
51
5
0
193,668
1
L
Hachiman
5,683
517
75
7
0
193,969
3
L
Gilgamesh
6,256
569
57
5
0
245,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role