Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dani844
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,619 Elo+
Solo
Rama
Rama
Lukazinator
Rama
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 99L
1,674 Elo+
Party 1
Tiamat
Tiamat
OrangeMouse
Tiamat
Level 160
God Stats
0W - 1L
1,722 SR
Queue Stats
12W - 9L
1,567 Elo+
Solo
Atlas
Atlas
tobilo11
Atlas
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 101L
1,674 Elo+
Party 1
Team Averages
Level 113
1,544 SR
1,607 Elo+

VS

Team Averages
Level 104
1,535 SR
1,499 Elo+
Athena
Athena
Azman29810
Athena
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,441 Elo+
Solo
Merlin
Merlin
Fona10
Merlin
Level 83
God Stats
3W - 3L
1,290 SR
Queue Stats
132W - 87L
1,648 Elo+
Solo
Bastet
Bastet
Raghul
Bastet
Level 153
God Stats
4W - 2L
1,580 SR
Queue Stats
115W - 125L
1,383 Elo+
Solo
Izanami
Izanami
Sninja
Izanami
Level 134
God Stats
15W - 14L
1,607 SR
Queue Stats
138W - 137L
1,567 Elo+
Solo
Thanatos
Thanatos
truthoffire
Thanatos
Level 80
God Stats
3W - 1L
1,701 SR
Queue Stats
27W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 2 / 0
6,096
469
3,065
8,543
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Dani844
Khepri
9
0 / 4 / 1
5,537
426
2,974
11,542
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 0
6,367
490
4,871
8,982
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
11
0 / 4 / 1
6,483
499
6,502
9,047
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
tobilo11
Atlas
10
0 / 3 / 0
6,001
462
4,451
11,482
9,337
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azman29810
Athena
11
1 / 0 / 9
7,430
572
4,083
7,224
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Fona10
Merlin
13
3 / 0 / 1
7,987
614
5,309
6,962
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Raghul
Bastet
15
4 / 0 / 0
8,445
650
11,794
11,954
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Sninja
Izanami
14
8 / 1 / 2
8,600
662
13,777
9,482
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
truthoffire
Thanatos
11
3 / 1 / 3
6,902
531
2,169
6,747
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
19
19
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
W
Athena
Azman29810
Athena
1
0
9
5.5
L
Khepri
Dani844
Khepri
0
4
1
0.13
W
Merlin
Fona10
Merlin
3
0
1
3.5
L
1
6
0
0.17
L
Tiamat
0
4
1
0.13
W
Bastet
Raghul
Bastet
4
0
0
4
W
Izanami
Sninja
Izanami
8
1
2
9
L
Atlas
tobilo11
Atlas
0
3
0
0
W
Thanatos
truthoffire
Thanatos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
37,132
49,596
Taken
42,369
23,017
Mitigated
19,680
13,360
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,065
434
0
3,433
8,543
2,924
0
2,236
6,032
0
38,871
W
Athena
Azman29810
Athena
4,083
1,624
0
1,285
7,224
6,046
411
3,271
3,785
15,121
0
L
Khepri
Dani844
Khepri
2,974
308
522
2,172
11,542
5,294
0
2,156
9,386
13,590
0
W
Merlin
Fona10
Merlin
5,309
253
0
2,443
6,962
2,321
330
1,921
4,893
47,773
0
L
4,871
3,890
0
1,444
8,982
1,092
0
1,414
7,568
0
35,239
L
Tiamat
6,502
941
0
1,678
9,047
4,370
0
3,262
5,567
42,255
0
W
Bastet
Raghul
Bastet
11,794
2,369
0
6,612
11,954
5,361
17
4,451
7,503
0
50,861
W
Izanami
Sninja
Izanami
13,777
10,264
0
5,181
9,482
3,973
0
2,830
6,576
0
80,186
L
Atlas
tobilo11
Atlas
4,451
1,306
0
4,111
11,482
9,337
0
0
10,592
31,887
0
W
Thanatos
truthoffire
Thanatos
2,169
545
0
4,359
6,747
1,979
710
1,002
5,685
0
29,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
39,364
329
Minions Killed
429
0
Camps Cleared
0
1,218,626
Distance Traveled
1,281,197
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,096
469
78
6
0
273,521
4
W
Athena
7,430
572
24
2
0
263,198
2
L
Khepri
5,537
426
20
2
0
256,860
4
W
Merlin
7,987
614
105
8
0
256,113
8
L
Rama
6,367
490
71
5
0
217,389
1
L
Tiamat
6,483
499
90
7
0
221,914
4
W
Bastet
8,445
650
107
8
0
266,167
0
W
Izanami
8,600
662
137
11
0
213,729
2
L
Atlas
6,001
462
70
5
0
248,942
3
W
Thanatos
6,902
531
56
4
0
281,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role