Player Matchup

Morgan Le Fay
Morgan Le Fay
AQuietOwl
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,876 SR
Queue Stats
23W - 20L
1,635 Elo+
Party 4
Medusa
Medusa
ASmallTadpole
Medusa
Level 44
God Stats
8W - 3L
1,766 SR
Queue Stats
53W - 54L
1,597 Elo+
Party 4
Ganesha
Ganesha
Sornoran
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,749 Elo+
Party 2
Guan Yu
Guan Yu
UnbuckledPie
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,749 Elo+
Party 2
Nemesis
Nemesis
smurfroarr
Nemesis
Level 8
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 3L
1,749 Elo+
Party 2
Team Averages
Level 32
1,594 SR
1,696 Elo+

VS

Team Averages
Level 70
1,573 SR
1,604 Elo+
King Arthur
King Arthur
ItsZyvox
King Arthur
Level 63
God Stats
15W - 4L
1,700 SR
Queue Stats
160W - 136L
1,857 Elo+
Party 1
Sol
Sol
RandomNinja
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,110 Elo+
Party 3
Cliodhna
Cliodhna
RulletBebel
Cliodhna
Level 40
God Stats
12W - 13L
1,494 SR
Queue Stats
21W - 32L
1,442 Elo+
Party 3
Heimdallr
Heimdallr
Syncington
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 130L
1,754 Elo+
Party 1
Atlas
Atlas
iCanOnlyTank
Atlas
Level 46
God Stats
23W - 11L
1,670 SR
Queue Stats
94W - 95L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AQuietOwl
Morgan Le Fay
16
6 / 5 / 0
10,465
523
17,561
14,794
6,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 4
9,790
490
7,315
14,437
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Sornoran
Ganesha
12
0 / 5 / 8
7,656
383
7,993
15,671
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
UnbuckledPie
Guan Yu
13
1 / 2 / 2
8,436
422
7,624
14,305
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
smurfroarr
Nemesis
15
5 / 3 / 3
9,623
481
7,971
16,008
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsZyvox
King Arthur
16
1 / 2 / 9
10,117
506
10,437
13,613
11,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 4 / 8
9,949
497
10,436
14,861
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
RulletBebel
Cliodhna
18
10 / 1 / 6
11,582
579
16,216
14,752
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Syncington
Heimdallr
15
2 / 6 / 6
10,001
500
9,307
11,868
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 6
11,041
552
9,532
17,525
12,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
15
Kills
19
19
Deaths
15
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AQuietOwl
Morgan Le Fay
6
5
0
1.2
L
3
4
4
1.25
W
King Arthur
ItsZyvox
King Arthur
1
2
9
2.75
W
0
4
8
1
W
Cliodhna
RulletBebel
Cliodhna
10
1
6
13
L
Ganesha
Sornoran
Ganesha
0
5
8
0.8
W
Heimdallr
Syncington
Heimdallr
2
6
6
0.83
L
Guan Yu
UnbuckledPie
Guan Yu
1
2
2
1
W
6
2
6
4.5
L
Nemesis
smurfroarr
Nemesis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
55,928
75,215
Taken
72,619
50,157
Mitigated
35,981
20,728
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AQuietOwl
Morgan Le Fay
17,561
2,635
0
3,772
14,794
6,380
0
4,639
10,155
75,148
0
L
7,315
2,080
0
4,972
14,437
5,190
741
3,092
11,345
0
75,575
W
King Arthur
ItsZyvox
King Arthur
10,437
1,625
509
3,965
13,613
11,933
280
2,425
11,188
0
59,879
W
10,436
3,058
902
6,791
14,861
3,681
1,366
7,957
6,904
70,437
7,222
W
Cliodhna
RulletBebel
Cliodhna
16,216
2,867
0
3,673
14,752
4,763
71
4,668
10,084
0
87,324
L
Ganesha
Sornoran
Ganesha
7,993
723
713
1,924
15,671
13,671
138
5,875
9,796
14,636
0
W
Heimdallr
Syncington
Heimdallr
9,307
4,463
0
1,688
11,868
2,843
2,786
3,916
7,952
0
59,022
L
Guan Yu
UnbuckledPie
Guan Yu
7,624
666
450
4,294
14,305
16,983
394
2,149
12,156
0
39,927
W
9,532
4,056
3,605
5,724
17,525
12,761
0
6,588
10,937
31,021
0
L
Nemesis
smurfroarr
Nemesis
7,971
3,110
0
4,603
16,008
7,933
0
3,453
12,555
0
60,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
52,690
455
Minions Killed
505
0
Camps Cleared
0
1,949,817
Distance Traveled
2,001,890
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,465
523
122
6
0
336,902
6
L
Medusa
9,790
490
144
7
0
376,449
6
W
King Arthur
10,117
506
102
5
0
399,877
4
W
Sol
9,949
497
129
6
0
354,635
6
W
Cliodhna
11,582
579
125
6
0
461,033
7
L
Ganesha
7,656
383
0
0
0
408,287
8
W
Heimdallr
10,001
500
103
5
0
364,998
4
L
Guan Yu
8,436
422
90
5
0
406,653
2
W
Atlas
11,041
552
46
2
0
421,347
10
L
Nemesis
9,623
481
99
5
0
421,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role