Player Matchup

Ares
Ares
Killer_Shark513
Ares
Level 107
God Stats
3W - 0L
1,736 SR
Queue Stats
66W - 81L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
LilDoinkSlapper
Baron Samedi
Level 158
God Stats
3W - 1L
1,815 SR
Queue Stats
246W - 245L
1,304 Elo+
Solo
Osiris
Osiris
Onehairycootr
Osiris
Level 128
God Stats
3W - 4L
1,742 SR
Queue Stats
360W - 366L
1,397 Elo+
Solo
Rama
Rama
PapuchoW2M
Rama
Level 152
God Stats
1W - 1L
1,197 SR
Queue Stats
26W - 35L
1,464 Elo+
Solo
Bastet
Bastet
Pckle
Bastet
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 130L
1,493 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,406 Elo+

VS

Team Averages
Level 93
1,444 SR
1,551 Elo+
Ganesha
Ganesha
Goetta
Ganesha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
403W - 491L
1,588 Elo+
Party 2
Mulan
Mulan
Guilthor
Mulan
Level 83
God Stats
4W - 8L
1,409 SR
Queue Stats
172W - 163L
1,575 Elo+
Solo
Ravana
Ravana
Poloris
Ravana
Level 116
God Stats
2W - 6L
1,312 SR
Queue Stats
136W - 160L
1,595 Elo+
Party 2
Merlin
Merlin
SiryusB
Merlin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,462 Elo+
Solo
Rama
Rama
allanon91
Rama
Level 73
God Stats
15W - 22L
1,500 SR
Queue Stats
474W - 576L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
9,909
495
6,952
10,863
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
LilDoinkSlapper
Baron Samedi
16
4 / 5 / 8
10,727
536
11,784
12,525
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 2 / 7
11,422
571
14,696
19,491
19,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 2 / 6
11,032
552
18,912
10,931
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Pckle
Bastet
19
10 / 4 / 4
11,507
575
12,717
15,031
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Goetta
Ganesha
13
1 / 5 / 3
8,378
419
4,894
16,594
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Guilthor
Mulan
15
4 / 7 / 0
9,751
488
11,353
21,522
15,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Poloris
Ravana
16
4 / 6 / 3
9,941
497
7,902
13,295
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SiryusB
Merlin
14
2 / 9 / 6
9,211
461
10,062
12,811
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
1 / 7 / 0
8,337
417
2,931
12,936
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
34
Kills
12
15
Deaths
34
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Goetta
Ganesha
1
5
3
0.5
L
Mulan
Guilthor
Mulan
4
7
0
0.57
W
4
2
9
4.25
W
Baron Samedi
LilDoinkSlapper
Baron Samedi
4
5
8
1.6
W
6
2
7
4.75
W
10
2
6
6.5
W
Bastet
Pckle
Bastet
10
4
4
3
L
Ravana
Poloris
Ravana
4
6
3
0.92
L
Merlin
SiryusB
Merlin
2
9
6
0.56
L
Rama
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,061
Damage
37,142
68,841
Taken
77,158
44,916
Mitigated
42,954
20,675
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Goetta
Ganesha
4,894
1,042
78
2,830
16,594
14,945
0
3,228
13,366
21,156
0
L
Mulan
Guilthor
Mulan
11,353
1,322
0
2,900
21,522
15,490
342
4,963
16,559
3,052
44,826
W
6,952
511
0
1,476
10,863
9,616
276
3,561
7,302
16,865
0
W
Baron Samedi
LilDoinkSlapper
Baron Samedi
11,784
784
582
3,635
12,525
5,760
681
4,722
7,591
87,480
0
W
14,696
6,766
0
5,702
19,491
19,305
39
2,143
17,348
0
76,098
W
18,912
15,826
0
5,691
10,931
3,927
1,629
3,270
7,661
0
69,847
W
Bastet
Pckle
Bastet
12,717
4,237
0
3,589
15,031
6,308
0
2,284
12,134
0
83,346
L
Ravana
Poloris
Ravana
7,902
2,956
0
2,832
13,295
5,141
0
1,732
11,563
0
62,148
L
Merlin
SiryusB
Merlin
10,062
405
0
500
12,811
3,346
0
5,453
7,358
43,799
0
L
Rama
2,931
2,647
0
3,101
12,936
4,032
964
3,360
9,576
0
41,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
45,618
506
Minions Killed
397
0
Camps Cleared
0
1,759,745
Distance Traveled
1,789,671
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,378
419
5
0
0
373,374
2
L
Mulan
9,751
488
86
4
0
358,916
3
W
Ares
9,909
495
24
1
0
328,670
0
W
Baron Samedi
10,727
536
131
7
0
324,342
1
W
Osiris
11,422
571
137
7
0
378,219
1
W
Rama
11,032
552
98
5
0
324,444
3
W
Bastet
11,507
575
116
6
0
404,070
0
L
Ravana
9,941
497
110
6
0
410,029
1
L
Merlin
9,211
461
92
5
0
305,527
0
L
Rama
8,337
417
104
5
0
341,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role