Player Matchup

Artemis
Artemis
Joeymandela92
Artemis
Level 65
God Stats
6W - 7L
1,239 SR
Queue Stats
52W - 60L
1,048 Elo+
Party 1
Ymir
Ymir
Lefty Guy07
Ymir
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,048 Elo+
Party 1
Izanami
Izanami
Shtogie
Izanami
Level 98
God Stats
15W - 18L
1,527 SR
Queue Stats
534W - 588L
1,310 Elo+
Solo
Achilles
Achilles
The__Stage
Achilles
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,433 Elo+
Party 3
Olorun
Olorun
ringmster
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 136L
1,420 Elo+
Party 3
Team Averages
Level 82
1,453 SR
1,252 Elo+

VS

Team Averages
Level 63
1,396 SR
1,301 Elo+
Arachne
Arachne
Bandit69
Arachne
Level 92
God Stats
18W - 13L
1,110 SR
Queue Stats
131W - 146L
1,121 Elo+
Solo
Poseidon
Poseidon
Gil9505
Poseidon
Level 138
God Stats
144W - 141L
1,529 SR
Queue Stats
697W - 769L
1,413 Elo+
Solo
Freya
Freya
MendedOne3
Freya
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
SoakACoke
Charybdis
Level 39
God Stats
2W - 6L
1,347 SR
Queue Stats
8W - 14L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
gamer26
Cthulhu
Level 28
God Stats
1W - 3L
1,495 SR
Queue Stats
2W - 9L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
10 / 4 / 12
10,006
589
17,396
13,149
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
10 / 1 / 13
10,684
628
10,256
15,732
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Shtogie
Izanami
16
1 / 2 / 1
9,577
563
3,498
12,093
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
The__Stage
Achilles
16
2 / 1 / 0
9,263
545
8,490
9,998
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ringmster
Olorun
14
5 / 4 / 0
8,759
515
2,385
9,016
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bandit69
Arachne
15
9 / 2 / 0
9,663
568
9,832
11,053
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Gil9505
Poseidon
16
1 / 1 / 2
9,476
557
7,927
7,377
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
9
0 / 15 / 3
6,452
380
6,169
14,169
4,310
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
SoakACoke
Charybdis
14
0 / 2 / 2
8,607
506
5,729
11,328
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
gamer26
Cthulhu
11
2 / 8 / 1
7,416
436
8,432
17,284
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
28
Kills
12
12
Deaths
28
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bandit69
Arachne
9
2
0
4.5
L
Poseidon
Gil9505
Poseidon
1
1
2
2
W
Artemis
10
4
12
4
W
10
1
13
16.5
L
Freya
0
15
3
0.1
W
Izanami
Shtogie
Izanami
1
2
1
0.75
L
Charybdis
SoakACoke
Charybdis
0
2
2
0.5
W
Achilles
The__Stage
Achilles
2
1
0
2
L
Cthulhu
gamer26
Cthulhu
2
8
1
0.31
W
Olorun
ringmster
Olorun
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
38,089
59,988
Taken
61,211
34,963
Mitigated
28,516
21,686
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bandit69
Arachne
9,832
6,522
0
5,354
11,053
4,133
35
1,734
9,125
0
49,580
L
Poseidon
Gil9505
Poseidon
7,927
212
0
3,947
7,377
2,231
1,481
1,273
5,552
73,313
1,746
W
Artemis
17,396
9,708
0
5,691
13,149
4,463
2,805
6,817
5,844
0
49,926
W
10,256
3,016
390
3,082
15,732
11,036
1,008
9,546
5,656
33,022
0
L
Freya
6,169
2,172
0
846
14,169
4,310
135
5,579
8,590
14,505
0
W
Izanami
Shtogie
Izanami
3,498
2,061
0
5,799
12,093
4,264
0
1,882
9,795
0
76,092
L
Charybdis
SoakACoke
Charybdis
5,729
3,243
65
5,802
11,328
3,298
1,205
297
10,235
0
48,493
W
Achilles
The__Stage
Achilles
8,490
935
0
3,508
9,998
12,118
385
0
9,998
5,225
48,625
L
Cthulhu
gamer26
Cthulhu
8,432
876
0
3,688
17,284
14,544
100
4,460
12,824
31,129
0
W
Olorun
ringmster
Olorun
2,385
486
602
2,614
9,016
3,082
0
2,961
6,055
41,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
41,614
502
Minions Killed
411
0
Camps Cleared
0
1,537,645
Distance Traveled
1,647,396
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,663
568
80
5
0
390,892
1
L
Poseidon
9,476
557
148
9
0
336,698
0
W
Artemis
10,006
589
77
5
0
300,206
4
W
Ymir
10,684
628
51
3
0
302,523
3
L
Freya
6,452
380
26
2
0
303,650
0
W
Izanami
9,577
563
172
10
0
329,654
3
L
Charybdis
8,607
506
123
7
0
307,124
2
W
Achilles
9,263
545
120
7
0
335,230
6
L
Cthulhu
7,416
436
34
2
0
309,032
0
W
Olorun
8,759
515
82
5
0
270,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role