Player Matchup

Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Bossiestfriend0
Chaac
Silver I
Level 149
God Stats
1W - 5L
1,539 SR
Queue Stats
57W - 52L
1,500 MMR
Party 1
Sol
Sol
Bronze III
PaulNotPaul
Sol
Bronze III
Level 144
God Stats
0W - 1L
1,365 SR
Queue Stats
58W - 47L
1,546 MMR
Party 2
Yemoja
Yemoja
Bronze III
PhartSuckerbrrg
Yemoja
Bronze III
Level 90
God Stats
17W - 7L
1,705 SR
Queue Stats
110W - 90L
1,546 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
cadmamba
Gilgamesh
Gold V
Level 89
God Stats
1W - 2L
1,648 SR
Queue Stats
9W - 11L
1,610 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,552 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,665 SR
1,547 MMR
Neith
Neith
Silver I
AlmightyWalrus1
Neith
Silver I
Level 107
God Stats
31W - 29L
1,896 SR
Queue Stats
212W - 195L
1,532 MMR
Solo
Zeus
Zeus
Gold III
Enkaae
Zeus
Gold III
Level 129
God Stats
2W - 2L
1,402 SR
Queue Stats
24W - 21L
1,522 MMR
Party 3
Erlang Shen
Erlang Shen
Gold III
Enzeon
Erlang Shen
Gold III
Level 119
God Stats
4W - 0L
1,902 SR
Queue Stats
28W - 23L
1,615 MMR
Party 3
Amaterasu
Amaterasu
Silver I
FunnySoFish
Amaterasu
Silver I
Level 129
God Stats
3W - 1L
1,284 SR
Queue Stats
29W - 30L
1,545 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
denillitog
Kumbhakarna
Gold IV
Level 126
God Stats
3W - 9L
1,839 SR
Queue Stats
108W - 116L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
2 / 5 / 2
13,133
525
18,651
28,141
9,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

20
3 / 4 / 4
12,746
510
16,085
27,672
31,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 8 / 1
12,576
503
24,431
19,149
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 6
10,463
419
4,089
20,191
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
cadmamba
Gilgamesh
18
4 / 8 / 2
11,811
472
5,534
26,411
17,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GebAtlasMulanCliodhna

VS

Bans
BastetTsukuyomiThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
16,644
666
19,266
15,581
5,412
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Enkaae
Zeus
20
13 / 2 / 9
15,848
634
28,782
12,331
5,716
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Enzeon
Erlang Shen
20
7 / 6 / 14
15,642
626
30,940
26,255
21,256
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
FunnySoFish
Amaterasu
20
1 / 3 / 8
13,982
559
8,271
21,068
23,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
denillitog
Kumbhakarna
18
1 / 1 / 15
13,190
528
6,743
27,399
38,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
27
27
Deaths
13
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
2
0.6
W
5
1
3
6.5
L
3
4
4
1.25
W
Zeus
Enkaae
Zeus
13
2
9
8.75
W
Erlang Shen
Enzeon
Erlang Shen
7
6
14
2.33
W
Amaterasu
FunnySoFish
Amaterasu
1
3
8
1.67
L
4
8
1
0.56
L
0
2
6
1.5
L
Gilgamesh
cadmamba
Gilgamesh
4
8
2
0.63
W
Kumbhakarna
denillitog
Kumbhakarna
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,790
Damage
94,002
121,564
Taken
102,634
86,146
Mitigated
94,812
46,768
Healing
46,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
18,651
9,091
0
13,282
28,141
9,832
1,087
6,320
20,952
0
128,097
W
19,266
11,293
0
11,237
15,581
5,412
4,730
2,100
13,481
0
163,848
L
16,085
2,468
0
9,741
27,672
31,280
162
3,887
23,680
0
100,482
W
Zeus
Enkaae
Zeus
28,782
3,263
0
4,178
12,331
5,716
3,071
4,585
7,700
125,671
0
W
Erlang Shen
Enzeon
Erlang Shen
30,940
17,233
0
9,576
26,255
21,256
1,585
7,420
18,555
0
138,602
W
Amaterasu
FunnySoFish
Amaterasu
8,271
4,155
0
11,975
21,068
23,626
1,363
3,821
16,050
0
77,513
L
24,431
7,476
0
5,863
19,149
9,285
1,167
5,965
12,957
107,300
9,772
L
4,089
934
5,390
6,965
20,191
18,585
58
12,048
7,741
16,243
0
L
Gilgamesh
cadmamba
Gilgamesh
5,534
1,098
0
5,527
26,411
17,164
25
6,129
19,949
0
75,072
W
Kumbhakarna
denillitog
Kumbhakarna
6,743
181
1,213
8,759
27,399
38,802
449
9,712
17,509
37,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
75,306
768
Minions Killed
797
0
Camps Cleared
0
2,286,808
Distance Traveled
2,563,191
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,133
525
231
9
0
448,043
5
W
Neith
16,644
666
251
10
0
471,042
3
L
Chaac
12,746
510
195
8
0
485,749
8
W
Zeus
15,848
634
180
7
0
495,078
9
W
Erlang Shen
15,642
626
153
6
0
534,843
7
W
Amaterasu
13,982
559
159
6
0
537,496
5
L
Sol
12,576
503
185
7
0
458,972
6
L
Yemoja
10,463
419
25
1
0
422,986
9
L
Gilgamesh
11,811
472
132
5
0
471,058
0
W
Kumbhakarna
13,190
528
54
2
0
524,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role