Player Matchup

Ares
Ares
Gold V
CC F0X
Ares
Gold V
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 44L
1,486 MMR
Party 2
Fenrir
Fenrir
Gold V
Death Sh0t 50
Fenrir
Gold V
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 46L
1,486 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
MatusDaMoose
Baron Samedi
Gold V
Level 133
God Stats
1W - 1L
1,321 SR
Queue Stats
52W - 41L
1,486 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,440 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,633 SR
1,482 MMR
Sobek
Sobek
Gold III
Hoptiimus
Sobek
Gold III
Level 128
God Stats
0W - 2L
1,323 SR
Queue Stats
445W - 530L
1,439 MMR
Party 1
Danzaburou
Danzaburou
Gold II
TWE3Zi
Danzaburou
Gold II
Level 155
God Stats
4W - 5L
1,824 SR
Queue Stats
293W - 355L
1,607 MMR
Party 1
Odin
Odin
Silver I
lxl VADER lxl
Odin
Silver I
Level 158
God Stats
4W - 4L
1,752 SR
Queue Stats
43W - 47L
1,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CC F0X
Ares
17
4 / 0 / 9
13,322
740
13,351
18,321
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 2 / 7
12,654
703
11,355
17,758
19,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MatusDaMoose
Baron Samedi
18
3 / 3 / 8
12,457
692
17,876
9,355
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
Morgan Le FayGilgameshGebBastetChaac

VS

Bans
AtlasPoseidonNikeMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hoptiimus
Sobek
15
0 / 4 / 5
10,416
579
5,653
17,526
20,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TWE3Zi
Danzaburou
17
3 / 4 / 1
12,075
671
14,913
12,600
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 3
10,892
605
9,826
21,269
18,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
5
5
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
CC F0X
Ares
4
0
9
8.5
W
6
2
7
4.75
L
Sobek
Hoptiimus
Sobek
0
4
5
0.63
W
Baron Samedi
MatusDaMoose
Baron Samedi
3
3
8
2.33
L
Danzaburou
TWE3Zi
Danzaburou
3
4
1
0.88
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
30,392
45,434
Taken
51,395
48,923
Mitigated
44,014
12,091
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CC F0X
Ares
13,351
590
0
1,871
18,321
24,550
741
2,398
15,231
32,107
0
W
11,355
2,160
0
2,748
17,758
19,073
714
2,864
14,598
0
36,437
L
Sobek
Hoptiimus
Sobek
5,653
371
0
2,520
17,526
20,907
0
11,536
5,623
20,243
0
W
Baron Samedi
MatusDaMoose
Baron Samedi
17,876
1,919
4,338
3,134
9,355
5,300
1,140
970
8,171
85,472
0
L
Danzaburou
TWE3Zi
Danzaburou
14,913
6,936
0
1,500
12,600
4,893
0
7,062
5,355
0
69,060
L
9,826
1,793
630
4,635
21,269
18,214
0
13,057
7,867
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
33,383
212
Minions Killed
184
11
Camps Cleared
5
902,226
Distance Traveled
940,990
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,322
740
28
2
3
286,542
4
W
Fenrir
12,654
703
49
3
5
341,447
1
L
Sobek
10,416
579
23
1
2
323,864
4
W
Baron Samedi
12,457
692
135
8
3
274,237
2
L
Danzaburou
12,075
671
125
7
3
304,237
0
L
Odin
10,892
605
36
2
0
312,889
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role