Player Matchup

Ymir
Ymir
DirtyDan18675
Ymir
Level 48
God Stats
339W - 317L
1,609 SR
Queue Stats
408W - 405L
1,593 Elo+
Solo
Thor
Thor
Hristoalex
Thor
Level 158
God Stats
8W - 3L
1,500 SR
Queue Stats
258W - 219L
1,780 Elo+
Party 1
Hou Yi
Hou Yi
Nepopro
Hou Yi
Level 158
God Stats
11W - 5L
1,355 SR
Queue Stats
310W - 240L
1,670 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zlver_X
Kumbhakarna
Level 43
God Stats
12W - 4L
2,024 SR
Queue Stats
204W - 170L
2,001 Elo+
Party 1
Agni
Agni
cruellerfidle
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 301L
1,596 Elo+
Party 1
Team Averages
Level 113
1,598 SR
1,728 Elo+

VS

Team Averages
Level 50
1,539 SR
1,582 Elo+
Sylvanus
Sylvanus
GuardianMaki
Sylvanus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Solo
Merlin
Merlin
M3ltdown3r
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,287 Elo+
Solo
Amaterasu
Amaterasu
MoouthBreether
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,783 Elo+
Party 2
Anhur
Anhur
The_Tru_Pepega
Anhur
Level 109
God Stats
7W - 3L
1,694 SR
Queue Stats
87W - 61L
1,659 Elo+
Party 2
Cliodhna
Cliodhna
touchy_priest_96
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,470
679
6,338
7,486
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 3
6,169
561
3,952
7,185
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Nepopro
Hou Yi
11
5 / 0 / 0
7,242
658
6,745
5,036
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Zlver_X
Kumbhakarna
10
0 / 1 / 4
5,989
544
1,118
6,349
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
6,331
576
3,545
4,673
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GuardianMaki
Sylvanus
8
1 / 4 / 0
4,990
454
1,484
9,817
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
M3ltdown3r
Merlin
11
1 / 1 / 1
5,907
537
2,624
3,373
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MoouthBreether
Amaterasu
9
0 / 5 / 1
4,758
433
1,229
6,366
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
5,437
494
3,608
6,909
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 1
5,612
510
2,666
4,938
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
4
5
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Sylvanus
GuardianMaki
Sylvanus
1
4
0
0.25
W
2
2
3
1.75
L
Merlin
M3ltdown3r
Merlin
1
1
1
1.5
L
Amaterasu
MoouthBreether
Amaterasu
0
5
1
0.1
W
Hou Yi
Nepopro
Hou Yi
5
0
0
5
L
0
2
1
0.25
W
Kumbhakarna
Zlver_X
Kumbhakarna
0
1
4
2
W
2
1
0
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
11,611
30,729
Taken
31,403
15,092
Mitigated
11,066
10,884
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,338
1,783
0
2,007
7,486
7,453
134
0
7,198
44,444
3,658
L
Sylvanus
GuardianMaki
Sylvanus
1,484
395
258
1,871
9,817
4,259
0
3,521
6,296
11,071
0
W
3,952
855
0
3,103
7,185
1,913
0
1,185
5,908
0
29,763
L
Merlin
M3ltdown3r
Merlin
2,624
0
0
500
3,373
905
0
309
3,064
36,563
0
L
Amaterasu
MoouthBreether
Amaterasu
1,229
208
0
1,081
6,366
3,009
0
4,829
1,537
0
11,878
W
Hou Yi
Nepopro
Hou Yi
6,745
3,778
0
3,071
5,036
1,212
402
289
4,747
0
47,219
L
3,608
1,690
0
1,721
6,909
1,628
0
325
6,584
0
30,483
W
Kumbhakarna
Zlver_X
Kumbhakarna
1,118
416
153
2,158
6,349
3,316
0
998
5,335
9,324
0
W
3,545
194
0
392
4,673
1,198
60
1,328
3,145
42,103
0
L
2,666
417
0
1,917
4,938
1,265
0
1,751
3,187
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
26,704
356
Minions Killed
224
0
Camps Cleared
0
1,077,312
Distance Traveled
980,527
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,470
679
86
8
0
204,937
3
L
Sylvanus
4,990
454
22
2
0
200,802
2
W
Thor
6,169
561
56
5
0
232,456
3
L
Merlin
5,907
537
78
7
0
208,188
2
L
Amaterasu
4,758
433
20
2
0
205,455
0
W
Hou Yi
7,242
658
111
10
0
193,625
4
L
Anhur
5,437
494
61
6
0
195,848
2
W
Kumbhakarna
5,989
544
11
1
0
213,985
1
W
Agni
6,331
576
92
8
0
232,309
4
L
Cliodhna
5,612
510
43
4
0
170,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role