Player Matchup

Cerberus
Cerberus
KatanaEdgelord
Cerberus
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
545W - 237L
1,862 Elo+
Party 2
Anhur
Anhur
TheDDB
Anhur
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 39L
1,650 Elo+
Party 2
Fafnir
Fafnir
yaughty
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,683 Elo+

VS

Team Averages
Level 64
1,509 SR
1,320 Elo+
Zeus
Zeus
Granada1588
Zeus
Level 66
God Stats
3W - 0L
1,580 SR
Queue Stats
20W - 30L
1,322 Elo+
Party 1
Neith
Neith
Kefaufki
Neith
Level 104
God Stats
1W - 1L
1,266 SR
Queue Stats
15W - 28L
1,210 Elo+
Party 1
Set
Set
MetroB00min
Set
Level 23
God Stats
3W - 2L
1,680 SR
Queue Stats
13W - 12L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
8 / 8 / 8
13,667
759
13,575
27,159
22,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
TheDDB
Anhur
17
8 / 8 / 10
12,934
719
15,021
17,836
6,513
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
yaughty
Fafnir
14
2 / 6 / 11
11,819
657
5,787
19,143
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 13
14,509
806
23,515
12,414
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Kefaufki
Neith
19
8 / 2 / 10
14,211
790
14,225
12,520
3,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 7 / 10
13,647
758
14,867
15,091
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
18
Kills
22
22
Deaths
18
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
9
13
1.39
L
Cerberus
8
8
8
1.5
W
Neith
Kefaufki
Neith
8
2
10
6.5
W
8
7
10
1.86
L
Anhur
TheDDB
Anhur
8
8
10
1.63
L
Fafnir
yaughty
Fafnir
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
52,607
64,138
Taken
40,025
52,918
Mitigated
18,452
11,381
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,515
4,888
0
958
12,414
1,883
456
8,828
3,586
41,949
0
L
Cerberus
13,575
948
0
5,888
27,159
22,523
0
10,340
15,801
47,125
0
W
Neith
Kefaufki
Neith
14,225
8,685
0
4,696
12,520
3,896
1,679
5,441
7,079
0
50,448
W
14,867
6,998
0
1,956
15,091
12,673
976
5,562
9,529
0
40,485
L
Anhur
TheDDB
Anhur
15,021
7,472
0
2,521
17,836
6,513
985
5,845
11,465
0
50,334
L
Fafnir
yaughty
Fafnir
5,787
1,520
606
2,366
19,143
23,882
8
6,368
11,774
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
42,367
179
Minions Killed
162
10
Camps Cleared
4
776,648
Distance Traveled
842,856
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,509
806
49
3
1
244,421
1
L
Cerberus
13,667
759
61
3
1
302,313
3
W
Neith
14,211
790
75
4
2
300,285
3
W
Set
13,647
758
38
2
1
298,150
8
L
Anhur
12,934
719
95
5
9
251,788
2
L
Fafnir
11,819
657
23
1
0
222,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role