Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Annihilator593
Ne Zha
Level 144
God Stats
4W - 2L
1,653 SR
Queue Stats
76W - 66L
1,483 Elo+
Party 3
Nu Wa
Nu Wa
Dragon Yuko
Nu Wa
Level 28
God Stats
8W - 4L
1,715 SR
Queue Stats
159W - 169L
1,479 Elo+
Party 3
Chernobog
Chernobog
RobertLP97
Chernobog
Level 153
God Stats
15W - 9L
1,617 SR
Queue Stats
152W - 159L
1,435 Elo+
Party 3
Mulan
Mulan
abdur_is_awesome
Mulan
Level 49
God Stats
4W - 8L
1,566 SR
Queue Stats
328W - 317L
1,535 Elo+
Party 1
Team Averages
Level 95
1,610 SR
1,486 Elo+

VS

Team Averages
Level 81
1,564 SR
1,589 Elo+
Tsukuyomi
Tsukuyomi
GSLegendary
Tsukuyomi
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
492W - 462L
1,677 Elo+
Party 4
Thoth
Thoth
Gs Nanner17
Thoth
Level 102
God Stats
3W - 2L
1,699 SR
Queue Stats
150W - 112L
1,632 Elo+
Party 4
Izanami
Izanami
Gs_YourMother
Izanami
Level 41
God Stats
8W - 7L
1,563 SR
Queue Stats
10W - 11L
1,567 Elo+
Party 4
Arachne
Arachne
PresidentErChivo
Arachne
Level 29
God Stats
4W - 10L
1,411 SR
Queue Stats
114W - 125L
1,538 Elo+
Party 2
Chang'e
Chang'e
erpaco12
Chang'e
Level 87
God Stats
18W - 16L
1,645 SR
Queue Stats
90W - 90L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 0 / 1
3,501
700
1,418
1,585
718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 2 / 3
3,718
744
1,207
4,119
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 0
4,121
824
2,609
1,353
314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RobertLP97
Chernobog
6
0 / 1 / 1
3,441
688
812
2,778
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 0 / 0
4,087
817
518
1,491
599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GSLegendary
Tsukuyomi
5
1 / 1 / 1
3,309
662
2,766
3,669
889
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 0 / 0
3,594
719
578
1,545
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
6
0 / 0 / 2
3,582
716
1,186
2,231
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 2 / 1
3,518
704
918
2,758
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
erpaco12
Chang'e
2
0 / 1 / 0
2,706
541
0
1,042
182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
3
3
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
0
2
3
0.75
W
3
0
0
3
L
Tsukuyomi
GSLegendary
Tsukuyomi
1
1
1
1.5
L
1
0
0
1
L
Izanami
0
0
2
1
L
1
2
1
0.75
W
Chernobog
RobertLP97
Chernobog
0
1
1
0.5
W
1
0
0
1
L
Chang'e
erpaco12
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,564
Damage
5,448
11,326
Taken
11,245
3,018
Mitigated
2,786
5,115
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,418
358
375
1,152
1,585
718
0
0
1,585
9,539
0
W
1,207
479
0
1,522
4,119
942
0
501
3,618
0
13,070
W
2,609
997
0
670
1,353
314
0
77
1,276
14,938
0
L
Tsukuyomi
GSLegendary
Tsukuyomi
2,766
1,066
176
993
3,669
889
0
1,087
2,534
0
10,747
L
578
0
0
500
1,545
385
0
997
478
16,216
0
L
Izanami
1,186
607
0
1,223
2,231
490
0
505
1,684
0
16,750
L
918
744
0
592
2,758
840
0
998
1,700
0
9,173
W
Chernobog
RobertLP97
Chernobog
812
291
0
595
2,778
445
0
0
2,778
0
14,010
W
518
381
0
801
1,491
599
330
0
1,491
0
16,367
L
Chang'e
erpaco12
Chang'e
0
0
0
126
1,042
182
0
178
794
2,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,868
Gold Earned
16,709
158
Minions Killed
113
0
Camps Cleared
0
509,227
Distance Traveled
474,024
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,501
700
6
1
0
99,650
1
W
Ne Zha
3,718
744
44
9
0
117,170
3
W
Nu Wa
4,121
824
26
5
0
104,294
1
L
Tsukuyomi
3,309
662
14
3
0
102,920
2
L
Thoth
3,594
719
31
6
0
121,503
1
L
Izanami
3,582
716
40
8
0
106,923
1
L
Arachne
3,518
704
21
4
0
117,858
1
W
Chernobog
3,441
688
38
8
0
88,908
1
W
Mulan
4,087
817
44
9
0
99,205
1
L
Chang'e
2,706
541
7
1
0
24,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role