Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GameFreak1_1
Set
Level 87
God Stats
3W - 0L
1,724 SR
Queue Stats
80W - 85L
1,459 Elo+
Party 2
Skadi
Skadi
JuicyJay324
Skadi
Level 76
God Stats
5W - 8L
1,481 SR
Queue Stats
159W - 159L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
pikapooh1982
Erlang Shen
Level 65
God Stats
15W - 5L
1,682 SR
Queue Stats
18W - 13L
1,442 Elo+
Party 2
Ares
Ares
robynk
Ares
Level 34
God Stats
6W - 0L
1,950 SR
Queue Stats
12W - 7L
1,483 Elo+
Party 2
Team Averages
Level 76
1,667 SR
1,466 Elo+

VS

Team Averages
Level 79
1,431 SR
1,425 Elo+
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Golden Recluse
Cthulhu
Level 78
God Stats
0W - 2L
1,363 SR
Queue Stats
32W - 40L
1,170 Elo+
Solo
Freya
Freya
ViolenzBluhdOrgi
Freya
Level 73
God Stats
0W - 1L
1,291 SR
Queue Stats
187W - 189L
1,450 Elo+
Solo
Fenrir
Fenrir
emperorceegle631
Fenrir
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
painkiller27
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 2
4,203
600
912
2,350
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
3 / 2 / 3
4,699
671
1,559
3,948
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 1 / 1
4,133
590
2,002
2,548
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
pikapooh1982
Erlang Shen
9
5 / 0 / 1
5,423
775
3,282
3,900
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
robynk
Ares
6
0 / 0 / 1
3,541
506
145
2,910
1,528
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 1 / 0
3,798
543
1,715
2,286
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 1 / 0
4,279
611
1,412
3,627
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
3,654
522
456
2,898
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 3 / 0
3,746
535
1,790
4,892
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
painkiller27
Danzaburou
5
0 / 4 / 0
3,439
491
1,310
3,750
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
Chronos
 
Chronos
0
1
0
0
W
3
2
3
2.25
L
0
1
0
0
W
2
1
1
2.5
L
0
2
1
0.25
L
1
3
0
0.33
L
Danzaburou
painkiller27
Danzaburou
0
4
0
0
W
Erlang Shen
pikapooh1982
Erlang Shen
5
0
1
5.5
W
Ares
robynk
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,900
Damage
6,683
15,656
Taken
17,453
6,279
Mitigated
5,172
3,799
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
912
648
0
735
2,350
660
514
1,475
875
0
25,016
L
Chronos
 
Chronos
1,715
372
70
284
2,286
492
786
109
2,177
22,646
0
W
1,559
712
0
380
3,948
1,328
260
74
3,874
0
18,085
L
1,412
0
84
449
3,627
1,385
0
36
3,591
13,523
0
W
2,002
1,189
0
425
2,548
587
33
456
2,092
0
10,591
L
456
0
0
1,025
2,898
686
0
0
2,898
9,680
0
L
1,790
532
0
1,909
4,892
1,264
0
0
4,892
0
9,804
L
Danzaburou
painkiller27
Danzaburou
1,310
773
0
141
3,750
1,345
0
0
3,750
0
8,173
W
Erlang Shen
pikapooh1982
Erlang Shen
3,282
1,839
0
2,259
3,900
2,176
42
0
3,900
0
22,738
W
Ares
robynk
Ares
145
0
0
0
2,910
1,528
303
1,578
1,332
7,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,999
Gold Earned
18,916
187
Minions Killed
136
0
Camps Cleared
0
615,381
Distance Traveled
592,698
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,203
600
60
9
0
116,089
2
L
Chronos
3,798
543
42
6
0
114,888
3
W
Set
4,699
671
36
5
0
152,488
2
L
Cthulhu
4,279
611
31
4
0
139,801
0
W
Skadi
4,133
590
29
4
0
76,024
0
L
Freya
3,654
522
21
3
0
82,167
2
L
Fenrir
3,746
535
23
3
0
142,240
1
L
Danzaburou
3,439
491
19
3
0
113,602
0
W
Erlang Shen
5,423
775
45
6
0
134,784
3
W
Ares
3,541
506
17
2
0
135,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role