Player Matchup

Izanami
Izanami
FearedCFG
Izanami
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 107L
1,631 Elo+
Party 1
Anubis
Anubis
Habitzreiter
Anubis
Level 45
God Stats
3W - 1L
1,534 SR
Queue Stats
10W - 7L
1,344 Elo+
Party 1
Pele
Pele
PORONOROLORO
Pele
Level 94
God Stats
4W - 3L
1,178 SR
Queue Stats
26W - 21L
1,465 Elo+
Party 1
Sol
Sol
Pacuzinho
Sol
Level 73
God Stats
1W - 0L
1,750 SR
Queue Stats
13W - 11L
1,293 Elo+
Party 1
Khepri
Khepri
souATEUdispor
Khepri
Level 144
God Stats
5W - 2L
1,715 SR
Queue Stats
61W - 36L
1,471 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,441 Elo+

VS

Team Averages
Level 56
1,518 SR
1,454 Elo+
Kukulkan
Kukulkan
DuZaOtImAo
Kukulkan
Level 7
God Stats
1W - 1L
1,365 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 2
Skadi
Skadi
Last-BossBr
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,437 Elo+
Party 2
Bakasura
Bakasura
LeoRCamara
Bakasura
Level 158
God Stats
0W - 3L
1,306 SR
Queue Stats
25W - 27L
1,521 Elo+
Party 2
Khepri
Khepri
Matiass_Capivara
Khepri
Level 99
God Stats
1W - 2L
1,540 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 2
Medusa
Medusa
valgas916
Medusa
Level 9
God Stats
1W - 1L
1,878 SR
Queue Stats
2W - 7L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FearedCFG
Izanami
20
12 / 4 / 7
14,327
682
19,162
18,531
9,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
5 / 6 / 5
12,723
606
12,122
16,073
6,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 0 / 8
13,823
658
11,407
11,275
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

20
11 / 0 / 7
14,310
681
20,005
12,792
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
1 / 2 / 17
12,442
592
4,335
16,979
28,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuZaOtImAo
Kukulkan
15
3 / 9 / 4
9,699
462
7,905
11,420
3,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 10 / 1
10,074
480
7,360
18,839
5,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
LeoRCamara
Bakasura
17
4 / 9 / 5
10,922
520
14,162
22,773
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 4 / 3
7,916
377
1,966
11,118
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
valgas916
Medusa
13
0 / 7 / 3
7,935
378
5,967
15,546
4,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
39
Kills
11
12
Deaths
39
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DuZaOtImAo
Kukulkan
3
9
4
0.56
W
Izanami
FearedCFG
Izanami
12
4
7
3.88
W
Anubis
5
6
5
1.25
L
4
10
1
0.45
L
Bakasura
LeoRCamara
Bakasura
4
9
5
0.72
L
0
4
3
0.38
W
10
0
8
14
W
11
0
7
14.5
W
1
2
17
4.75
L
Medusa
valgas916
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,031
Damage
37,360
75,650
Taken
79,696
55,777
Mitigated
30,287
29,727
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DuZaOtImAo
Kukulkan
7,905
248
16
378
11,420
3,731
0
3,997
7,423
45,160
0
W
Izanami
FearedCFG
Izanami
19,162
12,194
0
6,425
18,531
9,226
680
2,164
15,447
0
137,346
W
Anubis
12,122
159
0
7,180
16,073
6,310
1,468
2,262
12,786
63,902
0
L
7,360
3,230
0
1,946
18,839
5,114
228
9,575
9,264
0
58,261
L
Bakasura
LeoRCamara
Bakasura
14,162
9,141
0
2,326
22,773
7,524
0
9,586
13,187
0
60,307
L
1,966
43
0
1,436
11,118
9,410
38
5,109
6,009
16,078
0
W
11,407
2,455
0
4,658
11,275
5,616
2,979
1,589
9,476
0
105,626
W
20,005
9,924
0
6,658
12,792
6,543
6,922
1,760
10,602
111,828
16,343
W
4,335
471
1,051
3,755
16,979
28,082
1,100
2,096
14,022
35,062
0
L
Medusa
valgas916
Medusa
5,967
2,603
0
24
15,546
4,508
0
5,699
9,847
0
38,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,625
Gold Earned
46,546
739
Minions Killed
404
0
Camps Cleared
0
2,008,759
Distance Traveled
1,774,277
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,699
462
82
4
0
342,248
2
W
Izanami
14,327
682
213
10
0
400,712
2
W
Anubis
12,723
606
129
6
0
343,021
1
L
Skadi
10,074
480
98
5
0
317,901
2
L
Bakasura
10,922
520
126
6
0
409,563
2
L
Khepri
7,916
377
24
1
0
333,441
2
W
Pele
13,823
658
150
7
0
471,236
5
W
Sol
14,310
681
197
9
0
394,609
8
W
Khepri
12,442
592
50
2
0
399,181
3
L
Medusa
7,935
378
74
4
0
371,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role