Player Matchup

Ganesha
Ganesha
Silver I
RaZr Scythe
Ganesha
Silver I
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,536 MMR
Party 1
Nemesis
Nemesis
Gold III
TheColinball
Nemesis
Gold III
Level 128
God Stats
4W - 4L
1,304 SR
Queue Stats
124W - 116L
1,588 MMR
Party 1
Zeus
Zeus
Gold I
TwitchLowakzz
Zeus
Gold I
Level 127
God Stats
4W - 1L
1,932 SR
Queue Stats
176W - 176L
1,552 MMR
Solo
Olorun
Olorun
Gold III
ninjacowz3
Olorun
Gold III
Level 149
God Stats
5W - 6L
1,593 SR
Queue Stats
213W - 212L
1,561 MMR
Solo
Ullr
Ullr
Silver I
spurge27
Ullr
Silver I
Level 141
God Stats
4W - 4L
1,747 SR
Queue Stats
232W - 226L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,615 SR
1,560 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,632 SR
1,560 MMR
Mercury
Mercury
Silver I
L4LOAS05
Mercury
Silver I
Level 160
God Stats
4W - 2L
1,764 SR
Queue Stats
80W - 63L
1,556 MMR
Solo
Hou Yi
Hou Yi
Silver I
LChevy12
Hou Yi
Silver I
Level 157
God Stats
9W - 12L
1,676 SR
Queue Stats
129W - 126L
1,566 MMR
Solo
Tyr
Tyr
Gold III
ThatsRad
Tyr
Gold III
Level 64
God Stats
3W - 1L
1,518 SR
Queue Stats
22W - 19L
1,566 MMR
Party 2
Atlas
Atlas
Gold III
TheGegger
Atlas
Gold III
Level 65
God Stats
9W - 4L
1,695 SR
Queue Stats
22W - 19L
1,566 MMR
Party 2
Scylla
Scylla
Silver I
WhoBoogie
Scylla
Silver I
Level 68
God Stats
13W - 11L
1,506 SR
Queue Stats
162W - 160L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RaZr Scythe
Ganesha
18
0 / 5 / 12
11,701
433
7,292
27,406
33,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
TheColinball
Nemesis
20
5 / 6 / 6
13,556
502
14,641
25,262
13,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
1 / 8 / 5
12,011
445
11,197
10,787
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ninjacowz3
Olorun
19
4 / 6 / 4
12,444
461
9,983
15,241
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
20
4 / 5 / 1
12,935
479
12,883
22,543
10,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioOdin

VS

Bans
CliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
L4LOAS05
Mercury
20
5 / 3 / 8
17,685
655
13,704
21,486
10,050
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
LChevy12
Hou Yi
20
4 / 2 / 8
17,167
636
23,088
18,907
7,655
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 1 / 11
18,930
701
21,501
20,970
22,894
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
TheGegger
Atlas
19
2 / 5 / 13
14,990
555
10,957
25,843
32,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
WhoBoogie
Scylla
20
7 / 3 / 6
17,256
639
12,918
14,174
5,060
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
14
Kills
29
30
Deaths
14
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
L4LOAS05
Mercury
5
3
8
3
W
Hou Yi
LChevy12
Hou Yi
4
2
8
4
L
Ganesha
RaZr Scythe
Ganesha
0
5
12
1.2
W
11
1
11
16.5
L
Nemesis
TheColinball
Nemesis
5
6
6
1.33
W
Atlas
TheGegger
Atlas
2
5
13
1.7
L
1
8
5
0.44
W
Scylla
WhoBoogie
Scylla
7
3
6
3.33
L
Olorun
ninjacowz3
Olorun
4
6
4
1
L
Ullr
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,996
Damage
82,168
101,239
Taken
101,380
71,134
Mitigated
77,867
16,630
Healing
37,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
L4LOAS05
Mercury
13,704
6,793
0
3,749
21,486
10,050
6,585
6,350
15,136
0
170,326
W
Hou Yi
LChevy12
Hou Yi
23,088
12,262
0
9,224
18,907
7,655
8,932
4,230
14,677
0
141,268
L
Ganesha
RaZr Scythe
Ganesha
7,292
784
1,417
5,156
27,406
33,499
0
7,071
20,335
35,428
0
W
21,501
3,414
0
10,197
20,970
22,894
1,678
8,095
12,875
0
118,581
L
Nemesis
TheColinball
Nemesis
14,641
4,928
0
6,168
25,262
13,059
0
5,832
19,430
0
108,128
W
Atlas
TheGegger
Atlas
10,957
3,146
0
9,366
25,843
32,208
296
7,969
17,874
38,316
5,103
L
11,197
490
0
172
10,787
7,289
0
1,218
9,569
76,265
0
W
Scylla
WhoBoogie
Scylla
12,918
2,212
0
4,842
14,174
5,060
3,465
4,914
8,888
146,547
0
L
Olorun
ninjacowz3
Olorun
9,983
5,438
160
2,493
15,241
7,138
0
3,762
11,479
80,235
0
L
Ullr
12,883
4,777
0
1,064
22,543
10,149
0
5,992
16,551
0
124,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,647
Gold Earned
86,028
682
Minions Killed
818
0
Camps Cleared
0
2,553,549
Distance Traveled
2,815,499
39
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,685
655
218
8
0
656,129
6
W
Hou Yi
17,167
636
191
7
0
466,936
8
L
Ganesha
11,701
433
3
0
0
512,222
8
W
Tyr
18,930
701
189
7
0
614,079
2
L
Nemesis
13,556
502
156
6
0
556,519
7
W
Atlas
14,990
555
36
1
0
554,453
12
L
Zeus
12,011
445
148
5
0
516,570
15
W
Scylla
17,256
639
184
7
0
523,902
13
L
Olorun
12,444
461
163
6
0
469,879
4
L
Ullr
12,935
479
212
8
0
498,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role