Player Matchup

Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum V
Suuwhoop
Thoth
Platinum V
Level 160
God Stats
10W - 14L
1,391 SR
Queue Stats
243W - 225L
1,932 MMR
Solo
Ullr
Ullr
Platinum IV
WarriorSam
Ullr
Platinum IV
Level 160
God Stats
3W - 2L
1,738 SR
Queue Stats
58W - 38L
1,920 MMR
Party 1
King Arthur
King Arthur
Platinum III
Zylordx
King Arthur
Platinum III
Level 109
God Stats
12W - 17L
1,813 SR
Queue Stats
211W - 200L
1,951 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,588 SR
1,761 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,605 SR
1,897 MMR
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Dethhhh
Cabrakan
Platinum IV
Level 160
God Stats
11W - 6L
1,637 SR
Queue Stats
263W - 228L
1,883 MMR
Solo
Cerberus
Cerberus
Gold I
FáráonMx
Cerberus
Gold I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,877 MMR
Solo
Raijin
Raijin
Platinum II
JuanRamirez2002
Raijin
Platinum II
Level 79
God Stats
7W - 2L
1,550 SR
Queue Stats
144W - 128L
1,931 MMR
Solo
Camazotz
Camazotz
Diamond IV
RelentlessOne
Camazotz
Diamond IV
Level 160
God Stats
67W - 67L
1,841 SR
Queue Stats
825W - 754L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 7 / 6
9,675
461
10,917
20,752
13,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
 
Bacchus
13
0 / 5 / 11
9,034
430
8,103
16,936
23,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Suuwhoop
Thoth
16
4 / 8 / 2
10,499
500
12,053
14,689
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 4 / 3
11,446
545
19,106
12,684
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zylordx
King Arthur
15
1 / 8 / 4
9,740
464
12,701
23,590
17,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
PersephoneFenrirArtioTiamat

VS

Bans
BastetGebLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
2 / 2 / 13
11,604
553
7,308
16,419
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Dethhhh
Cabrakan
20
10 / 2 / 10
13,259
631
17,492
16,292
10,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
FáráonMx
Cerberus
15
3 / 4 / 10
10,523
501
8,130
23,723
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 2 / 16
12,892
614
16,210
13,995
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
RelentlessOne
Camazotz
20
11 / 2 / 12
13,707
653
21,930
31,240
26,788
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
12
Kills
32
32
Deaths
12
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
7
6
0.71
L
Bacchus
 
Bacchus
0
5
11
1.1
W
Hou Yi
 
Hou Yi
2
2
13
4.25
W
Cabrakan
Dethhhh
Cabrakan
10
2
10
7.5
W
Cerberus
FáráonMx
Cerberus
3
4
10
2
W
6
2
16
7
W
Camazotz
RelentlessOne
Camazotz
11
2
12
8.5
L
Thoth
Suuwhoop
Thoth
4
8
2
0.63
L
5
4
3
1.63
L
King Arthur
Zylordx
King Arthur
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,880
Damage
71,070
88,651
Taken
101,669
62,484
Mitigated
71,518
11,579
Healing
44,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,917
4,995
0
1,755
20,752
13,672
0
9,306
11,335
0
78,314
L
Bacchus
 
Bacchus
8,103
1,053
672
2,951
16,936
23,757
0
7,997
8,672
24,355
0
W
Hou Yi
 
Hou Yi
7,308
2,298
0
7,111
16,419
5,513
4,488
5,180
11,179
0
89,137
W
Cabrakan
Dethhhh
Cabrakan
17,492
1,727
0
7,678
16,292
10,051
448
4,326
11,853
93,663
0
W
Cerberus
FáráonMx
Cerberus
8,130
1,047
0
4,762
23,723
23,841
129
4,486
19,121
38,699
0
W
16,210
1,476
0
2,638
13,995
5,325
1,583
4,481
9,514
105,843
0
W
Camazotz
RelentlessOne
Camazotz
21,930
7,521
0
22,604
31,240
26,788
870
4,676
26,025
0
96,394
L
Thoth
Suuwhoop
Thoth
12,053
346
0
1,245
14,689
4,398
465
8,352
6,223
80,314
0
L
19,106
9,641
0
1,963
12,684
3,514
0
7,075
5,481
0
90,338
L
King Arthur
Zylordx
King Arthur
12,701
1,662
0
2,993
23,590
17,143
16
8,423
14,976
0
65,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
61,985
591
Minions Killed
649
0
Camps Cleared
0
1,970,199
Distance Traveled
2,108,566
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,675
461
116
6
0
448,285
3
L
Bacchus
9,034
430
21
1
0
412,584
9
W
Hou Yi
11,604
553
126
6
0
398,958
7
W
Cabrakan
13,259
631
130
6
0
424,011
9
W
Cerberus
10,523
501
81
4
0
421,092
8
W
Raijin
12,892
614
178
8
0
407,863
5
W
Camazotz
13,707
653
134
6
0
456,642
8
L
Thoth
10,499
500
156
7
0
350,498
4
L
Ullr
11,446
545
170
8
0
388,072
6
L
King Arthur
9,740
464
128
6
0
370,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role