Player Matchup

Mercury
Mercury
Fenrie
Mercury
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 72L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
LielaisRukis
Baron Samedi
Level 70
God Stats
7W - 10L
1,500 SR
Queue Stats
149W - 173L
1,490 Elo+
Solo
Vamana
Vamana
ZeaLofDark
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 72L
1,263 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,339 Elo+

VS

Team Averages
Level 81
1,500 SR
1,410 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Karasugoi
Ra
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 160L
1,632 Elo+
Solo
Cliodhna
Cliodhna
Luctuti
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fenrie
Mercury
18
4 / 3 / 9
12,553
661
4,741
14,670
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
LielaisRukis
Baron Samedi
20
8 / 0 / 6
13,326
701
21,981
16,990
10,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
ZeaLofDark
Vamana
18
5 / 0 / 7
12,873
678
19,357
25,291
27,716
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 5 / 1
10,003
526
11,061
21,813
27,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 0
11,185
589
14,568
12,864
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
Luctuti
Cliodhna
14
1 / 8 / 2
10,668
561
11,822
18,449
7,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
3
3
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
W
Mercury
Fenrie
Mercury
4
3
9
2.83
L
2
4
0
0.5
W
Baron Samedi
LielaisRukis
Baron Samedi
8
0
6
11
L
Cliodhna
Luctuti
Cliodhna
1
8
2
0.25
W
Vamana
ZeaLofDark
Vamana
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,079
Damage
37,451
56,951
Taken
53,126
44,773
Mitigated
42,213
28,681
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,061
1,084
1,155
4,857
21,813
27,793
0
9,508
12,305
23,978
0
W
Mercury
Fenrie
Mercury
4,741
2,435
502
3,454
14,670
6,600
2,248
7,330
7,340
0
50,908
L
14,568
1,477
3,649
1,617
12,864
6,651
0
4,057
8,807
59,372
0
W
Baron Samedi
LielaisRukis
Baron Samedi
21,981
1,406
2,868
9,125
16,990
10,457
356
6,560
10,430
64,824
0
L
Cliodhna
Luctuti
Cliodhna
11,822
242
0
306
18,449
7,769
0
8,480
9,969
0
36,406
W
Vamana
ZeaLofDark
Vamana
19,357
8,019
0
12,732
25,291
27,716
0
13,207
11,985
16
63,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,752
Gold Earned
31,856
239
Minions Killed
182
15
Camps Cleared
2
1,128,673
Distance Traveled
971,468
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,003
526
19
1
1
338,478
2
W
Mercury
12,553
661
76
4
3
388,305
0
L
Ra
11,185
589
87
5
1
340,895
4
W
Baron Samedi
13,326
701
83
4
3
355,929
0
L
Cliodhna
10,668
561
76
4
0
292,095
2
W
Vamana
12,873
678
80
4
9
384,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role