Player Matchup

Sun Wukong
Sun Wukong
TheSkullShrine
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,287 Elo+
Solo
Cthulhu
Cthulhu
crunchyTOAST834
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Hel
Hel
whiteboyblue
Hel
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,429 Elo+

VS

Team Averages
Level 56
1,516 SR
1,217 Elo+
Chaac
Chaac
DeadIy_Enforcer1
Chaac
Level 84
God Stats
6W - 7L
1,549 SR
Queue Stats
72W - 119L
1,235 Elo+
Party 2
Vulcan
Vulcan
FrostyGonn
Vulcan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 129L
1,296 Elo+
Party 2
Cernunnos
Cernunnos
ahernandez41boss
Cernunnos
Level 25
God Stats
17W - 24L
1,500 SR
Queue Stats
48W - 83L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheSkullShrine
Sun Wukong
10
1 / 5 / 1
7,431
676
5,830
16,167
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 11 / 1
7,088
644
6,200
21,215
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 2
6,859
624
3,230
10,624
4,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 16
9,402
855
9,020
8,792
7,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
FrostyGonn
Vulcan
15
9 / 0 / 14
9,819
893
16,001
5,158
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
14
8 / 1 / 11
9,332
848
12,661
6,790
2,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
2
Kills
23
23
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
Vulcan
FrostyGonn
Vulcan
9
0
14
16
L
Sun Wukong
TheSkullShrine
Sun Wukong
1
5
1
0.3
W
Cernunnos
8
1
11
13.5
L
1
11
1
0.14
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
37,682
48,006
Taken
20,740
28,137
Mitigated
12,325
11,558
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,020
1,468
580
4,271
8,792
7,794
138
4,225
3,767
0
19,979
W
Vulcan
FrostyGonn
Vulcan
16,001
7,527
0
503
5,158
2,023
694
2,024
2,741
50,761
0
L
Sun Wukong
TheSkullShrine
Sun Wukong
5,830
640
39
3,029
16,167
12,084
0
6,129
10,038
0
22,483
W
Cernunnos
12,661
8,495
0
1,730
6,790
2,508
1,363
3,022
3,415
0
26,910
L
6,200
898
283
3,058
21,215
11,869
0
5,772
15,443
12,578
0
L
3,230
90
2,481
2,668
10,624
4,184
0
4,404
6,220
12,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,378
Gold Earned
28,553
61
Minions Killed
117
1
Camps Cleared
8
573,674
Distance Traveled
667,318
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,402
855
17
2
1
236,846
2
W
Vulcan
9,819
893
64
6
6
234,464
0
L
Sun Wukong
7,431
676
26
2
0
223,636
0
W
Cernunnos
9,332
848
36
3
1
196,008
0
L
Cthulhu
7,088
644
16
1
0
177,764
1
L
Hel
6,859
624
19
2
1
172,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role