Player Matchup

Zeus
Zeus
Chief Maskwa
Zeus
Level 88
God Stats
28W - 16L
1,394 SR
Queue Stats
269W - 299L
1,569 Elo+
Solo
Hades
Hades
GhostKill-30
Hades
Level 157
God Stats
6W - 3L
1,703 SR
Queue Stats
38W - 54L
1,578 Elo+
Party 2
Terra
Terra
Ms_Waffles_
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,802 Elo+
Solo
Izanami
Izanami
Teh_Bum
Izanami
Level 93
God Stats
10W - 5L
1,551 SR
Queue Stats
98W - 120L
1,482 Elo+
Solo
Mulan
Mulan
sebasuribe14
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,622 Elo+
Party 2
Team Averages
Level 107
1,530 SR
1,611 Elo+

VS

Team Averages
Level 83
1,553 SR
1,481 Elo+
Izanami
Izanami
Bangz_theRUTHLES
Izanami
Level 65
God Stats
0W - 2L
1,477 SR
Queue Stats
22W - 28L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Demianuzi
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Solo
Fenrir
Fenrir
MouseyLokz
Fenrir
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 139L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
RichyRx8
Aphrodite
Level 117
God Stats
5W - 5L
1,500 SR
Queue Stats
104W - 107L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
ezp18
Erlang Shen
Level 88
God Stats
3W - 1L
1,787 SR
Queue Stats
81W - 85L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 10
13,229
827
25,636
6,871
2,730
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 15
12,547
784
11,829
21,555
13,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 2 / 15
11,978
749
9,080
20,669
17,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Teh_Bum
Izanami
19
3 / 1 / 8
12,103
756
12,957
9,828
4,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 5 / 14
11,981
749
14,940
21,211
16,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,134
633
13,592
19,206
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Demianuzi
Cthulhu
16
3 / 3 / 4
10,088
631
10,302
11,591
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MouseyLokz
Fenrir
16
2 / 7 / 4
9,909
619
13,442
20,389
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
RichyRx8
Aphrodite
20
4 / 3 / 4
11,703
731
7,973
13,093
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
ezp18
Erlang Shen
17
2 / 5 / 7
10,682
668
11,640
22,578
18,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
24
Kills
11
11
Deaths
24
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
11
0
10
16
L
Cthulhu
Demianuzi
Cthulhu
3
3
4
1.67
W
6
3
15
4.5
L
Fenrir
MouseyLokz
Fenrir
2
7
4
0.57
W
0
2
15
3.75
L
Aphrodite
RichyRx8
Aphrodite
4
3
4
2
W
Izanami
Teh_Bum
Izanami
3
1
8
7
L
Erlang Shen
ezp18
Erlang Shen
2
5
7
1.1
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,442
Damage
56,949
80,134
Taken
86,857
54,227
Mitigated
61,803
36,934
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,592
9,450
0
3,670
19,206
6,320
0
10,711
8,175
0
47,354
W
25,636
1,985
0
2,215
6,871
2,730
3,604
1,327
5,250
59,750
0
L
Cthulhu
Demianuzi
Cthulhu
10,302
427
298
1,069
11,591
11,815
0
4,535
6,694
23,833
0
W
11,829
1,015
800
6,556
21,555
13,120
3,246
3,578
17,623
50,567
0
L
Fenrir
MouseyLokz
Fenrir
13,442
2,440
0
1,369
20,389
18,648
0
11,320
8,593
0
25,955
W
9,080
813
11,354
10,254
20,669
17,637
557
5,270
14,553
29,375
0
L
Aphrodite
RichyRx8
Aphrodite
7,973
734
4,415
6,211
13,093
6,860
0
6,807
5,954
47,300
0
W
Izanami
Teh_Bum
Izanami
12,957
6,681
0
1,777
9,828
4,084
3,390
1,404
8,288
0
56,990
L
Erlang Shen
ezp18
Erlang Shen
11,640
4,668
123
5,503
22,578
18,160
0
13,296
8,839
0
29,499
W
14,940
1,692
1,387
2,591
21,211
16,656
484
5,150
15,263
4,021
30,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,838
Gold Earned
52,516
300
Minions Killed
251
0
Camps Cleared
0
1,665,341
Distance Traveled
1,410,386
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,134
633
63
4
0
270,293
1
W
Zeus
13,229
827
69
4
0
335,726
3
L
Cthulhu
10,088
631
38
2
0
193,954
0
W
Hades
12,547
784
51
3
0
322,608
1
L
Fenrir
9,909
619
25
2
0
305,936
2
W
Terra
11,978
749
33
2
0
339,367
1
L
Aphrodite
11,703
731
94
6
0
312,110
5
W
Izanami
12,103
756
90
6
0
329,118
2
L
Erlang Shen
10,682
668
31
2
0
328,093
4
W
Mulan
11,981
749
57
4
0
338,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role