Player Matchup

Merlin
Merlin
Giovanne092
Merlin
Level 157
God Stats
3W - 2L
1,202 SR
Queue Stats
7W - 4L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
PiKPRO6
Gilgamesh
Level 87
God Stats
2W - 0L
1,547 SR
Queue Stats
23W - 22L
1,415 Elo+
Solo
Izanami
Izanami
Swanthy
Izanami
Level 81
God Stats
2W - 0L
1,758 SR
Queue Stats
15W - 10L
1,522 Elo+
Solo
Bacchus
Bacchus
Xablauzzz
Bacchus
Level 101
God Stats
1W - 2L
1,202 SR
Queue Stats
3W - 2L
1,183 Elo+
Party 1
Agni
Agni
fruizveloso
Agni
Level 125
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 3L
1,183 Elo+
Party 1
Team Averages
Level 110
1,496 SR
1,345 Elo+

VS

Team Averages
Level 72
1,504 SR
1,412 Elo+
Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
Level 100
God Stats
23W - 27L
1,521 SR
Queue Stats
69W - 101L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
RXPLUCK
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
ZY PsychooBR
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Ares
Ares
mF yJames
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 2 / 5
10,349
862
13,143
8,896
3,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PiKPRO6
Gilgamesh
16
4 / 0 / 11
9,899
825
12,655
17,768
11,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Swanthy
Izanami
18
8 / 1 / 10
10,783
899
14,400
11,189
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
Xablauzzz
Bacchus
16
2 / 3 / 17
10,514
876
8,827
16,823
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 4
10,222
852
8,821
7,751
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 4 / 2
8,560
713
7,966
12,616
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
15
1 / 5 / 3
8,521
710
13,979
15,365
6,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
RXPLUCK
Zhong Kui
16
3 / 2 / 2
9,442
787
13,418
14,457
10,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ZY PsychooBR
Izanami
14
1 / 5 / 1
8,063
672
5,001
13,534
5,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
1 / 7 / 1
8,261
688
2,261
13,228
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
23
Kills
7
7
Deaths
23
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
W
Merlin
6
2
5
4.25
L
Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
1
5
3
0.5
W
Gilgamesh
PiKPRO6
Gilgamesh
4
0
11
9.5
L
Zhong Kui
RXPLUCK
Zhong Kui
3
2
2
2
W
Izanami
Swanthy
Izanami
8
1
10
13
W
Bacchus
Xablauzzz
Bacchus
2
3
17
3.5
L
Izanami
ZY PsychooBR
Izanami
1
5
1
0.3
W
3
1
4
5
L
Ares
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,846
Damage
42,625
62,427
Taken
69,200
44,398
Mitigated
44,602
18,417
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,966
2,509
1,062
3,018
12,616
11,871
0
6,495
6,027
0
21,665
W
Merlin
13,143
458
0
1,139
8,896
3,345
2,338
3,685
5,174
49,200
0
L
Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
13,979
1,195
0
3,212
15,365
6,401
216
6,953
8,314
36,343
0
W
Gilgamesh
PiKPRO6
Gilgamesh
12,655
2,090
0
6,096
17,768
11,072
1,617
9,436
8,122
3,557
22,851
L
Zhong Kui
RXPLUCK
Zhong Kui
13,418
604
0
5,677
14,457
10,872
0
5,860
8,480
42,611
0
W
Izanami
Swanthy
Izanami
14,400
8,674
0
5,010
11,189
4,103
5,015
5,113
5,881
0
52,940
W
Bacchus
Xablauzzz
Bacchus
8,827
1,029
525
5,020
16,823
23,569
405
8,349
8,377
14,574
0
L
Izanami
ZY PsychooBR
Izanami
5,001
1,679
743
1,256
13,534
5,400
249
5,891
7,499
0
21,804
W
8,821
524
0
627
7,751
2,309
120
3,075
4,475
38,618
0
L
Ares
2,261
264
0
732
13,228
10,058
0
6,613
6,382
6,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
42,847
261
Minions Killed
182
0
Camps Cleared
0
1,369,670
Distance Traveled
1,157,742
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,560
713
26
2
0
242,411
4
W
Merlin
10,349
862
74
6
0
251,586
1
L
Morgan Le Fay
8,521
710
46
4
0
225,984
0
W
Gilgamesh
9,899
825
31
3
0
319,940
2
L
Zhong Kui
9,442
787
72
6
0
240,415
2
W
Izanami
10,783
899
67
6
0
258,649
0
W
Bacchus
10,514
876
12
1
0
279,885
0
L
Izanami
8,063
672
32
3
0
253,623
0
W
Agni
10,222
852
77
6
0
259,610
4
L
Ares
8,261
688
6
1
0
195,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role