Player Matchup

Atlas
Atlas
Silver II
Aceldamah
Atlas
Silver II
Level 62
God Stats
4W - 1L
1,576 SR
Queue Stats
13W - 16L
1,415 MMR
Solo
Chiron
Chiron
Gold V
BigDicpanda
Chiron
Gold V
Level 101
God Stats
3W - 2L
1,285 SR
Queue Stats
203W - 211L
1,370 MMR
Party 1
Bakasura
Bakasura
Gold II
MountainPP
Bakasura
Gold II
Level 104
God Stats
8W - 8L
1,500 SR
Queue Stats
367W - 373L
1,483 MMR
Party 1
Scylla
Scylla
Silver III
federicow
Scylla
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,432 MMR
Solo
Mulan
Mulan
Gold IV
userkiller34
Mulan
Gold IV
Level 154
God Stats
3W - 2L
1,449 SR
Queue Stats
35W - 23L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,462 SR
1,426 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,456 SR
1,452 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
FilthyRiley
Sylvanus
Silver I
Level 149
God Stats
16W - 18L
1,561 SR
Queue Stats
193W - 186L
1,451 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
Kyel
Sun Wukong
Silver IV
Level 156
God Stats
2W - 2L
1,307 SR
Queue Stats
78W - 73L
1,408 MMR
Solo
Ravana
Ravana
Gold IV
masonl00
Ravana
Gold IV
Level 139
God Stats
7W - 5L
1,412 SR
Queue Stats
388W - 394L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aceldamah
Atlas
14
0 / 4 / 8
9,098
433
6,847
21,180
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
19
3 / 2 / 8
11,564
551
12,175
13,120
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bakasura
MountainPP
Bakasura
20
10 / 3 / 6
12,166
579
14,920
17,184
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
federicow
Scylla
18
4 / 1 / 7
10,998
524
9,225
7,582
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 2 / 10
11,766
560
15,308
19,110
15,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioCliodhnaAgni

VS

Bans
GebLokiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 3
11,092
528
14,521
14,052
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
 
He Bo
15
2 / 5 / 5
10,062
479
12,390
9,606
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
FilthyRiley
Sylvanus
14
1 / 2 / 5
9,461
451
6,738
14,904
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Kyel
Sun Wukong
17
3 / 5 / 2
10,767
513
10,658
22,752
12,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
masonl00
Ravana
16
2 / 5 / 5
10,034
478
11,479
15,675
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
20
Kills
12
12
Deaths
20
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
3
1.83
L
He Bo
 
He Bo
2
5
5
0.9
W
Atlas
Aceldamah
Atlas
0
4
8
1
W
Chiron
3
2
8
3.5
L
Sylvanus
FilthyRiley
Sylvanus
1
2
5
1.75
L
Sun Wukong
Kyel
Sun Wukong
3
5
2
0.8
W
Bakasura
MountainPP
Bakasura
10
3
6
4.33
W
Scylla
federicow
Scylla
4
1
7
7.5
L
Ravana
masonl00
Ravana
2
5
5
0.9
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,475
Damage
55,786
78,176
Taken
76,989
45,241
Mitigated
48,599
24,565
Healing
29,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,521
5,420
0
4,548
14,052
6,589
530
2,143
11,540
0
97,028
L
He Bo
 
He Bo
12,390
568
0
1,980
9,606
3,785
1,169
3,372
5,833
72,757
0
W
Atlas
Aceldamah
Atlas
6,847
1,547
1,801
3,819
21,180
14,115
34
7,552
13,431
20,399
0
W
Chiron
12,175
4,864
852
6,026
13,120
3,665
546
1,947
11,141
0
91,395
L
Sylvanus
FilthyRiley
Sylvanus
6,738
1,515
5,230
5,407
14,904
18,598
350
3,220
11,293
24,137
0
L
Sun Wukong
Kyel
Sun Wukong
10,658
1,061
0
7,734
22,752
12,459
0
3,473
19,021
656
71,253
W
Bakasura
MountainPP
Bakasura
14,920
10,408
0
2,965
17,184
9,698
534
4,279
12,746
0
91,338
W
Scylla
federicow
Scylla
9,225
763
0
1,551
7,582
2,105
244
1,407
6,133
87,853
0
L
Ravana
masonl00
Ravana
11,479
2,408
0
4,452
15,675
7,168
193
3,596
10,150
0
72,128
W
15,308
1,496
480
7,071
19,110
15,658
0
4,986
14,002
0
91,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,592
Gold Earned
51,416
673
Minions Killed
586
0
Camps Cleared
0
2,128,179
Distance Traveled
1,976,654
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,092
528
155
7
0
389,179
6
L
He Bo
10,062
479
139
7
0
353,395
3
W
Atlas
9,098
433
25
1
0
419,085
8
W
Chiron
11,564
551
168
8
0
434,358
3
L
Sylvanus
9,461
451
41
2
0
404,045
7
L
Sun Wukong
10,767
513
145
7
0
418,383
9
W
Bakasura
12,166
579
146
7
0
502,422
5
W
Scylla
10,998
524
152
7
0
402,936
7
L
Ravana
10,034
478
106
5
0
411,652
6
W
Mulan
11,766
560
182
9
0
369,378
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role