Player Matchup

Medusa
Medusa
JohnnyTahaha
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Josh Jihawd
Ne Zha
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
192W - 197L
1,375 Elo+
Solo
Anhur
Anhur
SpectreDNA
Anhur
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
XxTaeexX0
Gilgamesh
Level 126
God Stats
4W - 4L
1,703 SR
Queue Stats
246W - 287L
1,420 Elo+
Solo
Chronos
Chronos
kingbryanboru
Chronos
Level 120
God Stats
2W - 3L
1,737 SR
Queue Stats
217W - 238L
1,472 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,426 Elo+

VS

Team Averages
Level 107
1,500 SR
1,572 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MassWhole22
Discordia
Level 126
God Stats
10W - 4L
1,500 SR
Queue Stats
121W - 116L
1,646 Elo+
Party 1
Hachiman
Hachiman
Nahomex
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,617 Elo+
Solo
Kali
Kali
Oishi Emi
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Solo
Thor
Thor
TXlovemuscle
Thor
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 35L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 4 / 11
13,768
810
17,866
21,173
10,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
20
9 / 5 / 8
12,642
744
11,395
18,465
14,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
15
0 / 9 / 5
10,225
601
4,658
14,078
6,314
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
XxTaeexX0
Gilgamesh
20
6 / 3 / 16
13,168
775
15,197
30,295
35,475
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
20
6 / 3 / 18
13,412
789
16,231
15,660
8,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 7 / 12
10,503
618
18,035
13,561
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MassWhole22
Discordia
20
8 / 3 / 14
14,330
843
23,976
12,988
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Nahomex
Hachiman
20
8 / 7 / 10
11,969
704
19,809
15,928
7,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
7
0 / 2 / 2
7,619
448
98
2,849
878
Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 10 / 13
10,889
641
10,338
24,621
17,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
75
29
Kills
24
24
Deaths
29
58
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
7
12
1.43
W
Medusa
8
4
11
3.38
W
Ne Zha
9
5
8
2.6
L
Discordia
MassWhole22
Discordia
8
3
14
5
L
Hachiman
Nahomex
Hachiman
8
7
10
1.86
L
Kali
0
2
2
0.5
W
Anhur
0
9
5
0.28
L
4
10
13
1.05
W
Gilgamesh
XxTaeexX0
Gilgamesh
6
3
16
4.67
W
Chronos
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,347
Damage
72,256
99,671
Taken
69,947
75,866
Mitigated
36,960
41,109
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,035
607
822
1,739
13,561
5,616
0
1,908
11,653
25,272
0
W
Medusa
17,866
4,882
3,109
8,338
21,173
10,839
2,160
10,766
10,407
0
51,985
W
Ne Zha
11,395
579
1,924
4,174
18,465
14,784
1,202
7,479
10,986
0
27,370
L
Discordia
MassWhole22
Discordia
23,976
801
698
3,308
12,988
6,180
0
1,395
11,593
64,246
0
L
Hachiman
Nahomex
Hachiman
19,809
7,405
1,176
2,587
15,928
7,241
0
1,809
14,119
0
37,675
L
Kali
98
0
171
226
2,849
878
0
1,709
1,140
0
1,498
W
Anhur
4,658
2,026
1,980
769
14,078
6,314
670
6,490
7,588
0
12,762
L
10,338
403
722
1,483
24,621
17,045
0
9,021
15,600
0
18,474
W
Gilgamesh
XxTaeexX0
Gilgamesh
15,197
1,447
1,632
11,564
30,295
35,475
587
9,736
20,559
261
30,041
W
Chronos
16,231
4,507
1,732
5,887
15,660
8,454
2,442
7,540
8,120
41,705
1,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,215
Gold Earned
55,310
193
Minions Killed
155
0
Camps Cleared
0
1,591,482
Distance Traveled
1,115,109
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,503
618
18
1
0
259,194
0
W
Medusa
13,768
810
69
4
0
333,423
0
W
Ne Zha
12,642
744
15
1
0
316,593
0
L
Discordia
14,330
843
76
4
0
298,927
0
L
Hachiman
11,969
704
38
2
0
263,705
0
L
Kali
7,619
448
5
0
0
47,395
0
W
Anhur
10,225
601
25
1
0
265,386
0
L
Thor
10,889
641
18
1
0
245,888
0
W
Gilgamesh
13,168
775
32
2
0
376,048
3
W
Chronos
13,412
789
52
3
0
300,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role