Player Matchup

Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CMONEYTREY5
Olorun
Level 35
God Stats
6W - 5L
1,797 SR
Queue Stats
317W - 361L
1,553 Elo+
Solo
Team Averages
Level 68
1,599 SR
1,518 Elo+

VS

Team Averages
Level 82
1,369 SR
1,376 Elo+
Agni
Agni
CatboyR
Agni
Level 68
God Stats
2W - 4L
1,171 SR
Queue Stats
62W - 84L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
ForkEmSparky000
Hou Yi
Level 155
God Stats
11W - 18L
1,394 SR
Queue Stats
330W - 421L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Themandrel
Gilgamesh
Level 23
God Stats
18W - 11L
1,543 SR
Queue Stats
62W - 84L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 5 / 0
7,019
638
1,773
7,976
1,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
 
Fafnir
9
0 / 7 / 1
6,820
620
3,070
14,076
11,683
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
11
0 / 6 / 1
6,630
603
5,716
8,421
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CatboyR
Agni
12
5 / 2 / 10
8,410
765
5,802
4,087
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 0 / 10
9,042
822
7,292
5,436
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Themandrel
Gilgamesh
14
7 / 0 / 10
9,278
843
10,604
8,639
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
18
18
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
0
0.4
L
Fafnir
 
Fafnir
0
7
1
0.07
L
Olorun
0
6
1
0.08
W
Agni
CatboyR
Agni
5
2
10
5
W
6
0
10
11
W
Gilgamesh
Themandrel
Gilgamesh
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,559
Damage
23,698
30,473
Taken
18,162
15,455
Mitigated
7,506
4,766
Healing
1,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,773
652
168
880
7,976
1,789
0
1,567
6,409
0
12,283
L
Fafnir
 
Fafnir
3,070
379
219
2,524
14,076
11,683
11
3,929
10,147
5,583
0
L
Olorun
5,716
1,955
219
756
8,421
1,983
543
1,099
7,322
28,236
0
W
Agni
CatboyR
Agni
5,802
622
0
144
4,087
1,461
170
2,945
1,142
13,700
0
W
7,292
2,901
476
645
5,436
1,938
1,486
3,144
2,292
0
28,748
W
Gilgamesh
Themandrel
Gilgamesh
10,604
3,446
0
498
8,639
4,107
1,113
3,570
5,069
0
29,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,469
Gold Earned
26,730
71
Minions Killed
108
4
Camps Cleared
5
450,112
Distance Traveled
598,140
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,019
638
19
2
2
157,417
1
L
Fafnir
6,820
620
2
0
1
132,229
1
L
Olorun
6,630
603
50
5
1
160,466
0
W
Agni
8,410
765
18
2
0
189,836
1
W
Hou Yi
9,042
822
52
5
3
187,806
4
W
Gilgamesh
9,278
843
38
3
2
220,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role