Player Matchup

Jing Wei
Jing Wei
AchtSchwi
Jing Wei
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,637 Elo+
Solo
Bacchus
Bacchus
Jøgurt
Bacchus
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 91L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
KaO17
Gilgamesh
Level 137
God Stats
6W - 6L
1,564 SR
Queue Stats
31W - 45L
1,441 Elo+
Party 1
Fenrir
Fenrir
Killjoy_Green
Fenrir
Level 108
God Stats
3W - 1L
1,525 SR
Queue Stats
142W - 137L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
PineappleTheOnly
Aphrodite
Level 123
God Stats
4W - 2L
1,516 SR
Queue Stats
177W - 170L
1,555 Elo+
Party 1
Team Averages
Level 111
1,521 SR
1,568 Elo+

VS

Team Averages
Level 131
1,504 SR
1,610 Elo+
Mulan
Mulan
By His Blade
Mulan
Level 152
God Stats
0W - 2L
1,214 SR
Queue Stats
6W - 9L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
Draken76
Amaterasu
Level 66
God Stats
11W - 7L
1,586 SR
Queue Stats
212W - 237L
1,550 Elo+
Solo
Anhur
Anhur
March to War
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,708 Elo+
Party 2
Atlas
Atlas
PigsWithWigs
Atlas
Level 123
God Stats
11W - 8L
1,721 SR
Queue Stats
12W - 9L
1,675 Elo+
Party 2
Thoth
Thoth
Pizza Dinosaurs
Thoth
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 90L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AchtSchwi
Jing Wei
17
4 / 0 / 3
9,732
749
13,506
12,628
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Jøgurt
Bacchus
14
0 / 5 / 8
8,589
661
11,060
18,454
21,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
KaO17
Gilgamesh
16
3 / 0 / 6
9,808
754
7,634
11,936
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 5
9,212
709
3,690
14,827
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Aphrodite
16
2 / 3 / 7
8,981
691
7,979
13,072
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,582
660
9,701
12,401
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Draken76
Amaterasu
15
3 / 4 / 5
8,686
668
5,986
13,257
9,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 4
8,650
665
4,661
10,414
3,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 7
8,565
659
12,297
10,487
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 1 / 5
9,776
752
22,632
5,365
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
10
Kills
11
11
Deaths
10
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AchtSchwi
Jing Wei
4
0
3
5.5
L
2
1
4
4
L
Amaterasu
Draken76
Amaterasu
3
4
5
1.38
W
Bacchus
Jøgurt
Bacchus
0
5
8
0.8
W
Gilgamesh
KaO17
Gilgamesh
3
0
6
6
W
1
3
5
1.17
L
1
3
4
1
L
1
1
7
4.5
W
Aphrodite
2
3
7
1.83
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,869
Damage
55,277
70,917
Taken
51,924
49,667
Mitigated
39,039
26,283
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AchtSchwi
Jing Wei
13,506
8,818
0
2,002
12,628
3,594
907
7,959
4,415
0
42,754
L
9,701
821
0
5,438
12,401
13,207
510
3,783
8,618
0
22,788
L
Amaterasu
Draken76
Amaterasu
5,986
1,683
664
2,867
13,257
9,668
170
3,898
9,359
0
18,328
W
Bacchus
Jøgurt
Bacchus
11,060
1,353
674
2,822
18,454
21,697
0
6,430
11,310
16,613
0
W
Gilgamesh
KaO17
Gilgamesh
7,634
1,512
1,428
2,728
11,936
6,771
52
5,061
6,355
0
26,601
W
3,690
418
0
3,525
14,827
12,795
0
6,930
7,325
0
20,367
L
4,661
3,301
0
2,521
10,414
3,755
0
4,414
6,000
0
29,865
L
12,297
3,423
866
4,039
10,487
10,287
0
4,774
5,713
29,456
0
W
Aphrodite
7,979
1,056
6,750
6,354
13,072
4,810
0
7,071
5,567
34,879
0
L
22,632
91
0
393
5,365
2,122
1,752
2,170
3,195
55,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
44,259
224
Minions Killed
232
0
Camps Cleared
0
1,354,744
Distance Traveled
1,340,486
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,732
749
66
5
0
285,172
2
L
Mulan
8,582
660
35
3
0
284,858
0
L
Amaterasu
8,686
668
25
2
0
286,737
2
W
Bacchus
8,589
661
17
1
0
260,771
3
W
Gilgamesh
9,808
754
37
3
0
267,652
1
W
Fenrir
9,212
709
28
2
0
287,152
3
L
Anhur
8,650
665
66
5
0
233,598
1
L
Atlas
8,565
659
31
2
0
267,913
1
W
Aphrodite
8,981
691
76
6
0
253,997
1
L
Thoth
9,776
752
75
6
0
267,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role