Player Matchup

Odin
Odin
 
Odin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
XïAM
Raijin
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 132L
1,537 Elo+
Solo
Cernunnos
Cernunnos
eZoopsee
Cernunnos
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
242W - 229L
1,600 Elo+
Solo
Ymir
Ymir
extravirgin
Ymir
Level 140
God Stats
19W - 9L
1,715 SR
Queue Stats
371W - 382L
1,652 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,558 Elo+

VS

Team Averages
Level 124
1,566 SR
1,590 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ConcernedMom
Kuzenbo
Level 89
God Stats
13W - 9L
1,615 SR
Queue Stats
30W - 27L
1,567 Elo+
Solo
Bastet
Bastet
El Bo Jenkem
Bastet
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 28L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
Shibefu
Gilgamesh
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
208W - 206L
1,630 Elo+
Party 1
Baba Yaga
Baba Yaga
SëoulRëaper
Baba Yaga
Level 158
God Stats
6W - 0L
1,500 SR
Queue Stats
353W - 290L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 4 / 2
7,668
697
6,961
14,376
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
 
Thor
14
0 / 2 / 0
7,400
673
7,004
8,829
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
XïAM
Raijin
14
0 / 2 / 3
7,834
712
5,285
6,516
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
eZoopsee
Cernunnos
16
3 / 2 / 2
8,749
795
9,972
12,216
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 3 / 1
8,256
751
5,645
13,458
10,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 2 / 5
8,573
779
8,439
11,052
3,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ConcernedMom
Kuzenbo
14
1 / 1 / 7
8,252
750
8,490
9,634
8,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
15
4 / 1 / 7
8,725
793
12,717
9,633
3,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Shibefu
Gilgamesh
15
2 / 0 / 5
8,052
732
5,152
9,650
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
SëoulRëaper
Baba Yaga
17
2 / 1 / 5
8,968
815
12,686
6,211
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
13
13
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
2
0.5
L
Thor
 
Thor
0
2
0
0
W
Charybdis
 
Charybdis
4
2
5
3.25
W
Kuzenbo
ConcernedMom
Kuzenbo
1
1
7
4.5
W
Bastet
4
1
7
7.5
W
Gilgamesh
Shibefu
Gilgamesh
2
0
5
4.5
W
Baba Yaga
SëoulRëaper
Baba Yaga
2
1
5
4.5
L
Raijin
XïAM
Raijin
0
2
3
0.75
L
Cernunnos
eZoopsee
Cernunnos
3
2
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
47,484
55,395
Taken
46,180
28,578
Mitigated
24,757
15,164
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,961
704
0
3,415
14,376
8,863
191
4,075
10,221
467
21,984
L
Thor
 
Thor
7,004
669
0
1,080
8,829
3,352
0
4,322
4,306
0
28,471
W
Charybdis
 
Charybdis
8,439
5,106
0
2,115
11,052
3,563
1,102
3,109
7,502
0
31,165
W
Kuzenbo
ConcernedMom
Kuzenbo
8,490
2,833
2,068
2,167
9,634
8,319
0
2,490
6,686
15,974
0
W
Bastet
12,717
2,819
0
2,988
9,633
3,038
16
2,357
6,991
0
27,590
W
Gilgamesh
Shibefu
Gilgamesh
5,152
1,504
0
1,391
9,650
7,247
0
1,808
7,327
0
24,361
W
Baba Yaga
SëoulRëaper
Baba Yaga
12,686
491
0
2,332
6,211
2,590
350
1,147
4,809
48,607
0
L
Raijin
XïAM
Raijin
5,285
625
0
1,050
6,516
2,129
0
2,814
3,542
28,303
0
L
Cernunnos
eZoopsee
Cernunnos
9,972
4,621
0
4,355
12,216
4,128
860
4,926
7,091
0
42,917
L
5,645
829
1,643
3,621
13,458
10,106
0
4,258
9,059
15,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
42,570
265
Minions Killed
231
0
Camps Cleared
0
1,130,483
Distance Traveled
1,286,240
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,668
697
39
4
0
229,445
3
L
Thor
7,400
673
40
4
0
247,576
3
W
Charybdis
8,573
779
52
5
0
220,677
0
W
Kuzenbo
8,252
750
17
2
0
256,734
3
W
Bastet
8,725
793
38
3
0
282,442
2
W
Gilgamesh
8,052
732
31
3
0
276,771
3
W
Baba Yaga
8,968
815
93
8
0
249,616
4
L
Raijin
7,834
712
70
6
0
232,847
3
L
Cernunnos
8,749
795
81
7
0
205,089
2
L
Ymir
8,256
751
35
3
0
215,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role