Player Matchup

Jing Wei
Jing Wei
Dallasboy7
Jing Wei
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Party 3
Artio
Artio
HadesJester
Artio
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 46L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
MochiLover
Danzaburou
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 9L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
NuclearWarMage
Kukulkan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,650 Elo+
Party 1
Vulcan
Vulcan
xX19WarHamma89X
Vulcan
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
39W - 46L
1,500 Elo+
Party 3
Team Averages
Level 51
1,462 SR
1,479 Elo+

VS

Team Averages
Level 62
1,540 SR
1,456 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bard_Of_Doom
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BlueberryTroop
Khepri
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,481 Elo+
Party 2
Vulcan
Vulcan
Inval1d_Uz3r
Vulcan
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 162L
1,371 Elo+
Solo
Charybdis
Charybdis
wargame22
Charybdis
Level 36
God Stats
2W - 0L
1,700 SR
Queue Stats
90W - 103L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dallasboy7
Jing Wei
12
0 / 0 / 0
6,802
972
69
471
129
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 0
8,120
1,160
3,374
15,409
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MochiLover
Danzaburou
12
0 / 0 / 0
7,220
1,031
1,360
2,698
774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
0 / 5 / 0
7,412
1,059
5,204
9,201
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
7,512
1,073
5,776
3,332
953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

292

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 4
8,098
1,157
4,903
2,597
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
7,018
1,003
1,801
2,551
885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 3
7,995
1,142
2,719
4,519
4,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
13
2 / 1 / 5
8,240
1,177
10,516
4,367
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
wargame22
Charybdis
13
4 / 0 / 1
8,453
1,208
7,434
4,291
1,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
9
9
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
4
3
W
0
1
0
0
W
2
0
3
3.5
L
Jing Wei
Dallasboy7
Jing Wei
0
0
0
0
L
2
2
0
1
W
Vulcan
2
1
5
4.5
L
Danzaburou
MochiLover
Danzaburou
0
0
0
0
L
Kukulkan
0
5
0
0
W
Charybdis
wargame22
Charybdis
4
0
1
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
27,373
31,111
Taken
18,325
19,519
Mitigated
9,916
3,412
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,903
345
33
946
2,597
982
0
2,030
567
19,811
0
W
1,801
372
0
495
2,551
885
0
2,017
534
0
7,177
W
2,719
100
0
0
4,519
4,477
0
2,987
1,532
9,237
0
L
Jing Wei
Dallasboy7
Jing Wei
69
69
0
0
471
129
0
325
146
0
893
L
3,374
186
400
2,354
15,409
14,985
0
6,622
8,787
7,417
0
W
Vulcan
10,516
4,579
0
410
4,367
1,722
0
3,196
1,171
31,312
0
L
Danzaburou
MochiLover
Danzaburou
1,360
269
0
183
2,698
774
0
1,600
1,098
0
9,630
L
Kukulkan
5,204
1,079
206
269
9,201
2,678
0
7,370
1,831
22,529
0
W
Charybdis
wargame22
Charybdis
7,434
5,546
0
0
4,291
1,850
0
4,124
167
0
15,825
L
5,776
2,093
0
0
3,332
953
0
2,221
1,111
18,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
39,804
96
Minions Killed
131
3
Camps Cleared
6
500,678
Distance Traveled
651,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,098
1,157
39
6
2
128,676
0
W
Loki
7,018
1,003
4
1
1
92,141
0
W
Khepri
7,995
1,142
17
2
0
145,860
0
L
Jing Wei
6,802
972
2
0
2
21,433
0
L
Artio
8,120
1,160
13
2
0
148,465
0
W
Vulcan
8,240
1,177
46
7
0
148,190
0
L
Danzaburou
7,220
1,031
20
3
0
86,100
0
L
Kukulkan
7,412
1,059
37
5
1
117,729
0
W
Charybdis
8,453
1,208
25
4
3
136,806
0
L
Vulcan
7,512
1,073
24
3
0
126,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role