Player Matchup

King Arthur
King Arthur
CL3m3nsx1000
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,037 Elo+
Party 1
Cerberus
Cerberus
Maharliko
Cerberus
Level 62
God Stats
4W - 7L
1,650 SR
Queue Stats
143W - 164L
1,289 Elo+
Solo
Danzaburou
Danzaburou
Private_Paula73
Danzaburou
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Olorun
Olorun
SirArielo
Olorun
Level 29
God Stats
1W - 3L
1,489 SR
Queue Stats
10W - 16L
1,339 Elo+
Solo
Kukulkan
Kukulkan
mativa92
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,116 Elo+
Party 1
Team Averages
Level 43
1,528 SR
1,256 Elo+

VS

Team Averages
Level 78
1,647 SR
1,516 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GannicusHC
Bakasura
Level 128
God Stats
4W - 0L
1,687 SR
Queue Stats
109W - 99L
1,547 Elo+
Party 2
Chang'e
Chang'e
N7 Yumie
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,514 Elo+
Solo
Hou Yi
Hou Yi
aledemal97
Hou Yi
Level 24
God Stats
11W - 7L
1,621 SR
Queue Stats
69W - 84L
1,470 Elo+
Party 2
Bellona
Bellona
xxproskillzxx06
Bellona
Level 23
God Stats
3W - 3L
1,926 SR
Queue Stats
68W - 71L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CL3m3nsx1000
King Arthur
16
0 / 8 / 5
9,758
610
10,177
19,968
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Maharliko
Cerberus
17
3 / 4 / 2
10,324
645
8,869
27,345
21,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Private_Paula73
Danzaburou
16
0 / 7 / 3
9,893
618
4,763
11,502
4,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
SirArielo
Olorun
17
4 / 9 / 2
10,431
652
11,340
18,637
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
mativa92
Kukulkan
15
0 / 7 / 2
9,438
590
7,020
11,433
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
12 / 2 / 17
13,542
846
18,837
7,874
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
GannicusHC
Bakasura
20
8 / 0 / 16
13,341
834
14,730
14,500
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
N7 Yumie
Chang'e
18
2 / 4 / 20
11,554
722
10,097
12,195
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
aledemal97
Hou Yi
19
7 / 0 / 16
12,561
785
11,016
7,298
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 1 / 21
12,263
766
18,193
18,751
22,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
7
Kills
35
35
Deaths
7
14
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
2
17
10.25
L
King Arthur
CL3m3nsx1000
King Arthur
0
8
5
0.31
W
Bakasura
GannicusHC
Bakasura
8
0
16
16
L
Cerberus
Maharliko
Cerberus
3
4
2
1
W
Chang'e
N7 Yumie
Chang'e
2
4
20
3
L
Danzaburou
Private_Paula73
Danzaburou
0
7
3
0.21
L
Olorun
SirArielo
Olorun
4
9
2
0.56
W
Hou Yi
aledemal97
Hou Yi
7
0
16
15
L
Kukulkan
mativa92
Kukulkan
0
7
2
0.14
W
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
72,873
88,885
Taken
60,618
50,864
Mitigated
46,731
15,299
Healing
30,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,837
4,241
0
1,358
7,874
4,048
1,724
2,598
5,143
66,144
0
L
King Arthur
CL3m3nsx1000
King Arthur
10,177
1,673
189
1,224
19,968
15,417
0
7,790
11,283
0
34,776
W
Bakasura
GannicusHC
Bakasura
14,730
11,295
0
8,768
14,500
8,797
1,829
6,136
8,092
0
48,117
L
Cerberus
Maharliko
Cerberus
8,869
297
0
8,741
27,345
21,060
302
7,156
18,504
41,340
0
W
Chang'e
N7 Yumie
Chang'e
10,097
703
6,229
5,406
12,195
7,794
1,210
7,326
4,593
25,859
0
L
Danzaburou
Private_Paula73
Danzaburou
4,763
963
0
73
11,502
4,000
405
4,458
6,564
0
25,067
L
Olorun
SirArielo
Olorun
11,340
4,889
405
3,198
18,637
6,692
1,130
6,700
10,664
35,345
0
W
Hou Yi
aledemal97
Hou Yi
11,016
4,892
0
3,092
7,298
3,975
4,009
1,963
5,286
0
53,885
L
Kukulkan
mativa92
Kukulkan
7,020
712
854
615
11,433
3,695
198
1,846
8,606
32,074
0
W
18,193
2,466
800
4,702
18,751
22,117
1,148
9,206
9,342
0
33,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
63,261
256
Minions Killed
328
0
Camps Cleared
0
1,178,016
Distance Traveled
1,736,981
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,542
846
108
7
0
334,878
3
L
King Arthur
9,758
610
43
3
0
264,771
0
W
Bakasura
13,341
834
84
5
0
367,822
0
L
Cerberus
10,324
645
72
5
0
247,739
0
W
Chang'e
11,554
722
35
2
0
315,274
1
L
Danzaburou
9,893
618
43
3
0
207,732
2
L
Olorun
10,431
652
56
4
0
234,907
1
W
Hou Yi
12,561
785
67
4
0
339,626
0
L
Kukulkan
9,438
590
42
3
0
222,867
0
W
Bellona
12,263
766
34
2
0
379,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role