Player Matchup

Morgan Le Fay
Morgan Le Fay
Carsation
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,222 SR
Queue Stats
1W - 1L
1,288 Elo+
Solo
Ra
Ra
ClownShadow79
Ra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Hercules
Hercules
Spaceable2315
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,295 Elo+
Solo
Janus
Janus
TOGANDINI
Janus
Level 27
God Stats
7W - 4L
1,809 SR
Queue Stats
67W - 40L
1,806 Elo+
Solo
Neith
Neith
fuzzypumpers
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,709 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,520 Elo+

VS

Team Averages
Level 48
1,498 SR
1,538 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Ballcreator
Osiris
Level 49
God Stats
7W - 2L
1,992 SR
Queue Stats
38W - 39L
1,658 Elo+
Solo
Thor
Thor
JFiasco
Thor
Level 3
God Stats
3W - 6L
1,350 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Ymir
Ymir
OGMeeks
Ymir
Level 18
God Stats
2W - 5L
1,198 SR
Queue Stats
37W - 39L
1,402 Elo+
Solo
Sol
Sol
sleepygrizzz
Sol
Level 15
God Stats
0W - 1L
1,448 SR
Queue Stats
2W - 1L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carsation
Morgan Le Fay
15
3 / 4 / 4
8,599
717
7,815
7,763
2,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 5
8,380
698
4,841
6,553
2,434
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Spaceable2315
Hercules
15
1 / 4 / 6
8,576
715
4,577
15,709
15,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
TOGANDINI
Janus
19
11 / 0 / 0
11,375
948
17,568
9,301
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 8
8,276
690
6,011
9,643
3,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 5
8,461
705
2,562
11,597
3,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
18
8 / 3 / 3
10,197
850
8,266
10,259
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
JFiasco
Thor
13
0 / 5 / 4
7,768
647
3,396
8,852
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
OGMeeks
Ymir
15
5 / 1 / 6
9,108
759
7,037
10,278
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 7
8,714
726
15,961
11,620
3,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
17
Kills
15
15
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
5
1.17
L
Osiris
8
3
3
3.17
W
Morgan Le Fay
Carsation
Morgan Le Fay
3
4
4
1.25
W
2
4
5
1.13
L
Thor
JFiasco
Thor
0
5
4
0.4
L
Ymir
OGMeeks
Ymir
5
1
6
8
W
Hercules
Spaceable2315
Hercules
1
4
6
1
W
Janus
TOGANDINI
Janus
11
0
0
11
W
0
3
8
1.33
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
37,222
48,969
Taken
52,606
28,615
Mitigated
26,206
15,892
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,562
2,288
0
2,431
11,597
3,921
235
6,889
4,708
0
28,610
L
Osiris
8,266
1,766
0
954
10,259
8,279
0
5,189
5,070
0
39,190
W
Morgan Le Fay
Carsation
Morgan Le Fay
7,815
1,040
0
859
7,763
2,938
877
5,380
2,383
23,287
0
W
4,841
412
2,790
1,308
6,553
2,434
0
3,547
3,006
18,736
0
L
Thor
JFiasco
Thor
3,396
846
388
817
8,852
2,989
157
5,264
3,588
0
9,920
L
Ymir
OGMeeks
Ymir
7,037
948
378
1,308
10,278
7,730
0
6,146
4,132
14,859
0
W
Hercules
Spaceable2315
Hercules
4,577
360
1,161
6,286
15,709
15,853
78
6,011
9,698
0
15,435
W
Janus
TOGANDINI
Janus
17,568
1,286
180
1,941
9,301
3,592
298
2,968
6,333
65,499
0
W
6,011
1,878
0
1,367
9,643
3,798
937
5,092
4,551
0
21,264
L
15,961
6,052
0
2,490
11,620
3,287
2,156
6,736
4,884
46,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
44,248
210
Minions Killed
228
0
Camps Cleared
0
1,233,373
Distance Traveled
1,091,289
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,461
705
47
4
0
219,595
0
L
Osiris
10,197
850
81
7
0
258,513
2
W
Morgan Le Fay
8,599
717
18
2
0
242,090
0
W
Ra
8,380
698
33
3
0
197,043
1
L
Thor
7,768
647
15
1
0
215,181
3
L
Ymir
9,108
759
21
2
0
177,501
0
W
Hercules
8,576
715
14
1
0
259,293
3
W
Janus
11,375
948
117
10
0
303,281
2
W
Neith
8,276
690
28
2
0
231,666
1
L
Sol
8,714
726
64
5
0
220,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role