Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver I
ClintMclovin
Sobek
Silver I
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 135L
1,638 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Dánger
Gilgamesh
Gold III
Level 148
God Stats
25W - 22L
1,799 SR
Queue Stats
447W - 423L
1,600 MMR
Party 2
Jormungandr
Jormungandr
Gold V
Whisperrrr
Jormungandr
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,656 MMR
Solo
Apollo
Apollo
Silver I
merryfatcat
Apollo
Silver I
Level 148
God Stats
10W - 7L
1,608 SR
Queue Stats
149W - 141L
1,683 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,582 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,464 SR
1,628 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
FeralVtech
Camazotz
Gold V
Level 135
God Stats
8W - 10L
1,521 SR
Queue Stats
263W - 266L
1,677 MMR
Solo
Geb
Geb
Silver I
Hasheem
Geb
Silver I
Level 120
God Stats
0W - 4L
1,284 SR
Queue Stats
28W - 40L
1,649 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Jedî
Erlang Shen
Gold III
Level 148
God Stats
3W - 4L
1,316 SR
Queue Stats
189W - 190L
1,649 MMR
Solo
Anubis
Anubis
Gold I
Naxhes
Anubis
Gold I
Level 84
God Stats
11W - 9L
1,698 SR
Queue Stats
1,051W - 1,060L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 1 / 3
8,077
808
8,873
6,209
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
5,763
576
1,576
5,347
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Dánger
Gilgamesh
11
6 / 1 / 4
7,285
729
4,504
6,057
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Whisperrrr
Jormungandr
13
3 / 1 / 2
7,790
779
4,917
5,398
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
12
2 / 0 / 1
7,023
702
4,272
4,967
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
MulanThothAchillesOdin

VS

Bans
AtlasKaliBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 0
5,204
520
3,904
5,284
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
FeralVtech
Camazotz
8
1 / 7 / 0
5,330
533
1,293
9,381
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
7
0 / 2 / 2
5,260
526
2,417
8,390
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Jedî
Erlang Shen
9
0 / 4 / 0
4,947
495
1,760
6,597
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Naxhes
Anubis
10
3 / 3 / 0
6,011
601
3,633
5,548
2,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
4
4
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
3
7.5
L
Medusa
 
Medusa
0
2
0
0
W
1
1
2
2
W
Gilgamesh
Dánger
Gilgamesh
6
1
4
8
L
Camazotz
FeralVtech
Camazotz
1
7
0
0.14
L
Geb
0
2
2
0.5
L
Erlang Shen
Jedî
Erlang Shen
0
4
0
0
L
Anubis
Naxhes
Anubis
3
3
0
1
W
Jormungandr
Whisperrrr
Jormungandr
3
1
2
4
W
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
13,007
27,978
Taken
35,200
10,915
Mitigated
12,768
13,475
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,873
4,429
0
3,990
6,209
1,486
2,796
1,762
4,447
52,329
4,870
L
Medusa
 
Medusa
3,904
2,214
0
2,429
5,284
1,123
0
778
4,506
0
38,445
W
1,576
518
129
2,349
5,347
2,446
0
1,755
3,592
9,141
0
W
Gilgamesh
Dánger
Gilgamesh
4,504
1,519
0
2,586
6,057
2,030
754
621
5,436
0
29,820
L
Camazotz
FeralVtech
Camazotz
1,293
549
0
2,945
9,381
2,435
0
3,327
6,054
0
22,733
L
Geb
2,417
978
492
3,172
8,390
3,971
0
2,673
5,717
11,339
0
L
Erlang Shen
Jedî
Erlang Shen
1,760
1,084
0
1,474
6,597
2,704
0
4,631
1,966
0
24,715
L
Anubis
Naxhes
Anubis
3,633
546
0
2,490
5,548
2,535
0
3,766
1,782
30,512
0
W
Jormungandr
Whisperrrr
Jormungandr
4,917
2,652
0
1,817
5,398
3,817
0
1,314
4,084
47,383
0
W
Apollo
4,272
3,138
0
2,604
4,967
1,136
0
598
4,369
0
48,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
26,752
406
Minions Killed
248
0
Camps Cleared
0
956,488
Distance Traveled
948,685
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,077
808
108
11
0
188,453
5
L
Medusa
5,204
520
74
7
0
173,457
3
W
Sobek
5,763
576
17
2
0
137,990
4
W
Gilgamesh
7,285
729
61
6
0
226,921
2
L
Camazotz
5,330
533
55
6
0
195,183
2
L
Geb
5,260
526
9
1
0
198,115
3
L
Erlang Shen
4,947
495
50
5
0
206,511
3
L
Anubis
6,011
601
60
6
0
175,419
3
W
Jormungandr
7,790
779
112
11
0
209,605
3
W
Apollo
7,023
702
108
11
0
193,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role