Player Matchup

Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum IV
Destr4
Sol
Platinum IV
Level 143
God Stats
7W - 3L
2,189 SR
Queue Stats
127W - 114L
2,042 MMR
Party 3
Camazotz
Camazotz
Gold III
NavaKiller
Camazotz
Gold III
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,731 MMR
Party 3
Chaac
Chaac
Platinum III
kepwii
Chaac
Platinum III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,971 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
vαnnski
Ah Muzen Cab
Diamond V
Level 160
God Stats
33W - 21L
1,862 SR
Queue Stats
163W - 138L
2,142 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,710 SR
1,877 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,426 SR
1,955 MMR
Scylla
Scylla
Gold II
Atour
Scylla
Gold II
Level 147
God Stats
18W - 17L
1,769 SR
Queue Stats
93W - 82L
1,865 MMR
Party 1
Fenrir
Fenrir
Gold II
Driise
Fenrir
Gold II
Level 154
God Stats
4W - 3L
1,477 SR
Queue Stats
59W - 47L
1,865 MMR
Party 1
Amaterasu
Amaterasu
Diamond IV
MMasKry
Amaterasu
Diamond IV
Level 122
God Stats
0W - 3L
1,317 SR
Queue Stats
42W - 35L
2,270 MMR
Solo
Bacchus
Bacchus
Platinum II
MïsterOne
Bacchus
Platinum II
Level 160
God Stats
5W - 2L
1,285 SR
Queue Stats
125W - 93L
1,882 MMR
Solo
Hou Yi
Hou Yi
Platinum V
m8plsnoh8
Hou Yi
Platinum V
Level 78
God Stats
0W - 5L
1,283 SR
Queue Stats
150W - 136L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 9
9,930
523
4,577
15,376
16,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Destr4
Sol
18
5 / 4 / 5
12,061
635
13,304
13,887
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
NavaKiller
Camazotz
17
4 / 3 / 8
10,969
577
9,841
16,946
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
kepwii
Chaac
18
2 / 3 / 3
11,799
621
9,665
16,404
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
vαnnski
Ah Muzen Cab
20
9 / 2 / 4
13,075
688
22,146
14,703
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ArtioBellonaCliodhnaGilgamesh

VS

Bans
BastetTsukuyomiThothPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Atour
Scylla
15
3 / 7 / 3
9,322
491
7,349
10,274
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Driise
Fenrir
16
4 / 3 / 4
9,871
520
7,823
17,231
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
MMasKry
Amaterasu
18
4 / 2 / 2
11,286
594
14,442
22,739
19,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
MïsterOne
Bacchus
15
1 / 3 / 5
9,210
485
8,931
13,838
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
m8plsnoh8
Hou Yi
16
1 / 6 / 2
9,808
516
8,437
17,965
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
21
Kills
13
13
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
9
5.5
L
Scylla
Atour
Scylla
3
7
3
0.64
W
Sol
Destr4
Sol
5
4
5
1.88
L
Fenrir
Driise
Fenrir
4
3
4
2
L
Amaterasu
MMasKry
Amaterasu
4
2
2
2.5
L
Bacchus
MïsterOne
Bacchus
1
3
5
1.17
W
Camazotz
NavaKiller
Camazotz
4
3
8
2.67
W
Chaac
kepwii
Chaac
2
3
3
1.17
L
Hou Yi
m8plsnoh8
Hou Yi
1
6
2
0.33
W
Ah Muzen Cab
vαnnski
Ah Muzen Cab
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,533
Damage
46,982
77,316
Taken
82,047
51,438
Mitigated
47,968
34,705
Healing
28,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,577
449
0
3,320
15,376
16,001
120
5,659
9,717
15,082
1,108
L
Scylla
Atour
Scylla
7,349
1,098
0
582
10,274
3,028
0
2,556
7,573
64,415
0
W
Sol
Destr4
Sol
13,304
7,360
0
6,995
13,887
4,483
6,170
4,094
9,793
105,712
0
L
Fenrir
Driise
Fenrir
7,823
1,157
0
5,235
17,231
6,819
0
3,091
14,088
0
60,151
L
Amaterasu
MMasKry
Amaterasu
14,442
7,815
0
12,125
22,739
19,297
526
4,689
17,283
0
94,820
L
Bacchus
MïsterOne
Bacchus
8,931
885
1,885
3,341
13,838
13,733
0
5,256
7,667
28,254
0
W
Camazotz
NavaKiller
Camazotz
9,841
2,175
0
10,572
16,946
5,686
415
2,705
13,791
0
65,569
W
Chaac
kepwii
Chaac
9,665
2,297
0
8,473
16,404
18,622
0
1,217
15,187
0
76,134
L
Hou Yi
m8plsnoh8
Hou Yi
8,437
4,225
0
5,220
17,965
5,091
464
1,780
16,185
0
72,151
W
Ah Muzen Cab
vαnnski
Ah Muzen Cab
22,146
9,322
0
5,345
14,703
6,646
3,192
3,188
11,515
0
130,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,834
Gold Earned
49,497
632
Minions Killed
615
0
Camps Cleared
0
1,943,409
Distance Traveled
1,842,035
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,930
523
14
1
0
385,922
5
L
Scylla
9,322
491
130
7
0
341,115
4
W
Sol
12,061
635
152
8
0
338,012
8
L
Fenrir
9,871
520
111
6
0
416,955
4
L
Amaterasu
11,286
594
170
9
0
370,171
6
L
Bacchus
9,210
485
33
2
0
395,123
7
W
Camazotz
10,969
577
107
6
0
447,304
0
W
Chaac
11,799
621
162
9
0
383,394
5
L
Hou Yi
9,808
516
171
9
0
318,671
3
W
Ah Muzen Cab
13,075
688
197
10
0
388,777
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role