Player Matchup

Neith
Neith
CoercedLife
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo
Artio
Artio
LunaCalx
Artio
Level 44
God Stats
6W - 2L
1,298 SR
Queue Stats
198W - 180L
1,679 Elo+
Party 2
Ares
Ares
NoTouchaSpaghet
Ares
Level 151
God Stats
4W - 1L
1,285 SR
Queue Stats
108W - 78L
1,664 Elo+
Party 2
Hera
Hera
ROTARemorse
Hera
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 88L
1,376 Elo+
Party 2
Horus
Horus
Stalmos
Horus
Level 143
God Stats
14W - 7L
1,625 SR
Queue Stats
233W - 192L
1,628 Elo+
Party 2
Team Averages
Level 94
1,442 SR
1,565 Elo+

VS

Team Averages
Level 63
1,595 SR
1,730 Elo+
Freya
Freya
MaelstromOS
Freya
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 87L
1,897 Elo+
Party 1
Charybdis
Charybdis
NattyDaddyxo
Charybdis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
Tsukiden
Mulan
Level 16
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 6L
1,923 Elo+
Party 1
Kukulkan
Kukulkan
Varumura
Kukulkan
Level 87
God Stats
5W - 4L
1,743 SR
Queue Stats
16W - 16L
1,773 Elo+
Party 1
Bellona
Bellona
annastew
Bellona
Level 34
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 3L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,274
713
10,087
8,277
3,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
LunaCalx
Artio
17
5 / 1 / 4
9,977
767
5,400
12,265
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 1 / 8
11,116
855
12,841
15,171
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 2 / 10
11,398
877
18,754
8,402
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Stalmos
Horus
17
5 / 3 / 12
10,249
788
7,251
18,848
30,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,379
721
10,982
13,754
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
NattyDaddyxo
Charybdis
16
0 / 6 / 5
8,817
678
4,654
10,774
4,168
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Tsukiden
Mulan
15
3 / 7 / 4
8,882
683
7,881
15,563
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Varumura
Kukulkan
17
3 / 3 / 4
10,176
783
17,506
8,788
3,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
annastew
Bellona
14
0 / 5 / 3
8,552
658
1,734
15,405
15,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
22
Kills
10
10
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Artio
LunaCalx
Artio
5
1
4
7
L
4
3
1
1.5
L
Charybdis
NattyDaddyxo
Charybdis
0
6
5
0.42
W
6
1
8
10
W
5
2
10
5
W
Horus
Stalmos
Horus
5
3
12
3.67
L
Mulan
Tsukiden
Mulan
3
7
4
0.71
L
Kukulkan
Varumura
Kukulkan
3
3
4
1.67
L
Bellona
annastew
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
42,757
62,963
Taken
64,284
65,364
Mitigated
40,156
17,572
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,087
3,066
0
1,038
8,277
3,917
1,565
4,600
3,568
0
27,758
W
Artio
LunaCalx
Artio
5,400
122
1,936
3,190
12,265
8,865
1,115
7,487
4,620
19,280
0
L
10,982
3,227
0
2,458
13,754
5,281
90
7,295
6,323
30,340
0
L
Charybdis
NattyDaddyxo
Charybdis
4,654
1,691
0
840
10,774
4,168
889
7,220
3,514
0
27,960
W
12,841
379
607
2,336
15,171
17,097
137
7,218
7,699
27,712
0
W
18,754
5,351
466
1,249
8,402
4,582
3,438
1,803
6,514
68,772
0
W
Horus
Stalmos
Horus
7,251
2,598
3,209
3,541
18,848
30,903
1,085
7,380
11,260
0
18,581
L
Mulan
Tsukiden
Mulan
7,881
926
0
1,384
15,563
11,921
111
9,973
5,327
0
11,262
L
Kukulkan
Varumura
Kukulkan
17,506
1,809
0
0
8,788
3,569
285
5,541
3,101
57,216
0
L
Bellona
annastew
Bellona
1,734
296
1,213
782
15,405
15,217
204
6,163
9,024
0
9,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,014
Gold Earned
45,806
234
Minions Killed
182
0
Camps Cleared
0
1,314,188
Distance Traveled
1,222,970
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,274
713
44
3
0
238,041
0
W
Artio
9,977
767
39
3
0
251,816
1
L
Freya
9,379
721
36
3
0
272,587
0
L
Charybdis
8,817
678
48
4
0
228,612
0
W
Ares
11,116
855
15
1
0
281,968
2
W
Hera
11,398
877
119
9
0
269,082
2
W
Horus
10,249
788
17
1
0
273,281
3
L
Mulan
8,882
683
6
0
0
238,860
0
L
Kukulkan
10,176
783
82
6
0
265,919
2
L
Bellona
8,552
658
10
1
0
216,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role