Player Matchup

Scylla
Scylla
Gold III
BIitzyy
Scylla
Gold III
Level 160
God Stats
19W - 15L
1,569 SR
Queue Stats
56W - 51L
1,728 MMR
Party 3
Susano
Susano
Gold V
WentExtinct
Susano
Gold V
Level 159
God Stats
1W - 2L
1,767 SR
Queue Stats
4W - 5L
1,662 MMR
Party 3
Hachiman
Hachiman
Silver I
blade x mythic
Hachiman
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,707 MMR
Solo
Fafnir
Fafnir
Gold III
oaffectszxx
Fafnir
Gold III
Level 158
God Stats
4W - 1L
1,943 SR
Queue Stats
206W - 206L
1,688 MMR
Party 2
Achilles
Achilles
Gold III
swanz0
Achilles
Gold III
Level 155
God Stats
4W - 3L
1,829 SR
Queue Stats
195W - 194L
1,688 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,722 SR
1,694 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,670 SR
1,657 MMR
Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
ChangedName5142
Thoth
Gold III
Level 148
God Stats
12W - 10L
1,668 SR
Queue Stats
99W - 77L
1,726 MMR
Party 1
Ganesha
Ganesha
Gold V
DA504monster
Ganesha
Gold V
Level 91
God Stats
41W - 32L
1,738 SR
Queue Stats
462W - 453L
1,692 MMR
Solo
Apollo
Apollo
Gold IV
MitchSelling
Apollo
Gold IV
Level 88
God Stats
1W - 3L
1,705 SR
Queue Stats
99W - 76L
1,681 MMR
Party 1
Chaac
Chaac
Gold II
OneWolf20
Chaac
Gold II
Level 160
God Stats
2W - 1L
1,739 SR
Queue Stats
578W - 529L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIitzyy
Scylla
9
1 / 0 / 0
5,321
484
1,565
2,914
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
8
0 / 4 / 1
4,944
449
4,014
8,114
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
11
1 / 2 / 0
5,833
530
6,525
8,356
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
7
0 / 1 / 1
5,086
462
1,887
7,666
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
swanz0
Achilles
7
0 / 6 / 0
4,895
445
3,775
9,117
4,846
Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MulanBastetCliodhna

VS

Bans
LokiGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 1 / 8
6,852
623
6,804
11,146
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 0 / 7
6,677
607
7,130
3,112
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DA504monster
Ganesha
10
1 / 0 / 6
6,340
576
2,431
7,349
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
12
3 / 1 / 2
6,678
607
5,101
6,888
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
OneWolf20
Chaac
12
5 / 0 / 3
7,097
645
2,997
6,734
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
8
7
L
Scylla
BIitzyy
Scylla
1
0
0
1
W
1
0
7
4.5
W
Ganesha
DA504monster
Ganesha
1
0
6
4
W
Apollo
3
1
2
4
W
Chaac
OneWolf20
Chaac
5
0
3
6.5
L
Susano
0
4
1
0.13
L
Hachiman
1
2
0
0.5
L
Fafnir
0
1
1
0.5
L
Achilles
swanz0
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,766
Damage
24,463
36,167
Taken
35,229
13,748
Mitigated
18,403
10,599
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,804
707
216
4,441
11,146
7,662
59
988
10,158
26,062
0
L
Scylla
BIitzyy
Scylla
1,565
74
0
1,235
2,914
695
0
1,812
1,025
27,740
0
W
7,130
429
0
750
3,112
865
113
605
2,507
39,610
0
W
Ganesha
DA504monster
Ganesha
2,431
323
2,380
3,033
7,349
5,307
71
1,173
6,176
16,039
0
W
Apollo
5,101
3,072
0
2,062
6,888
1,682
274
76
6,812
0
41,194
W
Chaac
OneWolf20
Chaac
2,997
547
0
4,992
6,734
2,887
260
610
6,124
0
46,903
L
Susano
4,014
1,213
0
2,233
8,114
2,011
0
2,819
5,219
0
24,377
L
Hachiman
6,525
2,786
0
3,318
8,356
1,566
0
2,092
6,224
0
42,149
L
Fafnir
1,887
734
449
2,584
7,666
4,630
0
3,216
4,188
6,114
0
L
Achilles
swanz0
Achilles
3,775
1,212
0
780
9,117
4,846
0
5,543
3,004
0
17,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
33,644
231
Minions Killed
341
0
Camps Cleared
0
1,031,235
Distance Traveled
1,143,605
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,852
623
68
6
0
205,047
0
L
Scylla
5,321
484
52
5
0
221,639
4
W
Thoth
6,677
607
81
7
0
237,968
3
W
Ganesha
6,340
576
2
0
0
233,258
1
W
Apollo
6,678
607
96
9
0
208,858
5
W
Chaac
7,097
645
94
9
0
258,474
2
L
Susano
4,944
449
48
4
0
214,807
4
L
Hachiman
5,833
530
79
7
0
192,637
4
L
Fafnir
5,086
462
11
1
0
219,908
1
L
Achilles
4,895
445
41
4
0
182,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role