Player Matchup

Set
Set
FeelingCanoe499
Set
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,249 Elo+
Solo
Charybdis
Charybdis
drewie17
Charybdis
Level 104
God Stats
6W - 7L
1,548 SR
Queue Stats
299W - 321L
1,411 Elo+
Solo
Anubis
Anubis
xRoBabussinx
Anubis
Level 119
God Stats
48W - 36L
1,481 SR
Queue Stats
348W - 385L
1,353 Elo+
Solo
Merlin
Merlin
xlRed xlDino
Merlin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 2
Atlas
Atlas
xlSoul xlDino
Atlas
Level 45
God Stats
2W - 1L
1,291 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 2
Team Averages
Level 79
1,464 SR
1,298 Elo+

VS

Team Averages
Level 63
1,420 SR
1,309 Elo+
Chang'e
Chang'e
PlmpDaddyBil
Chang'e
Level 76
God Stats
40W - 29L
1,229 SR
Queue Stats
129W - 137L
1,174 Elo+
Party 1
Mulan
Mulan
RushÑscat
Mulan
Level 83
God Stats
1W - 2L
1,813 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Rama
Rama
XxxApolis416
Rama
Level 41
God Stats
12W - 23L
1,293 SR
Queue Stats
265W - 280L
1,250 Elo+
Solo
Hera
Hera
cash_money56854
Hera
Level 51
God Stats
0W - 5L
1,500 SR
Queue Stats
156W - 177L
1,427 Elo+
Solo
Cliodhna
Cliodhna
smokeyyoshi
Cliodhna
Level 64
God Stats
13W - 9L
1,263 SR
Queue Stats
66W - 71L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,778
578
1,850
6,874
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
drewie17
Charybdis
11
2 / 0 / 1
6,202
620
2,993
3,921
1,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
10
3 / 2 / 1
6,239
624
5,406
6,422
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
9
1 / 0 / 0
5,605
561
1,246
2,083
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,700
470
1,159
4,478
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PlmpDaddyBil
Chang'e
8
0 / 0 / 3
5,056
506
2,714
4,484
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
11
4 / 1 / 0
6,480
648
3,410
7,714
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,520
352
0
40
8
8
0 / 5 / 3
4,910
491
1,785
5,196
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
smokeyyoshi
Cliodhna
9
2 / 1 / 0
5,295
530
2,141
4,863
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
6
6
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Chang'e
PlmpDaddyBil
Chang'e
0
0
3
1.5
L
Mulan
4
1
0
4
L
0
0
0
0
L
0
5
3
0.3
W
Charybdis
drewie17
Charybdis
2
0
1
2.5
L
Cliodhna
smokeyyoshi
Cliodhna
2
1
0
2
W
Anubis
3
2
1
1.75
W
Merlin
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,654
Damage
10,050
23,778
Taken
22,297
8,848
Mitigated
6,156
5,974
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,850
990
0
250
6,874
2,043
44
949
5,925
0
28,909
L
Chang'e
PlmpDaddyBil
Chang'e
2,714
179
936
2,420
4,484
1,090
0
726
3,758
20,967
0
L
Mulan
3,410
564
0
3,086
7,714
2,305
0
3,212
4,502
0
29,580
L
0
0
0
0
40
8
0
0
40
0
249
L
1,785
532
36
607
5,196
1,346
180
3,212
1,886
16,580
1,127
W
Charybdis
drewie17
Charybdis
2,993
1,242
0
1,173
3,921
1,494
0
537
3,384
0
29,369
L
Cliodhna
smokeyyoshi
Cliodhna
2,141
593
0
886
4,863
1,407
0
563
4,300
0
22,161
W
Anubis
5,406
252
0
3,262
6,422
2,739
1,548
2,058
4,364
32,980
0
W
Merlin
1,246
210
258
481
2,083
580
532
213
1,870
21,261
0
W
1,159
386
0
550
4,478
1,992
0
637
3,841
7,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
25,261
239
Minions Killed
196
0
Camps Cleared
0
942,501
Distance Traveled
869,118
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,778
578
51
5
0
213,324
0
L
Chang'e
5,056
506
45
5
0
208,587
2
L
Mulan
6,480
648
73
7
0
227,748
5
L
Rama
3,520
352
3
0
0
37,092
0
L
Hera
4,910
491
33
3
0
190,542
0
W
Charybdis
6,202
620
57
6
0
186,861
3
L
Cliodhna
5,295
530
42
4
0
205,149
1
W
Anubis
6,239
624
76
8
0
154,263
0
W
Merlin
5,605
561
49
5
0
194,624
1
W
Atlas
4,700
470
6
1
0
193,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role