Player Matchup

Sylvanus
Sylvanus
FSP_ElStriker4K
Sylvanus
Level 67
God Stats
1W - 6L
1,607 SR
Queue Stats
13W - 25L
1,120 Elo+
Solo
Chaac
Chaac
Grimreaper12635
Chaac
Level 132
God Stats
2W - 4L
1,500 SR
Queue Stats
413W - 452L
1,505 Elo+
Party 1
Rama
Rama
QuantumTank
Rama
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 30L
1,681 Elo+
Party 1
Agni
Agni
SkildNinja
Agni
Level 88
God Stats
1W - 1L
1,309 SR
Queue Stats
10W - 6L
1,476 Elo+
Solo
Amaterasu
Amaterasu
TooCold2Touch
Amaterasu
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
721W - 822L
1,420 Elo+
Solo
Team Averages
Level 103
1,483 SR
1,440 Elo+

VS

Team Averages
Level 97
1,446 SR
1,387 Elo+
Fenrir
Fenrir
DarckvoxPro
Fenrir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,356 Elo+
Party 2
Gilgamesh
Gilgamesh
NeX--Cool
Gilgamesh
Level 108
God Stats
2W - 2L
1,216 SR
Queue Stats
72W - 85L
1,355 Elo+
Party 2
Hades
Hades
TTV_Exerptz
Hades
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 120L
1,388 Elo+
Party 2
Geb
Geb
The Henrion9
Geb
Level 60
God Stats
8W - 5L
1,515 SR
Queue Stats
53W - 59L
1,407 Elo+
Solo
Xbalanque
Xbalanque
cuchulagamer019
Xbalanque
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 140L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 4 / 2
5,885
420
3,999
15,497
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 5 / 0
7,387
528
9,073
13,435
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 2
5,685
406
5,746
11,048
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 2
6,593
471
5,161
8,786
2,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TooCold2Touch
Amaterasu
12
1 / 3 / 0
7,087
506
4,612
12,558
9,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 2
7,897
564
4,659
9,696
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NeX--Cool
Gilgamesh
13
1 / 0 / 3
7,826
559
7,235
8,991
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 5
9,298
664
9,519
9,866
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 9
8,052
575
6,336
11,253
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
cuchulagamer019
Xbalanque
13
5 / 1 / 5
8,379
599
16,443
8,848
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
21
21
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
2
3
L
Sylvanus
0
4
2
0.25
L
3
5
0
0.6
W
Gilgamesh
NeX--Cool
Gilgamesh
1
0
3
2.5
L
0
4
2
0.25
L
0
5
2
0.2
W
6
1
5
8.5
W
4
1
9
8.5
L
Amaterasu
TooCold2Touch
Amaterasu
1
3
0
0.33
W
Xbalanque
cuchulagamer019
Xbalanque
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
44,192
61,324
Taken
48,654
29,942
Mitigated
27,211
25,232
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,659
1,056
108
3,684
9,696
3,767
495
1,981
7,579
0
39,578
L
Sylvanus
3,999
1,318
2,985
6,101
15,497
9,309
0
4,437
11,060
15,482
0
L
9,073
2,518
0
5,724
13,435
6,113
0
3,482
9,775
0
46,194
W
Gilgamesh
NeX--Cool
Gilgamesh
7,235
1,557
0
2,613
8,991
5,109
279
832
8,159
2,734
31,021
L
5,746
4,519
437
1,406
11,048
2,890
0
2,740
8,308
0
25,937
L
5,161
259
0
2,720
8,786
2,556
0
5,360
3,426
38,566
0
W
9,519
866
43
4,913
9,866
6,064
0
3,058
6,808
58,522
0
W
6,336
627
280
2,706
11,253
9,250
290
2,147
9,106
20,470
0
L
Amaterasu
TooCold2Touch
Amaterasu
4,612
693
0
5,859
12,558
9,074
23
751
11,167
5,665
31,579
W
Xbalanque
cuchulagamer019
Xbalanque
16,443
9,614
0
3,833
8,848
3,021
2,463
2,279
6,569
0
70,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
41,452
292
Minions Killed
414
0
Camps Cleared
0
1,272,850
Distance Traveled
1,352,431
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,897
564
67
5
0
290,899
3
L
Sylvanus
5,885
420
22
2
0
229,702
3
L
Chaac
7,387
528
82
6
0
300,151
2
W
Gilgamesh
7,826
559
70
5
0
237,388
4
L
Rama
5,685
406
53
4
0
249,350
1
L
Agni
6,593
471
66
5
0
251,449
6
W
Hades
9,298
664
130
9
0
282,781
4
W
Geb
8,052
575
30
2
0
284,879
5
L
Amaterasu
7,087
506
69
5
0
242,198
1
W
Xbalanque
8,379
599
117
8
0
256,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role