Player Matchup

Cliodhna
Cliodhna
Protogonistt
Cliodhna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,599 Elo+
Party 1
Discordia
Discordia
SeveredBond
Discordia
Level 104
God Stats
4W - 0L
1,475 SR
Queue Stats
9W - 8L
1,425 Elo+
Solo
Mulan
Mulan
interruqt
Mulan
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 21L
1,500 Elo+
Party 1
Team Averages
Level 98
1,492 SR
1,508 Elo+

VS

Team Averages
Level 40
1,452 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
Serenity_Fresh13
Tsukuyomi
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
135W - 195L
1,343 Elo+
Party 2
Zeus
Zeus
Yaniel_kik30507
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,375 Elo+
Party 2
Ymir
Ymir
iLIL_-RRX
Ymir
Level 67
God Stats
4W - 11L
1,355 SR
Queue Stats
93W - 105L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Protogonistt
Cliodhna
16
8 / 4 / 12
11,595
773
16,264
13,605
5,672
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SeveredBond
Discordia
17
3 / 3 / 17
11,324
755
12,273
8,718
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
interruqt
Mulan
18
13 / 3 / 11
13,070
871
16,776
14,738
13,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
1 / 9 / 6
9,085
606
8,578
15,755
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 11 / 4
10,582
705
8,710
14,583
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
4 / 4 / 5
10,794
720
9,265
20,628
21,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
24
Kills
10
10
Deaths
24
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Protogonistt
Cliodhna
8
4
12
3.5
L
Tsukuyomi
1
9
6
0.44
W
Discordia
SeveredBond
Discordia
3
3
17
3.83
L
5
11
4
0.64
L
Ymir
4
4
5
1.63
W
Mulan
interruqt
Mulan
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
26,553
37,061
Taken
50,966
22,231
Mitigated
31,584
7,419
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Protogonistt
Cliodhna
16,264
2,879
549
2,715
13,605
5,672
912
6,002
7,406
0
47,786
L
Tsukuyomi
8,578
2,491
10
1,235
15,755
5,527
0
3,729
12,026
0
20,182
W
Discordia
SeveredBond
Discordia
12,273
118
0
428
8,718
2,641
518
4,634
3,950
40,593
0
L
8,710
1,224
57
918
14,583
4,302
150
2,682
11,901
27,391
0
L
Ymir
9,265
1,336
127
4,004
20,628
21,755
0
6,238
13,198
28,594
0
W
Mulan
interruqt
Mulan
16,776
3,942
0
3,727
14,738
13,918
317
7,253
7,181
0
37,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
30,461
157
Minions Killed
121
9
Camps Cleared
5
802,732
Distance Traveled
667,458
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,595
773
56
4
4
273,591
2
L
Tsukuyomi
9,085
606
26
2
2
252,941
4
W
Discordia
11,324
755
60
4
3
260,007
1
L
Zeus
10,582
705
45
3
3
189,323
3
L
Ymir
10,794
720
50
3
0
225,194
3
W
Mulan
13,070
871
41
3
2
269,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role