Player Matchup

Nu Wa
Nu Wa
Artste1n
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
ChasersWrath
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,582 Elo+
Party 3
Ymir
Ymir
GCFrell
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 1
Chang'e
Chang'e
QueenAnie
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
launchingflames
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,528 Elo+

VS

Team Averages
Level 94
1,467 SR
1,534 Elo+
Eset
Eset
 
Eset
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingRoute3
Cthulhu
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 133L
1,535 Elo+
Party 4
Guan Yu
Guan Yu
NecrofearCrisis
Guan Yu
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
420W - 391L
1,489 Elo+
Party 2
Thanatos
Thanatos
Ronsensei04
Thanatos
Level 156
God Stats
12W - 5L
1,333 SR
Queue Stats
380W - 334L
1,631 Elo+
Party 2
Sol
Sol
cheesebfeedin
Sol
Level 73
God Stats
8W - 7L
1,500 SR
Queue Stats
436W - 425L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Artste1n
Nu Wa
14
2 / 9 / 5
8,691
790
9,818
14,202
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ChasersWrath
The Morrigan
15
4 / 8 / 5
8,959
814
7,351
11,370
3,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
GCFrell
Ymir
14
2 / 8 / 4
8,160
742
4,838
18,504
14,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
QueenAnie
Chang'e
13
1 / 6 / 7
7,709
701
7,027
12,177
5,006
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 9
8,409
764
5,978
16,270
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 2 / 16
8,851
805
9,196
6,737
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
KingRoute3
Cthulhu
16
3 / 2 / 26
9,897
900
13,000
15,038
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 5 / 13
10,021
911
6,977
14,246
16,643
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Ronsensei04
Thanatos
16
10 / 3 / 21
10,213
928
12,854
10,817
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
11 / 0 / 23
11,055
1,005
21,701
11,145
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
135
10
Kills
36
36
Deaths
12
30
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
16
4.5
L
Nu Wa
Artste1n
Nu Wa
2
9
5
0.5
L
The Morrigan
ChasersWrath
The Morrigan
4
8
5
0.81
L
Ymir
GCFrell
Ymir
2
8
4
0.5
W
Cthulhu
KingRoute3
Cthulhu
3
2
26
8
W
11
5
13
3.5
L
Chang'e
QueenAnie
Chang'e
1
6
7
0.75
W
Thanatos
Ronsensei04
Thanatos
10
3
21
6.83
W
11
0
23
22.5
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
63,728
72,523
Taken
57,983
45,269
Mitigated
41,137
16,703
Healing
31,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,196
428
2,122
2,065
6,737
2,103
103
5,271
1,421
25,350
0
L
Nu Wa
Artste1n
Nu Wa
9,818
2,698
749
1,469
14,202
4,161
0
7,955
5,808
20,574
0
L
The Morrigan
ChasersWrath
The Morrigan
7,351
781
2,314
1,123
11,370
3,999
0
6,569
4,259
15,117
0
L
Ymir
GCFrell
Ymir
4,838
525
0
1,617
18,504
14,250
0
11,008
7,095
10,281
0
W
Cthulhu
KingRoute3
Cthulhu
13,000
847
1,735
5,482
15,038
12,528
483
8,353
6,536
23,104
0
W
6,977
383
2,348
3,549
14,246
16,643
264
6,157
8,052
0
12,169
L
Chang'e
QueenAnie
Chang'e
7,027
854
3,610
3,241
12,177
5,006
0
8,216
3,606
14,152
0
W
Thanatos
Ronsensei04
Thanatos
12,854
1,872
798
7,430
10,817
5,535
733
6,128
4,689
0
18,060
W
21,701
7,816
591
5,278
11,145
4,328
3,978
8,872
2,273
50,765
0
L
5,978
405
1,177
1,403
16,270
17,853
0
8,914
6,885
20,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
50,037
86
Minions Killed
123
0
Camps Cleared
0
807,579
Distance Traveled
1,022,741
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,851
805
25
2
0
170,287
0
L
Nu Wa
8,691
790
30
3
0
147,365
0
L
The Morrigan
8,959
814
23
2
0
139,583
0
L
Ymir
8,160
742
7
1
0
165,202
0
W
Cthulhu
9,897
900
23
2
0
221,912
0
W
Guan Yu
10,021
911
13
1
0
203,266
0
L
Chang'e
7,709
701
23
2
0
186,155
1
W
Thanatos
10,213
928
10
1
0
214,812
0
W
Sol
11,055
1,005
52
5
0
212,464
0
L
Ganesha
8,409
764
3
0
0
169,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role